diff --git a/Documentation/media/uapi/v4l/meta-formats.rst b/Documentation/media/uapi/v4l/meta-formats.rst
index 0c4e1ec..b887fca 100644
--- a/Documentation/media/uapi/v4l/meta-formats.rst
+++ b/Documentation/media/uapi/v4l/meta-formats.rst
@@ -12,6 +12,7 @@ These formats are used for the :ref:`metadata` interface only.
 .. toctree::
     :maxdepth: 1
 
+    pixfmt-meta-intel-ipu3
     pixfmt-meta-uvc
     pixfmt-meta-vsp1-hgo
     pixfmt-meta-vsp1-hgt
diff --git a/Documentation/media/uapi/v4l/pixfmt-meta-intel-ipu3.rst b/Documentation/media/uapi/v4l/pixfmt-meta-intel-ipu3.rst
new file mode 100644
index 0000000..5c050e6
--- /dev/null
+++ b/Documentation/media/uapi/v4l/pixfmt-meta-intel-ipu3.rst
@@ -0,0 +1,174 @@
+.. -*- coding: utf-8; mode: rst -*-
+
+.. _intel-ipu3:
+
+******************************************************************
+V4L2_META_FMT_IPU3_PARAMS ('ip3p'), V4L2_META_FMT_IPU3_3A ('ip3s')
+******************************************************************
+
+.. c:type:: ipu3_uapi_stats_3a
+
+3A statistics
+=============
+
+For IPU3 ImgU, the 3A statistics accelerators collect different statistics over
+an input bayer frame. Those statistics, defined in data struct
+:c:type:`ipu3_uapi_stats_3a`, are meta output obtained from "ipu3-imgu 3a stat"
+video node, which are then passed to user space for statistics analysis
+using :c:type:`v4l2_meta_format` interface.
+
+The statistics collected are AWB (Auto-white balance) RGBS cells, AWB filter
+response, AF (Auto-focus) filter response, and AE (Auto-exposure) histogram.
+
+struct :c:type:`ipu3_uapi_4a_config` saves configurable parameters for all above.
+
+
+.. code-block:: c
+
+
+     struct ipu3_uapi_stats_3a {
+	IPU3_ALIGN struct ipu3_uapi_awb_raw_buffer awb_raw_buffer;
+	struct ipu3_uapi_ae_raw_buffer_aligned
+			ae_raw_buffer[IPU3_UAPI_MAX_STRIPES];
+	struct ipu3_uapi_af_raw_buffer af_raw_buffer;
+	struct ipu3_uapi_awb_fr_raw_buffer awb_fr_raw_buffer;
+	struct ipu3_uapi_4a_config stats_4a_config;
+	__u32 ae_join_buffers;
+	__u8 padding[28];
+	struct ipu3_uapi_stats_3a_bubble_info_per_stripe
+			stats_3a_bubble_per_stripe;
+	struct ipu3_uapi_ff_status stats_3a_status;
+     } __packed;
+
+
+.. c:type:: ipu3_uapi_params
+
+Pipeline parameters
+===================
+
+IPU3 pipeline has a number of image processing stages, each of which takes a
+set of parameters as input. The major stages of pipelines are shown here:
+
+Raw pixels -> Bayer Downscaling -> Optical Black Correction ->
+
+Linearization -> Lens Shading Correction -> White Balance / Exposure /
+
+Focus Apply -> Bayer Noise Reduction -> ANR -> Demosaicing -> Color
+
+Correction Matrix -> Gamma correction -> Color Space Conversion ->
+
+Chroma Down Scaling -> Chromatic Noise Reduction -> Total Color
+
+Correction -> XNR3 -> TNR -> DDR
+
+The table below presents a description of the above algorithms.
+
+======================== =======================================================
+Name			 Description
+======================== =======================================================
+Optical Black Correction Optical Black Correction block subtracts a pre-defined
+			 value from the respective pixel values to obtain better
+			 image quality.
+			 Defined in :c:type:`ipu3_uapi_obgrid_param`.
+Linearization		 This algo block uses linearization parameters to
+			 address non-linearity sensor effects. The Lookup table
+			 table is defined in
+			 :c:type:`ipu3_uapi_isp_lin_vmem_params`.
+SHD			 Lens shading correction is used to correct spatial
+			 non-uniformity of the pixel response due to optical
+			 lens shading. This is done by applying a different gain
+			 for each pixel. The gain, black level etc are
+			 configured in :c:type:`ipu3_uapi_shd_config_static`.
+BNR			 Bayer noise reduction block removes image noise by
+			 applying a bilateral filter.
+			 See :c:type:`ipu3_uapi_bnr_static_config` for details.
+ANR			 Advanced Noise Reduction is a block based algorithm
+			 that performs noise reduction in the Bayer domain. The
+			 convolution matrix etc can be found in
+			 :c:type:`ipu3_uapi_anr_config`.
+Demosaicing		 Demosaicing converts raw sensor data in Bayer format
+			 into RGB (Red, Green, Blue) presentation. Then add
+			 outputs of estimation of Y channel for following stream
+			 processing by Firmware. The struct is defined as
+			 :c:type:`ipu3_uapi_dm_config`.
+Color Correction	 Color Correction algo transforms sensor specific color
+			 space to the standard "sRGB" color space. This is done
+			 by applying 3x3 matrix defined in
+			 :c:type:`ipu3_uapi_ccm_mat_config`.
+Gamma correction	 Gamma correction :c:type:`ipu3_uapi_gamma_config` is a
+			 basic non-linear tone mapping correction that is
+			 applied per pixel for each pixel component.
+CSC			 Color space conversion transforms each pixel from the
+			 RGB primary presentation to YUV (Y - brightness,
+			 UV - Luminance) presentation. This is done by applying
+			 a 3x3 matrix defined in
+			 :c:type:`ipu3_uapi_csc_mat_config`
+CDS			 Chroma down sampling
+			 After the CSC is performed, the Chroma Down Sampling
+			 is applied for a UV plane down sampling by a factor
+			 of 2 in each direction for YUV 4:2:0 using a 4x2
+			 configurable filter :c:type:`ipu3_uapi_cds_params`.
+CHNR			 Chroma noise reduction
+			 This block processes only the chrominance pixels and
+			 performs noise reduction by cleaning the high
+			 frequency noise.
+			 See struct :c:type:`ipu3_uapi_yuvp1_chnr_config`.
+TCC			 Total color correction as defined in struct
+			 :c:type:`ipu3_uapi_yuvp2_tcc_static_config`.
+XNR3			 eXtreme Noise Reduction V3 is the third revision of
+			 noise reduction algorithm used to improve image
+			 quality. This removes the low frequency noise in the
+			 captured image. Two related structs are  being defined,
+			 :c:type:`ipu3_uapi_isp_xnr3_params` for ISP data memory
+			 and :c:type:`ipu3_uapi_isp_xnr3_vmem_params` for vector
+			 memory.
+TNR			 Temporal Noise Reduction block compares successive
+			 frames in time to remove anamolies / noise in pixel
+			 values. :c:type:`ipu3_uapi_isp_tnr3_vmem_params` and
+			 :c:type:`ipu3_uapi_isp_tnr3_params` are defined for ISP
+			 vector and data memory respectively.
+======================== =======================================================
+
+A few stages of the pipe will be executed by firmware running on the ISP
+processor, while many others will use a set of fixed hardware blocks also
+called accelerator cluster (ACC) to crunch pixel data and produce statistics.
+
+ACC parameters as defined by :c:type:`ipu3_uapi_acc_param`, can be selectively
+enabled / disabled by the user space through struct :c:type:`ipu3_uapi_flags`
+embedded in :c:type:`ipu3_uapi_params` structure.
+
+Both 3A statistics and pipeline parameters described here are closely tied to
+the underlying camera sub-system (CSS) APIs. They are usually consumed and
+produced by dedicated user space libraries that comprise the important tuning
+tools, thus freeing the developers from being bothered with the low level
+hardware and algorithm details.
+
+The meta data :c:type:`ipu3_uapi_params` will be sent to "ipu3-imgu parameters"
+video node in ``V4L2_BUF_TYPE_META_CAPTURE`` format.
+
+.. code-block:: c
+
+    struct ipu3_uapi_params {
+	/* Flags which of the settings below are to be applied */
+	IPU3_ALIGN struct ipu3_uapi_flags use;
+
+	/* Accelerator cluster parameters */
+	struct ipu3_uapi_acc_param acc_param;
+
+	/* ISP vector parameters */
+	struct ipu3_uapi_isp_lin_vmem_params lin_vmem_params;
+	struct ipu3_uapi_isp_tnr3_vmem_params tnr3_vmem_params;
+	struct ipu3_uapi_isp_xnr3_vmem_params xnr3_vmem_params;
+
+	/* ISP data memory parameters */
+	struct ipu3_uapi_isp_tnr3_params tnr3_dmem_params;
+	struct ipu3_uapi_isp_xnr3_params xnr3_dmem_params;
+
+	/* Optical black level compensation */
+	struct ipu3_uapi_obgrid_param obgrid_param;
+    } __packed;
+
+Intel IPU3 ImgU uAPI data types
+===============================
+
+.. kernel-doc:: include/uapi/linux/intel-ipu3.h
diff --git a/include/uapi/linux/intel-ipu3.h b/include/uapi/linux/intel-ipu3.h
new file mode 100644
index 0000000..644c83f
--- /dev/null
+++ b/include/uapi/linux/intel-ipu3.h
@@ -0,0 +1,2816 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+/* Copyright (C) 2017 - 2018 Intel Corporation */
+
+#ifndef __IPU3_UAPI_H
+#define __IPU3_UAPI_H
+
+#include <linux/bitmap.h>
+#include <linux/types.h>
+
+/********************* Key Acronyms *************************/
+/*
+ * ACC - Accelerator cluster
+ * ANR - Adaptive noise reduction
+ * AWB_FR- Auto white balance filter response statistics
+ * BNR - Bayer noise reduction parameters
+ * BDS - Bayer downscaler parameters
+ * CCM - Color correction matrix coefficients
+ * CDS - Chroma down sample
+ * CHNR - Chroma noise reduction
+ * CSC - Color space conversion
+ * DM - De-mosaic
+ * IEFd - Image enhancement filter directed
+ * Obgrid - Optical black level compensation
+ * OSYS - Output system configuration
+ * ROI - Region of interest
+ * SHD - Lens shading correction table
+ * TCC - Total color correction
+ * YDS - Y down sampling
+ * YTM - Y-tone mapping
+ */
+
+#define IPU3_UAPI_ISP_WORD_BYTES			32
+#define IMGU_ABI_PAD	__aligned(IPU3_UAPI_ISP_WORD_BYTES)
+#define IPU3_ALIGN	__attribute__((aligned(IPU3_UAPI_ISP_WORD_BYTES)))
+
+/******************* ipu3_uapi_stats_3a *******************/
+
+#define IPU3_UAPI_MAX_STRIPES				2
+#define IPU3_UAPI_MAX_BUBBLE_SIZE			10
+
+#define IPU3_UAPI_GRID_START_MASK			(BIT(12) - 1)
+#define IPU3_UAPI_GRID_Y_START_EN			BIT(15)
+
+/* controls generation of meta_data (like FF enable/disable) */
+#define IPU3_UAPI_AWB_RGBS_THR_B_EN			BIT(14)
+#define IPU3_UAPI_AWB_RGBS_THR_B_INCL_SAT		BIT(15)
+
+/**
+ * struct ipu3_uapi_grid_config - Grid plane config
+ *
+ * @width:	Grid horizontal dimensions, in number of grid blocks(cells).
+ * @height:	Grid vertical dimensions, in number of grid cells.
+ * @block_width_log2:	Log2 of the width of each cell in pixels.
+ *			for (2^3, 2^4, 2^5, 2^6, 2^7), values [3, 7].
+ * @block_height_log2:	Log2 of the height of each cell in pixels.
+ *			for (2^3, 2^4, 2^5, 2^6, 2^7), values [3, 7].
+ * @height_per_slice:	The number of blocks in vertical axis per slice.
+ *			Default 2.
+ * @x_start: X value of top left corner of Region of Interest(ROI).
+ * @y_start: Y value of top left corner of ROI
+ * @x_end: X value of bottom right corner of ROI
+ * @y_end: Y value of bottom right corner of ROI
+ *
+ * Due to the size of total amount of collected data, most statistics
+ * create a grid-based output, and the data is then divided into "slices".
+ */
+struct ipu3_uapi_grid_config {
+	__u8 width;
+	__u8 height;
+	__u16 block_width_log2:3;
+	__u16 block_height_log2:3;
+	__u16 height_per_slice:8;
+	__u16 x_start;
+	__u16 y_start;
+	__u16 x_end;
+	__u16 y_end;
+} __packed;
+
+/*
+ * The grid based data is divided into "slices" called set, each slice of setX
+ * refers to ipu3_uapi_grid_config width * height_per_slice.
+ */
+#define IPU3_UAPI_AWB_MAX_SETS				60
+#define IPU3_UAPI_AWB_SET_SIZE				0x500
+#define IPU3_UAPI_AWB_MD_ITEM_SIZE			8
+#define IPU3_UAPI_AWB_SPARE_FOR_BUBBLES \
+	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES * \
+	 IPU3_UAPI_AWB_MD_ITEM_SIZE)
+#define IPU3_UAPI_AWB_MAX_BUFFER_SIZE \
+	(IPU3_UAPI_AWB_MAX_SETS * \
+	 (IPU3_UAPI_AWB_SET_SIZE + IPU3_UAPI_AWB_SPARE_FOR_BUBBLES))
+/**
+ * struct ipu3_uapi_awb_meta_data - AWB meta data
+ *
+ * @meta_data_buffer:	Average values for each color channel
+ */
+struct ipu3_uapi_awb_meta_data {
+	__u8 meta_data_buffer[IPU3_UAPI_AWB_MAX_BUFFER_SIZE];
+} __packed;
+
+/**
+ * struct ipu3_uapi_awb_raw_buffer - AWB raw buffer
+ *
+ * @meta_data: buffer to hold auto white balance meta data.
+ */
+struct ipu3_uapi_awb_raw_buffer {
+	struct ipu3_uapi_awb_meta_data meta_data;
+} __packed;
+
+/**
+ * struct ipu3_uapi_awb_config_s - AWB config
+ *
+ * @rgbs_thr_gr: gr threshold value.
+ * @rgbs_thr_r: Red threshold value.
+ * @rgbs_thr_gb: gb threshold value.
+ * @rgbs_thr_b: Blue threshold value.
+ * @grid: &ipu3_uapi_grid_config, the default grid resolution is 16x16 cells.
+ *
+ * The threshold is a saturation measure range [0..8191], 8191 is default.
+ * Values over threshold may be optionally rejected for averaging.
+ */
+struct ipu3_uapi_awb_config_s {
+	__u16 rgbs_thr_gr;
+	__u16 rgbs_thr_r;
+	__u16 rgbs_thr_gb;
+	__u16 rgbs_thr_b;
+	struct ipu3_uapi_grid_config grid;
+} IPU3_ALIGN __packed;
+
+/**
+ * struct ipu3_uapi_awb_config - AWB config wrapper
+ *
+ * @config: config for auto white balance as defined by &ipu3_uapi_awb_config_s
+ */
+struct ipu3_uapi_awb_config {
+	IPU3_ALIGN struct ipu3_uapi_awb_config_s config;
+} __packed;
+
+#define IPU3_UAPI_AE_COLORS				4	/* R, G, B, Y */
+#define IPU3_UAPI_AE_BINS				256
+#define IPU3_UAPI_AE_WEIGHTS				96
+
+/**
+ * struct ipu3_uapi_ae_raw_buffer - AE global weighted histogram
+ *
+ * @vals: Sum of IPU3_UAPI_AE_COLORS in cell
+ *
+ * Each histogram contains IPU3_UAPI_AE_BINS bins. Each bin has 24 bit unsigned
+ * for counting the number of the pixel.
+ */
+struct ipu3_uapi_ae_raw_buffer {
+	__u32 vals[IPU3_UAPI_AE_BINS * IPU3_UAPI_AE_COLORS];
+} __packed;
+
+/**
+ * struct ipu3_uapi_ae_raw_buffer_aligned - AE raw buffer
+ *
+ * @buff: &ipu3_uapi_ae_raw_buffer to hold full frame meta data.
+ */
+struct ipu3_uapi_ae_raw_buffer_aligned {
+	IPU3_ALIGN struct ipu3_uapi_ae_raw_buffer buff;
+} __packed;
+
+/**
+ * struct ipu3_uapi_ae_grid_config - AE weight grid
+ *
+ * @width: Grid horizontal dimensions. Value: [16,32], default 16.
+ * @height: Grid vertical dimensions. Value: [16,24], default 16.
+ * @block_width_log2: Log2 of the width of the grid cell, 2^3 = 16.
+ * @block_height_log2: Log2 of the height of the grid cell, 2^3 = 16.
+ * @__reserved0: reserved
+ * @ae_en: 0: does not write to meta-data array, 1: write normally.
+ * @rst_hist_array: write 1 to trigger histogram array reset.
+ * @done_rst_hist_array: flag for histogram array reset done.
+ * @x_start: X value of top left corner of ROI, default 0.
+ * @y_start: Y value of top left corner of ROI, default 0.
+ * @x_end: X value of bottom right corner of ROI
+ * @y_end: Y value of bottom right corner of ROI
+ *
+ * The AE block accumulates 4 global weighted histograms(R, G, B, Y) over
+ * a defined ROI within the frame. The contribution of each pixel into the
+ * histogram, defined by &ipu3_uapi_ae_weight_elem LUT, is indexed by a grid.
+ */
+struct ipu3_uapi_ae_grid_config {
+	__u8 width;
+	__u8 height;
+	__u8 block_width_log2:4;
+	__u8 block_height_log2:4;
+	__u8 __reserved0:5;
+	__u8 ae_en:1;
+	__u8 rst_hist_array:1;
+	__u8 done_rst_hist_array:1;
+	__u16 x_start;
+	__u16 y_start;
+	__u16 x_end;
+	__u16 y_end;
+} __packed;
+
+/**
+ * struct ipu3_uapi_ae_weight_elem - AE weights LUT
+ *
+ * @cell0: weighted histogram grid value.
+ * @cell1: weighted histogram grid value.
+ * @cell2: weighted histogram grid value.
+ * @cell3: weighted histogram grid value.
+ * @cell4: weighted histogram grid value.
+ * @cell5: weighted histogram grid value.
+ * @cell6: weighted histogram grid value.
+ * @cell7: weighted histogram grid value.
+ *
+ * Use weighted grid value to give a different contribution factor to each cell.
+ */
+struct ipu3_uapi_ae_weight_elem {
+	__u32 cell0:4;
+	__u32 cell1:4;
+	__u32 cell2:4;
+	__u32 cell3:4;
+	__u32 cell4:4;
+	__u32 cell5:4;
+	__u32 cell6:4;
+	__u32 cell7:4;
+} __packed;
+
+/**
+ * struct ipu3_uapi_ae_ccm - AE coefficients for WB and CCM
+ *
+ * @gain_gr: WB gain factor for the gr channels. Default 256.
+ * @gain_r: WB gain factor for the r channel. Default 256.
+ * @gain_b: WB gain factor for the b channel. Default 256.
+ * @gain_gb: WB gain factor for the gb channels. Default 256.
+ * @mat: 4x4 matrix that transforms Bayer quad output from WB to RGB+Y.
+ *
+ * Default:
+ *	128, 0, 0, 0,
+ *	0, 128, 0, 0,
+ *	0, 0, 128, 0,
+ *	0, 0, 0, 128,
+ *
+ * As part of the raw frame pre-process stage, the WB and color conversion need
+ * to be applied to expose the impact of these gain operations.
+ */
+struct ipu3_uapi_ae_ccm {
+	__u16 gain_gr;
+	__u16 gain_r;
+	__u16 gain_b;
+	__u16 gain_gb;
+	__s16 mat[16];
+} __packed;
+
+/**
+ * struct ipu3_uapi_ae_config - AE config
+ *
+ * @grid_cfg:	config for auto exposure statistics grid. See struct
+ *		&ipu3_uapi_ae_grid_config
+ * @weights:	&IPU3_UAPI_AE_WEIGHTS is based on 32x24 blocks in the grid.
+ *		Each grid cell has a corresponding value in weights LUT called
+ *		grid value, global histogram is updated based on grid value and
+ *		pixel value.
+ * @ae_ccm:	Color convert matrix pre-processing block.
+ *
+ * Calculate AE grid from image resolution, resample ae weights.
+ */
+struct ipu3_uapi_ae_config {
+	IPU3_ALIGN struct ipu3_uapi_ae_grid_config grid_cfg;
+	IPU3_ALIGN struct ipu3_uapi_ae_weight_elem weights[
+						IPU3_UAPI_AE_WEIGHTS];
+	IPU3_ALIGN struct ipu3_uapi_ae_ccm ae_ccm;
+} __packed;
+
+/**
+ * struct ipu3_uapi_af_filter_config - AF 2D filter for contrast measurements
+ *
+ * @y1_coeff_0:	filter Y1, structure: 3x11, support both symmetry and
+ *		anti-symmetry type. A12 is center, A1-A11 are neighbours.
+ *		for analyzing low frequency content, used to calculate sum
+ *		of gradients in x direction.
+ * @y1_coeff_0.a1:	filter1 coefficients A1, default 0.
+ * @y1_coeff_0.a2:	filter1 coefficients A2, default 0.
+ * @y1_coeff_0.a3:	filter1 coefficients A3, default 0.
+ * @y1_coeff_0.a4:	filter1 coefficients A4, default 0.
+ * @y1_coeff_1:		Struct
+ * @y1_coeff_1.a5:	filter1 coefficients A5, default 0.
+ * @y1_coeff_1.a6:	filter1 coefficients A6, default 0.
+ * @y1_coeff_1.a7:	filter1 coefficients A7, default 0.
+ * @y1_coeff_1.a8:	filter1 coefficients A8, default 0.
+ * @y1_coeff_2:		Struct
+ * @y1_coeff_2.a9:	filter1 coefficients A9, default 0.
+ * @y1_coeff_2.a10:	filter1 coefficients A10, default 0.
+ * @y1_coeff_2.a11:	filter1 coefficients A11, default 0.
+ * @y1_coeff_2.a12:	filter1 coefficients A12, default 128.
+ * @y1_sign_vec:	Each bit corresponds to one coefficient sign bit,
+ *			0: positive, 1: negative, default 0.
+ * @y2_coeff_0:	Y2, same structure as Y1. For analyzing high frequency content.
+ * @y2_coeff_0.a1:	filter2 coefficients A1, default 0.
+ * @y2_coeff_0.a2:	filter2 coefficients A2, default 0.
+ * @y2_coeff_0.a3:	filter2 coefficients A3, default 0.
+ * @y2_coeff_0.a4:	filter2 coefficients A4, default 0.
+ * @y2_coeff_1:	Struct
+ * @y2_coeff_1.a5:	filter2 coefficients A5, default 0.
+ * @y2_coeff_1.a6:	filter2 coefficients A6, default 0.
+ * @y2_coeff_1.a7:	filter2 coefficients A7, default 0.
+ * @y2_coeff_1.a8:	filter2 coefficients A8, default 0.
+ * @y2_coeff_2:	Struct
+ * @y2_coeff_2.a9:	filter1 coefficients A9, default 0.
+ * @y2_coeff_2.a10:	filter1 coefficients A10, default 0.
+ * @y2_coeff_2.a11:	filter1 coefficients A11, default 0.
+ * @y2_coeff_2.a12:	filter1 coefficients A12, default 128.
+ * @y2_sign_vec:	Each bit corresponds to one coefficient sign bit,
+ *			0: positive, 1: negative, default 0.
+ * @y_calc:	Pre-processing that converts Bayer quad to RGB+Y values to be
+ *		used for building histogram. Range [0..32], default 8.
+ * Rule:
+ *		y_gen_rate_gr + y_gen_rate_r + y_gen_rate_b + y_gen_rate_gb = 32
+ *		A single Y is calculated based on sum of Gr/R/B/Gb based on
+ *		their contribution ratio.
+ * @y_calc.y_gen_rate_gr:	Contribution ratio Gr for Y
+ * @y_calc.y_gen_rate_r:	Contribution ratio R for Y
+ * @y_calc.y_gen_rate_b:	Contribution ratio B for Y
+ * @y_calc.y_gen_rate_gb:	Contribution ratio Gb for Y
+ * @nf:	The shift right value that should be applied during the Y1/Y2 filter to
+ *	make sure the total memory needed is 2 bytes per grid cell.
+ * @nf.__reserved0:	reserved
+ * @nf.y1_nf:	Normalization factor for the convolution coeffs of y1,
+ *		should be log2 of the sum of the abs values of the filter
+ *		coeffs, default 7 (2^7 = 128).
+ * @nf.__reserved1:	reserved
+ * @nf.y2_nf:	Normalization factor for y2, should be log2 of the sum of the
+ *		abs values of the filter coeffs.
+ * @nf.__reserved2:	reserved
+ */
+struct ipu3_uapi_af_filter_config {
+	struct {
+		__u8 a1;
+		__u8 a2;
+		__u8 a3;
+		__u8 a4;
+	} y1_coeff_0;
+	struct {
+		__u8 a5;
+		__u8 a6;
+		__u8 a7;
+		__u8 a8;
+	} y1_coeff_1;
+	struct {
+		__u8 a9;
+		__u8 a10;
+		__u8 a11;
+		__u8 a12;
+	} y1_coeff_2;
+
+	__u32 y1_sign_vec;
+
+	struct {
+		__u8 a1;
+		__u8 a2;
+		__u8 a3;
+		__u8 a4;
+	} y2_coeff_0;
+	struct {
+		__u8 a5;
+		__u8 a6;
+		__u8 a7;
+		__u8 a8;
+	} y2_coeff_1;
+	struct {
+		__u8 a9;
+		__u8 a10;
+		__u8 a11;
+		__u8 a12;
+	} y2_coeff_2;
+
+	__u32 y2_sign_vec;
+
+	struct {
+		__u8 y_gen_rate_gr;
+		__u8 y_gen_rate_r;
+		__u8 y_gen_rate_b;
+		__u8 y_gen_rate_gb;
+	} y_calc;
+
+	struct {
+		__u32 __reserved0:8;
+		__u32 y1_nf:4;
+		__u32 __reserved1:4;
+		__u32 y2_nf:4;
+		__u32 __reserved2:12;
+	} nf;
+} __packed;
+
+#define IPU3_UAPI_AF_MAX_SETS				24
+#define IPU3_UAPI_AF_MD_ITEM_SIZE			4
+#define IPU3_UAPI_AF_SPARE_FOR_BUBBLES \
+	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES * \
+	 IPU3_UAPI_AF_MD_ITEM_SIZE)
+#define IPU3_UAPI_AF_Y_TABLE_SET_SIZE			0x80
+#define IPU3_UAPI_AF_Y_TABLE_MAX_SIZE \
+	(IPU3_UAPI_AF_MAX_SETS * \
+	 (IPU3_UAPI_AF_Y_TABLE_SET_SIZE + IPU3_UAPI_AF_SPARE_FOR_BUBBLES) * \
+	 IPU3_UAPI_MAX_STRIPES)
+
+/**
+ * struct ipu3_uapi_af_meta_data - AF meta data
+ *
+ * @y_table:	Each color component will be convolved separately with filter1
+ *		and filter2 and the result will be summed out and averaged for
+ *		each cell.
+ */
+struct ipu3_uapi_af_meta_data {
+	__u8 y_table[IPU3_UAPI_AF_Y_TABLE_MAX_SIZE] IPU3_ALIGN;
+} __packed;
+
+/**
+ * struct ipu3_uapi_af_raw_buffer - AF raw buffer
+ *
+ * @meta_data: raw buffer &ipu3_uapi_af_meta_data for auto focus meta data.
+ */
+struct ipu3_uapi_af_raw_buffer {
+	IPU3_ALIGN struct ipu3_uapi_af_meta_data meta_data;
+} __packed;
+
+/**
+ * struct ipu3_uapi_af_config_s - AF config
+ *
+ * @filter_config: AF uses Y1 and Y2 filters as configured in
+ *		   &ipu3_uapi_af_filter_config
+ * @padding: paddings
+ * @grid_cfg: See &ipu3_uapi_grid_config, default resolution 16x16. Use large
+ *	      grid size for large image and vice versa.
+ */
+struct ipu3_uapi_af_config_s {
+	IPU3_ALIGN struct ipu3_uapi_af_filter_config filter_config;
+	__u8 padding[4];
+	IPU3_ALIGN struct ipu3_uapi_grid_config grid_cfg;
+} __packed;
+
+/**
+ * struct ipu3_uapi_af_config - AF config wrapper
+ *
+ * @config: config for auto focus as defined by &ipu3_uapi_af_config_s
+ */
+struct ipu3_uapi_af_config {
+	struct ipu3_uapi_af_config_s config;
+} __packed;
+
+#define IPU3_UAPI_AWB_FR_MAX_SETS			24
+#define IPU3_UAPI_AWB_FR_MD_ITEM_SIZE			8
+#define IPU3_UAPI_AWB_FR_BAYER_TBL_SIZE			0x100
+#define IPU3_UAPI_AWB_FR_SPARE_FOR_BUBBLES \
+	(IPU3_UAPI_MAX_BUBBLE_SIZE * IPU3_UAPI_MAX_STRIPES * \
+	 IPU3_UAPI_AWB_FR_MD_ITEM_SIZE)
+#define IPU3_UAPI_AWB_FR_BAYER_TABLE_MAX_SIZE \
+	(IPU3_UAPI_AWB_FR_MAX_SETS * \
+	(IPU3_UAPI_AWB_FR_BAYER_TBL_SIZE + \
+	 IPU3_UAPI_AWB_FR_SPARE_FOR_BUBBLES) * IPU3_UAPI_MAX_STRIPES)
+/**
+ * struct ipu3_uapi_awb_fr_meta_data - AWB filter response meta data
+ *
+ * @bayer_table: Statistics output on the grid after convolving with 1D filter.
+ */
+struct ipu3_uapi_awb_fr_meta_data {
+	IPU3_ALIGN __u8 bayer_table[IPU3_UAPI_AWB_FR_BAYER_TABLE_MAX_SIZE];
+} __packed;
+
+/**
+ * struct ipu3_uapi_awb_fr_raw_buffer - AWB filter response raw buffer
+ *
+ * @meta_data: See &ipu3_uapi_awb_fr_meta_data.
+ */
+struct ipu3_uapi_awb_fr_raw_buffer {
+	struct ipu3_uapi_awb_fr_meta_data meta_data;
+} __packed;
+
+/**
+ * struct ipu3_uapi_awb_fr_config_s - AWB filter response config
+ *
+ * @grid_cfg:	grid config, default 16x16.
+ * @bayer_coeff:	1D Filter 1x11 center symmetry/anti-symmetry.
+ *			coeffcients defaults { 0, 0, 0, 0, 0, 128 }.
+ *			Applied on whole image for each Bayer channel separately
+ *			by a weighted sum of its 11x1 neighbors.
+ * @__reserved1:	reserved
+ * @bayer_sign:	sign of filter coeffcients, default 0.
+ * @bayer_nf:	normalization factor for the convolution coeffs, to make sure
+ *		total memory needed is within pre-determined range.
+ *		NF should be the log2 of the sum of the abs values of the
+ *		filter coeffs, range [7..14], default 7.
+ * @__reserved2:	reserved
+ */
+struct ipu3_uapi_awb_fr_config_s {
+	struct ipu3_uapi_grid_config grid_cfg;
+	__u8 bayer_coeff[6];
+	__u16 __reserved1;
+	__u32 bayer_sign;
+	__u8 bayer_nf;
+	__u8 __reserved2[3];
+} IPU3_ALIGN __packed;
+
+/**
+ * struct ipu3_uapi_awb_fr_config - AWB filter response config wrapper
+ *
+ * @config:	See &ipu3_uapi_awb_fr_config_s.
+ */
+struct ipu3_uapi_awb_fr_config {
+	struct ipu3_uapi_awb_fr_config_s config;
+} __packed;
+
+/**
+ * struct ipu3_uapi_4a_config - 4A config
+ *
+ * @awb_config: &ipu3_uapi_awb_config_s, default resolution 16x16
+ * @ae_grd_config: auto exposure statistics &ipu3_uapi_ae_grid_config
+ * @padding: paddings
+ * @af_config: auto focus config &ipu3_uapi_af_config_s
+ * @awb_fr_config: &ipu3_uapi_awb_fr_config_s, default resolution 16x16
+ */
+struct ipu3_uapi_4a_config {
+	IPU3_ALIGN struct ipu3_uapi_awb_config_s awb_config;
+	struct ipu3_uapi_ae_grid_config ae_grd_config;
+	__u8 padding[20];
+	struct ipu3_uapi_af_config_s af_config;
+	struct ipu3_uapi_awb_fr_config_s awb_fr_config;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bubble_info - Bubble info for host side debugging
+ *
+ * @num_of_stripes: A single frame is divided into several parts called stripes
+ *		    due to limitation on line buffer memory.
+ *		    The separation between the stripes is vertical. Each such
+ *		    stripe is processed as a single frame by the ISP pipe.
+ * @padding: padding bytes.
+ * @num_sets: number of sets.
+ * @padding1: padding bytes.
+ * @size_of_set: set size.
+ * @padding2: padding bytes.
+ * @bubble_size: is the amount of padding in the bubble expressed in “sets”.
+ * @padding3: padding bytes.
+ */
+struct ipu3_uapi_bubble_info {
+	IPU3_ALIGN __u32 num_of_stripes;
+	__u8 padding[28];
+	__u32 num_sets;
+	__u8 padding1[28];
+	__u32 size_of_set;
+	__u8 padding2[28];
+	__u32 bubble_size;
+	__u8 padding3[28];
+} __packed;
+
+/*
+ * struct ipu3_uapi_stats_3a_bubble_info_per_stripe
+ */
+struct ipu3_uapi_stats_3a_bubble_info_per_stripe {
+	struct ipu3_uapi_bubble_info awb[IPU3_UAPI_MAX_STRIPES];
+	struct ipu3_uapi_bubble_info af[IPU3_UAPI_MAX_STRIPES];
+	struct ipu3_uapi_bubble_info awb_fr[IPU3_UAPI_MAX_STRIPES];
+} __packed;
+
+/**
+ * struct ipu3_uapi_ff_status - Enable bits for each 3A fixed function
+ *
+ * @awb_en: auto white balance enable
+ * @padding: padding config
+ * @ae_en: auto exposure enable
+ * @padding1: padding config
+ * @af_en: auto focus enable
+ * @padding2: padding config
+ * @awb_fr_en: awb filter response enable bit
+ * @padding3: padding config
+ */
+struct ipu3_uapi_ff_status {
+	IPU3_ALIGN __u32 awb_en;
+	__u8 padding[28];
+	__u32 ae_en;
+	__u8 padding1[28];
+	__u32 af_en;
+	__u8 padding2[28];
+	__u32 awb_fr_en;
+	__u8 padding3[28];
+} __packed;
+
+/**
+ * struct ipu3_uapi_stats_3a - 3A statistics
+ *
+ * @awb_raw_buffer: auto white balance meta data &ipu3_uapi_awb_raw_buffer
+ * @ae_raw_buffer: auto exposure raw data &ipu3_uapi_ae_raw_buffer_aligned
+ * @af_raw_buffer: &ipu3_uapi_af_raw_buffer for auto focus meta data
+ * @awb_fr_raw_buffer: value as specified by &ipu3_uapi_awb_fr_raw_buffer
+ * @stats_4a_config: 4a statistics config as defined by &ipu3_uapi_4a_config.
+ * @ae_join_buffers: 1 to use ae_raw_buffer.
+ * @padding: padding config
+ * @stats_3a_bubble_per_stripe: a &ipu3_uapi_stats_3a_bubble_info_per_stripe
+ * @stats_3a_status: 3a statistics status set in &ipu3_uapi_ff_status
+ */
+struct ipu3_uapi_stats_3a {
+	IPU3_ALIGN struct ipu3_uapi_awb_raw_buffer awb_raw_buffer;
+	struct ipu3_uapi_ae_raw_buffer_aligned
+			ae_raw_buffer[IPU3_UAPI_MAX_STRIPES];
+	struct ipu3_uapi_af_raw_buffer af_raw_buffer;
+	struct ipu3_uapi_awb_fr_raw_buffer awb_fr_raw_buffer;
+	struct ipu3_uapi_4a_config stats_4a_config;
+	__u32 ae_join_buffers;
+	__u8 padding[28];
+	struct ipu3_uapi_stats_3a_bubble_info_per_stripe
+			stats_3a_bubble_per_stripe;
+	struct ipu3_uapi_ff_status stats_3a_status;
+} __packed;
+
+/******************* ipu3_uapi_acc_param *******************/
+
+#define IPU3_UAPI_ISP_VEC_ELEMS				64
+#define IPU3_UAPI_ISP_TNR3_VMEM_LEN			9
+
+#define IPU3_UAPI_BNR_LUT_SIZE				32
+
+/* number of elements in gamma correction LUT */
+#define IPU3_UAPI_GAMMA_CORR_LUT_ENTRIES		256
+
+/* largest grid is 73x56, for grid_height_per_slice of 2, 73x2 = 146 */
+#define IPU3_UAPI_SHD_MAX_CELLS_PER_SET			146
+#define IPU3_UAPI_SHD_MAX_CFG_SETS			28
+/* Normalization shift aka nf */
+#define IPU3_UAPI_SHD_BLGR_NF_SHIFT			13
+#define IPU3_UAPI_SHD_BLGR_NF_MASK			0x7
+
+#define IPU3_UAPI_YUVP2_TCC_MACC_TABLE_ELEMENTS		16
+#define IPU3_UAPI_YUVP2_TCC_INV_Y_LUT_ELEMENTS		14
+#define IPU3_UAPI_YUVP2_TCC_GAIN_PCWL_LUT_ELEMENTS	258
+#define IPU3_UAPI_YUVP2_TCC_R_SQR_LUT_ELEMENTS		24
+
+#define IPU3_UAPI_ANR_LUT_SIZE				26
+#define IPU3_UAPI_ANR_PYRAMID_SIZE			22
+#define IPU3_UAPI_ANR_MAX_XRESET			(BIT(12) - 1)
+
+#define IPU3_UAPI_LIN_LUT_SIZE				64
+
+/* Bayer Noise Reduction related structs */
+
+/**
+ * struct ipu3_uapi_bnr_static_config_wb_gains_config - White balance gains
+ *
+ * @gr:	white balance gain for Gr channel.
+ * @r:	white balance gain for R channel.
+ * @b:	white balance gain for B channel.
+ * @gb:	white balance gain for Gb channel.
+ *
+ * Precision u3.13, range [0,8). White balance correction is done by applying
+ * a multiplicative gain to each color channels prior to BNR.
+ */
+struct ipu3_uapi_bnr_static_config_wb_gains_config {
+	__u16 gr;
+	__u16 r;
+	__u16 b;
+	__u16 gb;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_wb_gains_thr_config - Threshold config
+ *
+ * @gr:	white balance threshold gain for Gr channel.
+ * @r:	white balance threshold gain for R channel.
+ * @b:	white balance threshold gain for B channel.
+ * @gb:	white balance threshold gain for Gb channel.
+ *
+ * Defines the threshold that specifies how different a defect pixel can be from
+ * its neighbors.(used by dynamic defect pixel correction sub block)
+ * Precision u4.4 range [0,8).
+ */
+struct ipu3_uapi_bnr_static_config_wb_gains_thr_config {
+	__u8 gr;
+	__u8 r;
+	__u8 b;
+	__u8 gb;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_thr_coeffs_config - Noise model
+ *				coefficients that controls noise threshold
+ *
+ * @cf:	Free coefficient for threshold calculation, range [0..8191], default 0.
+ * @__reserved0:	reserved
+ * @cg:	Gain coefficient for threshold calculation, [0..31], default 8.
+ * @ci:	Intensity coefficient for threshold calculation. u3.2, range [0..7.75]
+ *	default 6.
+ * @__reserved1:	reserved
+ * @r_nf:	Normalization shift value for r^2 calculation, range [12 .. 20]
+ *		where r is a radius of pixel [row, col] from centor of sensor.
+ *		default 14.
+ *
+ * Threshold used to distinguish between noise and details.
+ */
+struct ipu3_uapi_bnr_static_config_thr_coeffs_config {
+	__u32 cf:13;
+	__u32 __reserved0:3;
+	__u32 cg:5;
+	__u32 ci:5;
+	__u32 __reserved1:1;
+	__u32 r_nf:5;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_thr_ctrl_shd_config - Shading config
+ *
+ * @gr:	Coefficient defines lens shading gain approximation for gr channel
+ * @r:	Coefficient defines lens shading gain approximation for r channel
+ * @b:	Coefficient defines lens shading gain approximation for b channel
+ * @gb:	Coefficient defines lens shading gain approximation for gb channel
+ *
+ * Parameters for noise model (NM) adaptation of BNR due to shading correction.
+ * All above have precision of u3.3, default to 0.
+ */
+struct ipu3_uapi_bnr_static_config_thr_ctrl_shd_config {
+	__u8 gr;
+	__u8 r;
+	__u8 b;
+	__u8 gb;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_opt_center_config - Optical center config
+ *
+ * @x_reset:	Reset value of X (col start - X center). Precision s12.0.
+ * @__reserved0:	reserved
+ * @y_reset:	Reset value of Y (row start - Y center). Precision s12.0.
+ * @__reserved2:	reserved
+ *
+ * Distance from corner to optical center for NM adaptation due to shading
+ * correction (should be calculated based on shading tables)
+ */
+struct ipu3_uapi_bnr_static_config_opt_center_config {
+	__s32 x_reset:13;
+	__u32 __reserved0:3;
+	__s32 y_reset:13;
+	__u32 __reserved2:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_lut_config - BNR square root lookup table
+ *
+ * @values: pre-calculated values of square root function.
+ *
+ * LUT implementation of square root operation.
+ */
+struct ipu3_uapi_bnr_static_config_lut_config {
+	__u8 values[IPU3_UAPI_BNR_LUT_SIZE];
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_bp_ctrl_config - Detect bad pixels (bp)
+ *
+ * @bp_thr_gain:	Defines the threshold that specifies how different a
+ *			defect pixel can be from its neighbors. Threshold is
+ *			dependent on de-noise threshold calculated by algorithm.
+ *			Range [4..31], default 4.
+ * @__reserved0:	reserved
+ * @defect_mode:	Mode of addressed defect pixels,
+ *			0 – single defect pixel is expected,
+ *			1 - 2 adjacent defect pixels are expected, default 1.
+ * @bp_gain:	Defines how 2nd derivation that passes through a defect pixel
+ *		is different from 2nd derivations that pass through
+ *		neighbor pixels. u4.2, range [0-256), default 8.
+ * @__reserved1:	reserved
+ * @w0_coeff:	Blending coefficient of defect pixel correction.
+ *		Precision u4, range [0..8], default 8.
+ * @__reserved2:	reserved
+ * @w1_coeff:	Enable influence of incorrect defect pixel correction to be
+ *		avoided. Precision u4, range [1..8], default 8.
+ * @__reserved3:	reserved
+ */
+struct ipu3_uapi_bnr_static_config_bp_ctrl_config {
+	__u32 bp_thr_gain:5;
+	__u32 __reserved0:2;
+	__u32 defect_mode:1;
+	__u32 bp_gain:6;
+	__u32 __reserved1:18;
+	__u32 w0_coeff:4;
+	__u32 __reserved2:4;
+	__u32 w1_coeff:4;
+	__u32 __reserved3:20;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_dn_detect_ctrl_config - Denoising config
+ *
+ * @alpha:	Weight of central element of smoothing filter.
+ * @beta:	Weight of peripheral elements of smoothing filter, default 4.
+ * @gamma:	Weight of diagonal elements of smoothing filter, default 4.
+ *
+ * beta and gamma parameter define the strength of the noise removal filter.
+ * All above has precision u0.4, range [0..0xF].
+ *
+ * @__reserved0:	reserved
+ * @max_inf:	Maximum increase of peripheral or diagonal element influence
+ *		relative to the pre-defined value range: [0x5..0xA]
+ * @__reserved1:	reserved
+ * @gd_enable:	Green disparity enable control, 0 - disable, 1 - enable.
+ * @bpc_enable:	Bad pixel correction enable control, 0 - disable, 1 - enable.
+ * @bnr_enable:	Bayer noise removal enable control, 0 - disable, 1 - enable.
+ * @ff_enable:	Fixed function enable, 0 - disable, 1 - enable.
+ * @__reserved2:	reserved
+ */
+struct ipu3_uapi_bnr_static_config_dn_detect_ctrl_config {
+	__u32 alpha:4;
+	__u32 beta:4;
+	__u32 gamma:4;
+	__u32 __reserved0:4;
+	__u32 max_inf:4;
+	__u32 __reserved1:7;
+	__u32 gd_enable:1;
+	__u32 bpc_enable:1;
+	__u32 bnr_enable:1;
+	__u32 ff_enable:1;
+	__u32 __reserved2:1;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_opt_center_sqr_config - BNR optical square
+ *
+ * @x_sqr_reset: Reset value of X^2.
+ * @y_sqr_reset: Reset value of Y^2.
+ *
+ * Please note:
+ *
+ *    #. X and Y ref to
+ *       &ipu3_uapi_bnr_static_config_opt_center_config
+ *    #. Both structs are used in threshold formula to calculate r^2, where r
+ *       is a radius of pixel [row, col] from centor of sensor.
+ */
+struct ipu3_uapi_bnr_static_config_opt_center_sqr_config {
+	__u32 x_sqr_reset;
+	__u32 y_sqr_reset;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config - BNR static config
+ *
+ * @wb_gains:	white balance gains &ipu3_uapi_bnr_static_config_wb_gains_config
+ * @wb_gains_thr:	white balance gains threshold as defined by
+ *			&ipu3_uapi_bnr_static_config_wb_gains_thr_config
+ * @thr_coeffs:	coefficients of threshold
+ *		&ipu3_uapi_bnr_static_config_thr_coeffs_config
+ * @thr_ctrl_shd:	control of shading threshold
+ *			&ipu3_uapi_bnr_static_config_thr_ctrl_shd_config
+ * @opt_center:	optical center &ipu3_uapi_bnr_static_config_opt_center_config
+ *
+ * Above parameters and opt_center_sqr are used for white balance and shading.
+ *
+ * @lut:	lookup table &ipu3_uapi_bnr_static_config_lut_config
+ * @bp_ctrl:	detect and remove bad pixels as defined in struct
+ *		&ipu3_uapi_bnr_static_config_bp_ctrl_config
+ * @dn_detect_ctrl:	detect and remove noise.
+ *			&ipu3_uapi_bnr_static_config_dn_detect_ctrl_config
+ * @column_size:	The number of pixels in column.
+ * @opt_center_sqr:	Reset value of r^2 to optical center, see
+ *			&ipu3_uapi_bnr_static_config_opt_center_sqr_config.
+ */
+struct ipu3_uapi_bnr_static_config {
+	struct ipu3_uapi_bnr_static_config_wb_gains_config wb_gains;
+	struct ipu3_uapi_bnr_static_config_wb_gains_thr_config wb_gains_thr;
+	struct ipu3_uapi_bnr_static_config_thr_coeffs_config thr_coeffs;
+	struct ipu3_uapi_bnr_static_config_thr_ctrl_shd_config thr_ctrl_shd;
+	struct ipu3_uapi_bnr_static_config_opt_center_config opt_center;
+	struct ipu3_uapi_bnr_static_config_lut_config lut;
+	struct ipu3_uapi_bnr_static_config_bp_ctrl_config bp_ctrl;
+	struct ipu3_uapi_bnr_static_config_dn_detect_ctrl_config dn_detect_ctrl;
+	__u32 column_size;
+	struct ipu3_uapi_bnr_static_config_opt_center_sqr_config opt_center_sqr;
+} __packed;
+
+/**
+ * struct ipu3_uapi_bnr_static_config_green_disparity - Correct green disparity
+ *
+ * @gd_red:	Shading gain coeff for gr disparity level in bright red region.
+ *		Precision u0.6, default 4(0.0625).
+ * @__reserved0:	reserved
+ * @gd_green:	Shading gain coeff for gr disparity level in bright green
+ *		region. Precision u0.6, default 4(0.0625).
+ * @__reserved1:	reserved
+ * @gd_blue:	Shading gain coeff for gr disparity level in bright blue region.
+ *		Precision u0.6, default 4(0.0625).
+ * @__reserved2:	reserved
+ * @gd_black:	Maximal green disparity level in dark region (stronger disparity
+ *		assumed to be image detail). Precision u14, default 80.
+ * @__reserved3:	reserved
+ * @gd_shading:	Change maximal green disparity level according to square
+ *		distance from image center.
+ * @__reserved4:	reserved
+ * @gd_support:	Lower bound for the number of second green color pixels in
+ *		current pixel neighborhood with less than threshold difference
+ *		from it.
+ *
+ * The shading gain coeff of red, green, blue and black are used to calculate
+ * threshold given a pixel's color value and its coordinates in the image.
+ *
+ * @__reserved5:	reserved
+ * @gd_clip:	Turn green disparity clip on/off, [0,1], default 1.
+ * @gd_central_weight:	Central pixel weight in 9 pixels weighted sum.
+ */
+struct ipu3_uapi_bnr_static_config_green_disparity {
+	__u32 gd_red:6;
+	__u32 __reserved0:2;
+	__u32 gd_green:6;
+	__u32 __reserved1:2;
+	__u32 gd_blue:6;
+	__u32 __reserved2:10;
+	__u32 gd_black:14;
+	__u32 __reserved3:2;
+	__u32 gd_shading:7;
+	__u32 __reserved4:1;
+	__u32 gd_support:2;
+	__u32 __reserved5:1;
+	__u32 gd_clip:1;
+	__u32 gd_central_weight:4;
+} __packed;
+
+/**
+ * struct ipu3_uapi_dm_config - De-mosaic parameters
+ *
+ * @dm_en:	de-mosaic enable.
+ * @ch_ar_en:	Checker artifacts removal enable flag. Default 0.
+ * @fcc_en:	False color correction (FCC) enable flag. Default 0.
+ * @__reserved0:	reserved
+ * @frame_width:	do not care
+ * @gamma_sc:	Sharpening coefficient (coefficient of 2-d derivation of
+ *		complementary color in Hamilton-Adams interpolation).
+ *		u5, range [0-31], default 8.
+ * @__reserved1:	reserved
+ * @lc_ctrl:	Parameter that controls weights of Chroma Homogeneity metric
+ *		in calculation of final homogeneity metric.
+ *		u5, range [0-31], default 7.
+ * @__reserved2:	reserved
+ * @cr_param1:	First parameter that defines Checker artifact removal
+ *		feature gain.Precision u5, range [0-31], default 8.
+ * @__reserved3:	reserved
+ * @cr_param2:	Second parameter that defines Checker artifact removal
+ *		feature gain. Precision u5, range [0-31], default 8.
+ * @__reserved4:	reserved
+ * @coring_param:	Defines power of false color correction operation.
+ *			low for preserving edge colors, high for preserving gray
+ *			edge artifacts. u1.4, range [0-1.9375], default 4(0.25).
+ * @__reserved5:	reserved
+ *
+ * The demosaic fixed function block is responsible to covert Bayer(mosaiced)
+ * images into color images based on demosaicing algorithm.
+ */
+struct ipu3_uapi_dm_config {
+	/* DWORD0 */
+	__u32 dm_en:1;
+	__u32 ch_ar_en:1;
+	__u32 fcc_en:1;
+	__u32 __reserved0:13;
+	__u32 frame_width:16;
+
+	/* DWORD1 */
+	__u32 gamma_sc:5;
+	__u32 __reserved1:3;
+	__u32 lc_ctrl:5;
+	__u32 __reserved2:3;
+	__u32 cr_param1:5;
+	__u32 __reserved3:3;
+	__u32 cr_param2:5;
+	__u32 __reserved4:3;
+
+	/* DWORD2 */
+	__u32 coring_param:5;
+	__u32 __reserved5:27;
+} __packed;
+
+/**
+ * struct ipu3_uapi_ccm_mat_config - Color correction matrix
+ *
+ * @coeff_m11: CCM 3x3 coefficient, range -65536, 65535
+ * @coeff_m12: CCM 3x3 coefficient, range -8192, 8191
+ * @coeff_m13: CCM 3x3 coefficient, range -32768, 32767
+ * @coeff_o_r: Bias 3x1 coefficient, range -8191, 8181
+ * @coeff_m21: CCM 3x3 coefficient, range -32767, 32767
+ * @coeff_m22: CCM 3x3 coefficient, range -8192, 8191
+ * @coeff_m23: CCM 3x3 coefficient, range -32768, 32767
+ * @coeff_o_g: Bias 3x1 coefficient, range -8191, 8181
+ * @coeff_m31: CCM 3x3 coefficient, range -32768, 32767
+ * @coeff_m32: CCM 3x3 coefficient, range -8192, 8191
+ * @coeff_m33: CCM 3x3 coefficient, range -32768, 32767
+ * @coeff_o_b: Bias 3x1 coefficient, range -8191, 8181
+ *
+ * Transform sensor specific color space to standard sRGB by applying 3x3 matrix
+ * and adding a bias vector O. The transformation is basically a rotation and
+ * translation in the 3-dimensional color spaces. Here are the defaults:
+ *
+ *	9775,	-2671,	1087,	0
+ *	-1071,	8303,	815,	0
+ *	-23,	-7887,	16103,	0
+ */
+struct ipu3_uapi_ccm_mat_config {
+	__s16 coeff_m11;
+	__s16 coeff_m12;
+	__s16 coeff_m13;
+	__s16 coeff_o_r;
+	__s16 coeff_m21;
+	__s16 coeff_m22;
+	__s16 coeff_m23;
+	__s16 coeff_o_g;
+	__s16 coeff_m31;
+	__s16 coeff_m32;
+	__s16 coeff_m33;
+	__s16 coeff_o_b;
+} __packed;
+
+/**
+ * struct ipu3_uapi_gamma_corr_ctrl - Gamma correction
+ *
+ * @enable: gamma correction enable.
+ * @__reserved: reserved
+ */
+struct ipu3_uapi_gamma_corr_ctrl {
+	__u32 enable:1;
+	__u32 __reserved:31;
+} __packed;
+
+/**
+ * struct ipu3_uapi_gamma_corr_lut - Per-pixel tone mapping implemented as LUT.
+ *
+ * @lut:	256 tabulated values of the gamma function. LUT[1].. LUT[256]
+ *		format u13.0, range (0, 8191).
+ *
+ * The tone mapping operation is done by a Piece wise linear graph
+ * that is implemented as a lookup table(LUT). The pixel component input
+ * intensity is the X-axis of the graph which is the table entry.
+ */
+struct ipu3_uapi_gamma_corr_lut {
+	__u16 lut[IPU3_UAPI_GAMMA_CORR_LUT_ENTRIES];
+} __packed;
+
+/**
+ * struct ipu3_uapi_gamma_config - Gamma config
+ *
+ * @gc_ctrl: control of gamma correction &ipu3_uapi_gamma_corr_ctrl
+ * @gc_lut: lookup table of gamma correction &ipu3_uapi_gamma_corr_lut
+ */
+struct ipu3_uapi_gamma_config {
+	IPU3_ALIGN struct ipu3_uapi_gamma_corr_ctrl gc_ctrl;
+	IPU3_ALIGN struct ipu3_uapi_gamma_corr_lut gc_lut;
+} __packed;
+
+/**
+ * struct ipu3_uapi_csc_mat_config - Color space conversion matrix config
+ *
+ * @coeff_c11:	Conversion matrix value, format s0.14, range (-1,1), default 1.
+ * @coeff_c12:	Conversion matrix value, format s0.14, range (-1,1), default 0.
+ * @coeff_c13:	Conversion matrix value, format s0.14, range (-1,1), default 0.
+ * @coeff_b1:	Bias 3x1 coefficients, s13,0 range [-8191, 8181], default 0.
+ * @coeff_c21:	Conversion matrix value, format s0.14, range (-1,1), default 0.
+ * @coeff_c22:	Conversion matrix value, format s0.14, range (-1,1), default 1.
+ * @coeff_c23:	Conversion matrix value, format s0.14, range (-1,1), default 0.
+ * @coeff_b2:	Bias 3x1 coefficients, s13,0 range [-8191, 8181], default 0.
+ * @coeff_c31:	Conversion matrix value, format s0.14, range (-1,1), default 0.
+ * @coeff_c32:	Conversion matrix value, format s0.14, range (-1,1), default 0.
+ * @coeff_c33:	Conversion matrix value, format s0.14, range (-1,1), default 1.
+ * @coeff_b3:	Bias 3x1 coefficients, s13,0 range [-8191, 8181], default 0.
+ *
+ * To transform each pixel from RGB to YUV (Y - brightness/luminance,
+ * UV -chroma) by applying the pixel's values by a 3x3 matrix and adding an
+ * optional bias 3x1 vector.
+ */
+struct ipu3_uapi_csc_mat_config {
+	__s16 coeff_c11;
+	__s16 coeff_c12;
+	__s16 coeff_c13;
+	__s16 coeff_b1;
+	__s16 coeff_c21;
+	__s16 coeff_c22;
+	__s16 coeff_c23;
+	__s16 coeff_b2;
+	__s16 coeff_c31;
+	__s16 coeff_c32;
+	__s16 coeff_c33;
+	__s16 coeff_b3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_cds_params - Chroma down-scaling
+ *
+ * @ds_c00:	range 0, 3
+ * @ds_c01:	range 0, 3
+ * @ds_c02:	range 0, 3
+ * @ds_c03:	range 0, 3
+ * @ds_c10:	range 0, 3
+ * @ds_c11:	range 0, 3
+ * @ds_c12:	range 0, 3
+ * @ds_c13:	range 0, 3
+ *
+ * Above are 4x2 filter has the following defaults:
+ *	1, 3, 3, 1,
+ *	1, 3, 3, 1,
+ *
+ * @ds_nf:	Normalization factor for Chroma output downscaling filter,
+ *		range 0,4, default 2.
+ * @__reserved0:	reserved
+ * @csc_en:	Color space conversion enable
+ * @uv_bin_output:	0: output YUV 4.2.0, 1: output YUV 4.2.2(default).
+ * @__reserved1:	reserved
+ */
+struct ipu3_uapi_cds_params {
+	__u32 ds_c00:2;
+	__u32 ds_c01:2;
+	__u32 ds_c02:2;
+	__u32 ds_c03:2;
+	__u32 ds_c10:2;
+	__u32 ds_c11:2;
+	__u32 ds_c12:2;
+	__u32 ds_c13:2;
+	__u32 ds_nf:5;
+	__u32 __reserved0:3;
+	__u32 csc_en:1;
+	__u32 uv_bin_output:1;
+	__u32 __reserved1:6;
+} __packed;
+
+/**
+ * struct ipu3_uapi_shd_grid_config - Bayer shading(darkening) correction
+ *
+ * @width:	Grid horizontal dimensions, u8, [8, 128], default 73
+ * @height:	Grid vertical dimensions, u8, [8, 128], default 56
+ * @block_width_log2:	Log2 of the width of the grid cell in pixel count
+ *			u4, [0, 15], default value 5.
+ * @__reserved0:	reserved
+ * @block_height_log2:	Log2 of the height of the grid cell in pixel count
+ *			u4, [0, 15], default value 6.
+ * @__reserved1:	reserved
+ * @grid_height_per_slice:	SHD_MAX_CELLS_PER_SET/width.
+ *				(with SHD_MAX_CELLS_PER_SET = 146).
+ * @x_start:	X value of top left corner of sensor relative to ROI
+ *		u12, [-4096 0]. default 0, only negative values.
+ * @y_start:	Y value of top left corner of sensor relative to ROI
+ *		u12, [-4096 0]. default 0, only negative values.
+ */
+struct ipu3_uapi_shd_grid_config {
+	/* reg 0 */
+	__u8 width;
+	__u8 height;
+	__u8 block_width_log2:3;
+	__u8 __reserved0:1;
+	__u8 block_height_log2:3;
+	__u8 __reserved1:1;
+	__u8 grid_height_per_slice;
+	/* reg 1 */
+	__s16 x_start;
+	__s16 y_start;
+} __packed;
+
+/**
+ * struct ipu3_uapi_shd_general_config - Shading general config
+ *
+ * @init_set_vrt_offst_ul: set vertical offset,
+ *			y_start >> block_height_log2 % grid_height_per_slice.
+ * @shd_enable: shading enable.
+ * @gain_factor: Gain factor. Shift calculated anti shading value. Precision u2.
+ *		0x0 - gain factor [1..5), means no shift interpolated value.
+ *		0x1 - gain factor [1..9), means shift interpolated by 1.
+ *		0x2 - gain factor [1..17), means shift interpolated by 2.
+ * @__reserved: reserved
+ *
+ * Correction is performed by multiplying a gain factor for each of the 4 Bayer
+ * channels as a function of the pixel location in the sensor.
+ */
+struct ipu3_uapi_shd_general_config {
+	__u32 init_set_vrt_offst_ul:8;
+	__u32 shd_enable:1;
+	/* aka 'gf' */
+	__u32 gain_factor:2;
+	__u32 __reserved:21;
+} __packed;
+
+/**
+ * struct ipu3_uapi_shd_black_level_config - Black level correction
+ *
+ * @bl_r:	Bios values for green red. s11 range [-2048, 2047].
+ * @bl_gr:	Bios values for green blue. s11 range [-2048, 2047].
+ * @bl_gb:	Bios values for red. s11 range [-2048, 2047].
+ * @bl_b:	Bios values for blue. s11 range [-2048, 2047].
+ */
+struct ipu3_uapi_shd_black_level_config {
+	__s16 bl_r;
+	__s16 bl_gr;
+	__s16 bl_gb;
+	__s16 bl_b;
+} __packed;
+
+/**
+ * struct ipu3_uapi_shd_config_static - Shading config static
+ *
+ * @grid:	shading grid config &ipu3_uapi_shd_grid_config
+ * @general:	shading general config &ipu3_uapi_shd_general_config
+ * @black_level:	black level config for shading correction as defined by
+ *			&ipu3_uapi_shd_black_level_config
+ */
+struct ipu3_uapi_shd_config_static {
+	struct ipu3_uapi_shd_grid_config grid;
+	struct ipu3_uapi_shd_general_config general;
+	struct ipu3_uapi_shd_black_level_config black_level;
+} __packed;
+
+/**
+ * struct ipu3_uapi_shd_lut - Shading gain factor lookup table.
+ *
+ * @sets: array
+ * @sets.r_and_gr: Red and GreenR Lookup table.
+ * @sets.r_and_gr.r: Red shading factor.
+ * @sets.r_and_gr.gr: GreenR shading factor.
+ * @sets.__reserved1: reserved
+ * @sets.gb_and_b: GreenB and Blue Lookup table.
+ * @sets.gb_and_b.gb: GreenB shading factor.
+ * @sets.gb_and_b.b: Blue shading factor.
+ * @sets.__reserved2: reserved
+ *
+ * Map to shading correction LUT register set.
+ */
+struct ipu3_uapi_shd_lut {
+	struct {
+		struct {
+			__u16 r;
+			__u16 gr;
+		} r_and_gr[IPU3_UAPI_SHD_MAX_CELLS_PER_SET];
+		__u8 __reserved1[24];
+		struct {
+			__u16 gb;
+			__u16 b;
+		} gb_and_b[IPU3_UAPI_SHD_MAX_CELLS_PER_SET];
+		__u8 __reserved2[24];
+	} sets[IPU3_UAPI_SHD_MAX_CFG_SETS];
+} __packed;
+
+/**
+ * struct ipu3_uapi_shd_config - Shading config
+ *
+ * @shd:	shading static config, see &ipu3_uapi_shd_config_static
+ * @shd_lut:	shading lookup table &ipu3_uapi_shd_lut
+ */
+struct ipu3_uapi_shd_config {
+	IPU3_ALIGN struct ipu3_uapi_shd_config_static shd;
+	IPU3_ALIGN struct ipu3_uapi_shd_lut shd_lut;
+} __packed;
+
+/* Image Enhancement Filter directed */
+
+/**
+ * struct ipu3_uapi_iefd_cux2 - IEFd Config Unit 2 parameters
+ *
+ * @x0:		X0 point of Config Unit, u9.0, default 0.
+ * @x1:		X1 point of Config Unit, u9.0, default 0.
+ * @a01:	Slope A of Config Unit, s4.4, default 0.
+ * @b01:	Always 0.
+ *
+ * Calculate weight for blending directed and non-directed denoise elements
+ *
+ * Note:
+ * Each instance of Config Unit needs X coordinate of n points and
+ * slope A factor between points calculated by driver based on calibration
+ * parameters.
+ */
+struct ipu3_uapi_iefd_cux2 {
+	__u32 x0:9;
+	__u32 x1:9;
+	__u32 a01:9;
+	__u32 b01:5;	/* NOTE: hardcoded to zero */
+} __packed;
+
+/**
+ * struct ipu3_uapi_iefd_cux6_ed - Calculate power of non-directed sharpening
+ *				   element, Config Unit 6 for edge detail (ED).
+ *
+ * @x0:	X coordinate of point 0, u9.0, default 0.
+ * @x1:	X coordinate of point 1, u9.0, default 0.
+ * @x2:	X coordinate of point 2, u9.0, default 0.
+ * @__reserved0:	reserved
+ * @x3:	X coordinate of point 3, u9.0, default 0.
+ * @x4:	X coordinate of point 4, u9.0, default 0.
+ * @x5:	X coordinate of point 5, u9.0, default 0.
+ * @__reserved1:	reserved
+ * @a01:	slope A points 01, s4.4, default 0.
+ * @a12:	slope A points 12, s4.4, default 0.
+ * @a23:	slope A points 23, s4.4, default 0.
+ * @__reserved2:	reserved
+ * @a34:	slope A points 34, s4.4, default 0.
+ * @a45:	slope A points 45, s4.4, default 0.
+ * @__reserved3:	reserved
+ * @b01:	slope B points 01, s4.4, default 0.
+ * @b12:	slope B points 12, s4.4, default 0.
+ * @b23:	slope B points 23, s4.4, default 0.
+ * @__reserved4:	reserved
+ * @b34:	slope B points 34, s4.4, default 0.
+ * @b45:	slope B points 45, s4.4, default 0.
+ * @__reserved5:	reserved
+ */
+struct ipu3_uapi_iefd_cux6_ed {
+	__u32 x0:9;
+	__u32 x1:9;
+	__u32 x2:9;
+	__u32 __reserved0:5;
+
+	__u32 x3:9;
+	__u32 x4:9;
+	__u32 x5:9;
+	__u32 __reserved1:5;
+
+	__u32 a01:9;
+	__u32 a12:9;
+	__u32 a23:9;
+	__u32 __reserved2:5;
+
+	__u32 a34:9;
+	__u32 a45:9;
+	__u32 __reserved3:14;
+
+	__u32 b01:9;
+	__u32 b12:9;
+	__u32 b23:9;
+	__u32 __reserved4:5;
+
+	__u32 b34:9;
+	__u32 b45:9;
+	__u32 __reserved5:14;
+} __packed;
+
+/**
+ * struct ipu3_uapi_iefd_cux2_1 - Calculate power of non-directed denoise
+ *				  element apply.
+ * @x0: X0 point of Config Unit, u9.0, default 0.
+ * @x1: X1 point of Config Unit, u9.0, default 0.
+ * @a01: Slope A of Config Unit, s4.4, default 0.
+ * @__reserved1: reserved
+ * @b01: offset B0 of Config Unit, u7.0, default 0.
+ * @__reserved2: reserved
+ */
+struct ipu3_uapi_iefd_cux2_1 {
+	__u32 x0:9;
+	__u32 x1:9;
+	__u32 a01:9;
+	__u32 __reserved1:5;
+
+	__u32 b01:8;
+	__u32 __reserved2:24;
+} __packed;
+
+/**
+ * struct ipu3_uapi_iefd_cux4 - Calculate power of non-directed sharpening
+ *				element.
+ *
+ * @x0:	X0 point of Config Unit, u9.0, default 0.
+ * @x1:	X1 point of Config Unit, u9.0, default 0.
+ * @x2:	X2 point of Config Unit, u9.0, default 0.
+ * @__reserved0:	reserved
+ * @x3:	X3 point of Config Unit, u9.0, default 0.
+ * @a01:	Slope A0 of Config Unit, s4.4, default 0.
+ * @a12:	Slope A1 of Config Unit, s4.4, default 0.
+ * @__reserved1:	reserved
+ * @a23:	Slope A2 of Config Unit, s4.4, default 0.
+ * @b01:	Offset B0 of Config Unit, s7.0, default 0.
+ * @b12:	Offset B1 of Config Unit, s7.0, default 0.
+ * @__reserved2:	reserved
+ * @b23:	Offset B2 of Config Unit, s7.0, default 0.
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_iefd_cux4 {
+	__u32 x0:9;
+	__u32 x1:9;
+	__u32 x2:9;
+	__u32 __reserved0:5;
+
+	__u32 x3:9;
+	__u32 a01:9;
+	__u32 a12:9;
+	__u32 __reserved1:5;
+
+	__u32 a23:9;
+	__u32 b01:8;
+	__u32 b12:8;
+	__u32 __reserved2:7;
+
+	__u32 b23:8;
+	__u32 __reserved3:24;
+} __packed;
+
+/**
+ * struct ipu3_uapi_iefd_cux6_rad - Radial Config Unit (CU)
+ *
+ * @x0:	x0 points of Config Unit radial, u8.0
+ * @x1:	x1 points of Config Unit radial, u8.0
+ * @x2:	x2 points of Config Unit radial, u8.0
+ * @x3:	x3 points of Config Unit radial, u8.0
+ * @x4:	x4 points of Config Unit radial, u8.0
+ * @x5:	x5 points of Config Unit radial, u8.0
+ * @__reserved1: reserved
+ * @a01:	Slope A of Config Unit radial, s7.8
+ * @a12:	Slope A of Config Unit radial, s7.8
+ * @a23:	Slope A of Config Unit radial, s7.8
+ * @a34:	Slope A of Config Unit radial, s7.8
+ * @a45:	Slope A of Config Unit radial, s7.8
+ * @__reserved2: reserved
+ * @b01:	Slope B of Config Unit radial, s9.0
+ * @b12:	Slope B of Config Unit radial, s9.0
+ * @b23:	Slope B of Config Unit radial, s9.0
+ * @__reserved4: reserved
+ * @b34:	Slope B of Config Unit radial, s9.0
+ * @b45:	Slope B of Config Unit radial, s9.0
+ * @__reserved5: reserved
+ */
+struct ipu3_uapi_iefd_cux6_rad {
+	__u32 x0:8;
+	__u32 x1:8;
+	__u32 x2:8;
+	__u32 x3:8;
+
+	__u32 x4:8;
+	__u32 x5:8;
+	__u32 __reserved1:16;
+
+	__u32 a01:16;
+	__u32 a12:16;
+
+	__u32 a23:16;
+	__u32 a34:16;
+
+	__u32 a45:16;
+	__u32 __reserved2:16;
+
+	__u32 b01:10;
+	__u32 b12:10;
+	__u32 b23:10;
+	__u32 __reserved4:2;
+
+	__u32 b34:10;
+	__u32 b45:10;
+	__u32 __reserved5:12;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_cfg_units - IEFd Config Units parameters
+ *
+ * @cu_1: calculate weight for blending directed and
+ *	  non-directed denoise elements. See &ipu3_uapi_iefd_cux2
+ * @cu_ed: calculate power of non-directed sharpening element, see
+ *	   &ipu3_uapi_iefd_cux6_ed
+ * @cu_3: calculate weight for blending directed and
+ *	  non-directed denoise elements. A &ipu3_uapi_iefd_cux2
+ * @cu_5: calculate power of non-directed denoise element apply, use
+ *	  &ipu3_uapi_iefd_cux2_1
+ * @cu_6: calculate power of non-directed sharpening element. See
+ *	  &ipu3_uapi_iefd_cux4
+ * @cu_7: calculate weight for blending directed and
+ *	  non-directed denoise elements. Use &ipu3_uapi_iefd_cux2
+ * @cu_unsharp: Config Unit of unsharp &ipu3_uapi_iefd_cux4
+ * @cu_radial: Config Unit of radial &ipu3_uapi_iefd_cux6_rad
+ * @cu_vssnlm: Config Unit of vssnlm &ipu3_uapi_iefd_cux2
+ */
+struct ipu3_uapi_yuvp1_iefd_cfg_units {
+	struct ipu3_uapi_iefd_cux2 cu_1;
+	struct ipu3_uapi_iefd_cux6_ed cu_ed;
+	struct ipu3_uapi_iefd_cux2 cu_3;
+	struct ipu3_uapi_iefd_cux2_1 cu_5;
+	struct ipu3_uapi_iefd_cux4 cu_6;
+	struct ipu3_uapi_iefd_cux2 cu_7;
+	struct ipu3_uapi_iefd_cux4 cu_unsharp;
+	struct ipu3_uapi_iefd_cux6_rad cu_radial;
+	struct ipu3_uapi_iefd_cux2 cu_vssnlm;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_config_s - IEFd config
+ *
+ * @horver_diag_coeff: Gradiant compensation, coefficient that compensates for
+ *		       different distance for vertical / horizontal and diagonal
+ *		       * gradient calculation (~1/sqrt(2)).
+ * @__reserved0: reserved
+ * @clamp_stitch: Slope to stitch between clamped and unclamped edge values
+ * @__reserved1: reserved
+ * @direct_metric_update: Update coeff for direction metric
+ * @__reserved2: reserved
+ * @ed_horver_diag_coeff: Radial Coefficient that compensates for
+ *			  different distance for vertical/horizontal and
+ *			  diagonal gradient calculation (~1/sqrt(2))
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_yuvp1_iefd_config_s {
+	__u32 horver_diag_coeff:7;
+	__u32 __reserved0:1;
+	__u32 clamp_stitch:6;
+	__u32 __reserved1:2;
+	__u32 direct_metric_update:5;
+	__u32 __reserved2:3;
+	__u32 ed_horver_diag_coeff:7;
+	__u32 __reserved3:1;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_control - IEFd control
+ *
+ * @iefd_en:	Enable IEFd
+ * @denoise_en:	Enable denoise
+ * @direct_smooth_en:	Enable directional smooth
+ * @rad_en:	Enable radial update
+ * @vssnlm_en:	Enable VSSNLM output filter
+ * @__reserved:	reserved
+ */
+struct ipu3_uapi_yuvp1_iefd_control {
+	__u32 iefd_en:1;
+	__u32 denoise_en:1;
+	__u32 direct_smooth_en:1;
+	__u32 rad_en:1;
+	__u32 vssnlm_en:1;
+	__u32 __reserved:27;
+} __packed;
+
+/**
+ * struct ipu3_uapi_sharp_cfg - Sharpening config
+ *
+ * @nega_lmt_txt: Sharpening limit for negative overshoots for texture.
+ * @__reserved0: reserved
+ * @posi_lmt_txt: Sharpening limit for positive overshoots for texture.
+ * @__reserved1: reserved
+ * @nega_lmt_dir: Sharpening limit for negative overshoots for direction (edge).
+ * @__reserved2: reserved
+ * @posi_lmt_dir: Sharpening limit for positive overshoots for direction (edge).
+ * @__reserved3: reserved
+ *
+ * Fixed point type u13.0, range [0, 8191].
+ */
+struct ipu3_uapi_sharp_cfg {
+	__u32 nega_lmt_txt:13;
+	__u32 __reserved0:19;
+	__u32 posi_lmt_txt:13;
+	__u32 __reserved1:19;
+	__u32 nega_lmt_dir:13;
+	__u32 __reserved2:19;
+	__u32 posi_lmt_dir:13;
+	__u32 __reserved3:19;
+} __packed;
+
+/**
+ * struct struct ipu3_uapi_far_w - Sharpening config for far sub-group
+ *
+ * @dir_shrp:	Weight of wide direct sharpening, u1.6, range 0-64, default 64.
+ * @__reserved0:	reserved
+ * @dir_dns:	Weight of wide direct denoising, u1.6, range 0-64, default 0.
+ * @__reserved1:	reserved
+ * @ndir_dns_powr:	Power of non-direct denoising,
+ *			Precision u1.6, range 0-64, default 64.
+ * @__reserved2:	reserved
+ */
+struct ipu3_uapi_far_w {
+	__u32 dir_shrp:7;
+	__u32 __reserved0:1;
+	__u32 dir_dns:7;
+	__u32 __reserved1:1;
+	__u32 ndir_dns_powr:7;
+	__u32 __reserved2:9;
+} __packed;
+
+/**
+ * struct struct ipu3_uapi_unsharp_cfg - Unsharp config
+ *
+ * @unsharp_weight: Unsharp mask blending weight.
+ *		    u1.6, range 0-64, default 16.
+ *		    0 – disabled, 64 - use only unsharp.
+ * @__reserved0: reserved
+ * @unsharp_amount: Unsharp mask amount, u4.5, range 0-511, default 0.
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_unsharp_cfg {
+	__u32 unsharp_weight:7;
+	__u32 __reserved0:1;
+	__u32 unsharp_amount:9;
+	__u32 __reserved1:15;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_shrp_cfg - IEFd sharpness config
+ *
+ * @cfg: sharpness config &ipu3_uapi_sharp_cfg
+ * @far_w: wide range config, value as specified by &ipu3_uapi_far_w:
+ *	The 5x5 environment is separated into 2 sub-groups, the 3x3 nearest
+ *	neighbors (8 pixels called Near), and the second order neighborhood
+ *	around them (16 pixels called Far).
+ * @unshrp_cfg: unsharpness config. &ipu3_uapi_unsharp_cfg
+ */
+struct ipu3_uapi_yuvp1_iefd_shrp_cfg {
+	struct ipu3_uapi_sharp_cfg cfg;
+	struct ipu3_uapi_far_w far_w;
+	struct ipu3_uapi_unsharp_cfg unshrp_cfg;
+} __packed;
+
+/**
+ * struct ipu3_uapi_unsharp_coef0 - Unsharp mask coefficients
+ *
+ * @c00: Coeff11, s0.8, range -255 - 255, default 1.
+ * @c01: Coeff12, s0.8, range -255 - 255, default 5.
+ * @c02: Coeff13, s0.8, range -255 - 255, default 9.
+ * @__reserved: reserved
+ *
+ * Configurable registers for common sharpening support.
+ */
+struct ipu3_uapi_unsharp_coef0 {
+	__u32 c00:9;
+	__u32 c01:9;
+	__u32 c02:9;
+	__u32 __reserved:5;
+} __packed;
+
+/**
+ * struct ipu3_uapi_unsharp_coef1 - Unsharp mask coefficients
+ *
+ * @c11: Coeff22, s0.8, range -255 - 255, default 29.
+ * @c12: Coeff23, s0.8, range -255 - 255, default 55.
+ * @c22: Coeff33, s0.8, range -255 - 255, default 96.
+ * @__reserved: reserved
+ */
+struct ipu3_uapi_unsharp_coef1 {
+	__u32 c11:9;
+	__u32 c12:9;
+	__u32 c22:9;
+	__u32 __reserved:5;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_unshrp_cfg - Unsharp mask config
+ *
+ * @unsharp_coef0: unsharp coefficient 0 config. See &ipu3_uapi_unsharp_coef0
+ * @unsharp_coef1: unsharp coefficient 1 config. See &ipu3_uapi_unsharp_coef1
+ */
+struct ipu3_uapi_yuvp1_iefd_unshrp_cfg {
+	struct ipu3_uapi_unsharp_coef0 unsharp_coef0;
+	struct ipu3_uapi_unsharp_coef1 unsharp_coef1;
+} __packed;
+
+/**
+ * struct ipu3_uapi_radial_reset_xy - Radial coordinate reset
+ *
+ * @x:	Radial reset of x coordinate. Precision s12, [-4095 .. 4095], default 0.
+ * @__reserved0:	reserved
+ * @y:	Radial center y coordinate. Precision s12, [-4095 .. 4095], default 0.
+ * @__reserved1:	reserved
+ */
+struct ipu3_uapi_radial_reset_xy {
+	__s32 x:13;
+	__u32 __reserved0:3;
+	__s32 y:13;
+	__u32 __reserved1:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_radial_reset_x2 - Radial X^2 reset
+ *
+ * @x2:	Radial reset of x^2 coordinate. Precision u24, default 0.
+ * @__reserved:	reserved
+ */
+struct ipu3_uapi_radial_reset_x2 {
+	__u32 x2:24;
+	__u32 __reserved:8;
+} __packed;
+
+/**
+ * struct ipu3_uapi_radial_reset_y2 - Radial Y^2 reset
+ *
+ * @y2:	Radial reset of y^2 coordinate. Precision u24, default 0.
+ * @__reserved:	reserved
+ */
+struct ipu3_uapi_radial_reset_y2 {
+	__u32 y2:24;
+	__u32 __reserved:8;
+} __packed;
+
+/**
+ * struct ipu3_uapi_radial_cfg - Radial config
+ *
+ * @rad_nf: Radial. R^2 normalization factor is scale down by 2^ - (15 + scale)
+ * @__reserved0: reserved
+ * @rad_inv_r2: Radial R^-2 normelized to (0.5..1), Prec' u7, range [0 .. 127].
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_radial_cfg {
+	__u32 rad_nf:4;
+	__u32 __reserved0:4;
+	__u32 rad_inv_r2:7;
+	__u32 __reserved1:17;
+} __packed;
+
+/**
+ * struct ipu3_uapi_rad_far_w - Radial FAR sub-group
+ *
+ * @rad_dir_far_sharp_w: Weight of wide direct sharpening, u1.6, range 0-64,
+ *			 default 64.
+ * @rad_dir_far_dns_w: Weight of wide direct denoising, u1.6, range 0-64,
+ *			 default 0.
+ * @rad_ndir_far_dns_power: power of non-direct sharpening, u1.6, range 0-64,
+ *			 default 0.
+ * @__reserved: reserved
+ */
+struct ipu3_uapi_rad_far_w {
+	__u32 rad_dir_far_sharp_w:8;
+	__u32 rad_dir_far_dns_w:8;
+	__u32 rad_ndir_far_dns_power:8;
+	__u32 __reserved:8;
+} __packed;
+
+/**
+ * struct ipu3_uapi_cu_cfg0 - Radius Config Unit cfg0 register
+ *
+ * @cu6_pow: Power of CU6. Power of non-direct sharpening, u3.4.
+ * @__reserved0: reserved
+ * @cu_unsharp_pow: Power of unsharp mask, u2.4.
+ * @__reserved1: reserved
+ * @rad_cu6_pow: Radial/corner CU6. Directed sharpening power, u3.4.
+ * @__reserved2: reserved
+ * @rad_cu_unsharp_pow: Radial power of unsharp mask, u2.4.
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_cu_cfg0 {
+	__u32 cu6_pow:7;
+	__u32 __reserved0:1;
+	__u32 cu_unsharp_pow:7;
+	__u32 __reserved1:1;
+	__u32 rad_cu6_pow:7;
+	__u32 __reserved2:1;
+	__u32 rad_cu_unsharp_pow:6;
+	__u32 __reserved3:2;
+} __packed;
+
+/**
+ * struct ipu3_uapi_cu_cfg1 - Radius Config Unit cfg1 register
+ *
+ * @rad_cu6_x1: X1 point of Config Unit 6, precision u9.0.
+ * @__reserved0: reserved
+ * @rad_cu_unsharp_x1: X1 point for Config Unit unsharp for radial/corner point
+ *			precision u9.0.
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_cu_cfg1 {
+	__u32 rad_cu6_x1:9;
+	__u32 __reserved0:1;
+	__u32 rad_cu_unsharp_x1:9;
+	__u32 __reserved1:13;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_rad_cfg - IEFd parameters changed radially over
+ *					 the picture plain.
+ *
+ * @reset_xy: reset xy value in radial calculation. &ipu3_uapi_radial_reset_xy
+ * @reset_x2: reset x square value in radial calculation. See struct
+ *	      &ipu3_uapi_radial_reset_x2
+ * @reset_y2: reset y square value in radial calculation, see struct
+ *	      &ipu3_uapi_radial_reset_y2
+ * @cfg: radial config defined in &ipu3_uapi_radial_cfg
+ * @rad_far_w: weight for wide range radial. &ipu3_uapi_rad_far_w
+ * @cu_cfg0: configuration unit 0. See &ipu3_uapi_cu_cfg0
+ * @cu_cfg1: configuration unit 1. See &ipu3_uapi_cu_cfg1
+ */
+struct ipu3_uapi_yuvp1_iefd_rad_cfg {
+	struct ipu3_uapi_radial_reset_xy reset_xy;
+	struct ipu3_uapi_radial_reset_x2 reset_x2;
+	struct ipu3_uapi_radial_reset_y2 reset_y2;
+	struct ipu3_uapi_radial_cfg cfg;
+	struct ipu3_uapi_rad_far_w rad_far_w;
+	struct ipu3_uapi_cu_cfg0 cu_cfg0;
+	struct ipu3_uapi_cu_cfg1 cu_cfg1;
+} __packed;
+
+/* Vssnlm - Very small scale non-local mean algorithm */
+
+/**
+ * struct ipu3_uapi_vss_lut_x - Vssnlm LUT x0/x1/x2
+ *
+ * @vs_x0: Vssnlm LUT x0, precision u8, range 0-255, default 16.
+ * @vs_x1: Vssnlm LUT x1, precision u8, range 0-255, default 32.
+ * @vs_x2: Vssnlm LUT x2, precision u8, range 0-255, default 64.
+ * @__reserved2: reserved
+ */
+struct ipu3_uapi_vss_lut_x {
+	__u32 vs_x0:8;
+	__u32 vs_x1:8;
+	__u32 vs_x2:8;
+	__u32 __reserved2:8;
+} __packed;
+
+/**
+ * struct ipu3_uapi_vss_lut_y - Vssnlm LUT y0/y1/y2
+ *
+ * @vs_y1: Vssnlm LUT y1, precision u4, range 0-8, default 1.
+ * @__reserved0: reserved
+ * @vs_y2: Vssnlm LUT y2, precision u4, range 0-8, default 3.
+ * @__reserved1: reserved
+ * @vs_y3: Vssnlm LUT y3, precision u4, range 0-8, default 8.
+ * @__reserved2: reserved
+ */
+struct ipu3_uapi_vss_lut_y {
+	__u32 vs_y1:4;
+	__u32 __reserved0:4;
+	__u32 vs_y2:4;
+	__u32 __reserved1:4;
+	__u32 vs_y3:4;
+	__u32 __reserved2:12;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_vssnlm_cf - IEFd Vssnlm Lookup table
+ *
+ * @vss_lut_x: vss lookup table. See &ipu3_uapi_vss_lut_x description
+ * @vss_lut_y: vss lookup table. See &ipu3_uapi_vss_lut_y description
+ */
+struct ipu3_uapi_yuvp1_iefd_vssnlm_cfg {
+	struct ipu3_uapi_vss_lut_x vss_lut_x;
+	struct ipu3_uapi_vss_lut_y vss_lut_y;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_iefd_config - IEFd config
+ *
+ * @units: configuration unit setting, &ipu3_uapi_yuvp1_iefd_cfg_units
+ * @config: configuration, as defined by &ipu3_uapi_yuvp1_iefd_config_s
+ * @control: control setting, as defined by &ipu3_uapi_yuvp1_iefd_control
+ * @sharp: sharpness setting, as defined by &ipu3_uapi_yuvp1_iefd_shrp_cfg
+ * @unsharp: unsharpness setting, as defined by &ipu3_uapi_yuvp1_iefd_unshrp_cfg
+ * @rad: radial setting, as defined by &ipu3_uapi_yuvp1_iefd_rad_cfg
+ * @vsslnm: vsslnm setting, as defined by &ipu3_uapi_yuvp1_iefd_vssnlm_cfg
+ */
+struct ipu3_uapi_yuvp1_iefd_config {
+	struct ipu3_uapi_yuvp1_iefd_cfg_units units;
+	struct ipu3_uapi_yuvp1_iefd_config_s config;
+	struct ipu3_uapi_yuvp1_iefd_control control;
+	struct ipu3_uapi_yuvp1_iefd_shrp_cfg sharp;
+	struct ipu3_uapi_yuvp1_iefd_unshrp_cfg unsharp;
+	struct ipu3_uapi_yuvp1_iefd_rad_cfg rad;
+	struct ipu3_uapi_yuvp1_iefd_vssnlm_cfg vsslnm;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_yds_config - Y Down-Sampling config
+ *
+ * @c00: range 0, 3, default 0x0
+ * @c01: range 0, 3, default 0x1
+ * @c02: range 0, 3, default 0x1
+ * @c03: range 0, 3, default 0x0
+ * @c10: range 0, 3, default 0x0
+ * @c11: range 0, 3, default 0x1
+ * @c12: range 0, 3, default 0x1
+ * @c13: range 0, 3, default 0x0
+ *
+ * Above are 4x2 filter coefficients for chroma output downscaling.
+ *
+ * @norm_factor: Normalization factor, range 0, 4, default 2
+ *		0 - divide by 1
+ *		1 - divide by 2
+ *		2 - divide by 4
+ *		3 - divide by 8
+ *		4 - divide by 16
+ * @__reserved0: reserved
+ * @bin_output: Down sampling on Luma channel in two optional modes
+ *		0 - Bin output 4.2.0 (default), 1 output 4.2.2.
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_yuvp1_yds_config {
+	__u32 c00:2;
+	__u32 c01:2;
+	__u32 c02:2;
+	__u32 c03:2;
+	__u32 c10:2;
+	__u32 c11:2;
+	__u32 c12:2;
+	__u32 c13:2;
+	__u32 norm_factor:5;
+	__u32 __reserved0:4;
+	__u32 bin_output:1;
+	__u32 __reserved1:6;
+} __packed;
+
+/* Chroma Noise Reduction */
+
+/**
+ * struct ipu3_uapi_yuvp1_chnr_enable_config - Chroma noise reduction enable
+ *
+ * @enable: enable/disable chroma noise reduction
+ * @yuv_mode: 0 - YUV420, 1 - YUV422
+ * @__reserved0: reserved
+ * @col_size: number of columns in the frame, max width is 2560
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_yuvp1_chnr_enable_config {
+	__u32 enable:1;
+	__u32 yuv_mode:1;
+	__u32 __reserved0:14;
+	__u32 col_size:12;
+	__u32 __reserved1:4;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_chnr_coring_config - Coring thresholds for UV
+ *
+ * @u: U coring level, u0.13, range [0.0, 1.0), default 0.0
+ * @__reserved0: reserved
+ * @v: V coring level, u0.13, range [0.0, 1.0), default 0.0
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_yuvp1_chnr_coring_config {
+	__u32 u:13;
+	__u32 __reserved0:3;
+	__u32 v:13;
+	__u32 __reserved1:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_chnr_sense_gain_config - Chroma noise reduction gains
+ *
+ * All sensitivity gain parameters have precision u13.0, range [0, 8191].
+ *
+ * @vy: Sensitivity of horizontal edge of Y, default 100
+ * @vu: Sensitivity of horizontal edge of U, default 100
+ * @vv: Sensitivity of horizontal edge of V, default 100
+ * @__reserved0: reserved
+ * @hy: Sensitivity of vertical edge of Y, default 50
+ * @hu: Sensitivity of vertical edge of U, default 50
+ * @hv: Sensitivity of vertical edge of V, default 50
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_yuvp1_chnr_sense_gain_config {
+	__u32 vy:8;
+	__u32 vu:8;
+	__u32 vv:8;
+	__u32 __reserved0:8;
+
+	__u32 hy:8;
+	__u32 hu:8;
+	__u32 hv:8;
+	__u32 __reserved1:8;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_chnr_iir_fir_config - Chroma IIR/FIR filter config
+ *
+ * @fir_0h: Value of center tap in horizontal FIR, range [0..32], default 8.
+ * @__reserved0: reserved
+ * @fir_1h: Value of distance 1 in horizontal FIR, range [0..32], default 12.
+ * @__reserved1: reserved
+ * @fir_2h: Value of distance 2 tap in horizontal FIR, range [0..32], default 0.
+ * @dalpha_clip_val: weight for previous row in IIR, range [1..256], default 0.
+ * @__reserved2: reserved
+ */
+struct ipu3_uapi_yuvp1_chnr_iir_fir_config {
+	__u32 fir_0h:6;
+	__u32 __reserved0:2;
+	__u32 fir_1h:6;
+	__u32 __reserved1:2;
+	__u32 fir_2h:6;
+	__u32 dalpha_clip_val:9;
+	__u32 __reserved2:1;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_chnr_config - Chroma noise reduction config
+ *
+ * @enable: chroma noise reduction enable, see
+ *	    &ipu3_uapi_yuvp1_chnr_enable_config
+ * @coring: coring config for chroma noise reduction, see
+ *	    &ipu3_uapi_yuvp1_chnr_coring_config
+ * @sense_gain: sensitivity config for chroma noise reduction, see
+ *		ipu3_uapi_yuvp1_chnr_sense_gain_config
+ * @iir_fir: iir and fir config for chroma noise reduction, see
+ *	     ipu3_uapi_yuvp1_chnr_iir_fir_config
+ */
+struct ipu3_uapi_yuvp1_chnr_config {
+	struct ipu3_uapi_yuvp1_chnr_enable_config enable;
+	struct ipu3_uapi_yuvp1_chnr_coring_config coring;
+	struct ipu3_uapi_yuvp1_chnr_sense_gain_config sense_gain;
+	struct ipu3_uapi_yuvp1_chnr_iir_fir_config iir_fir;
+} __packed;
+
+/* Edge Enhancement and Noise Reduction */
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_lpf_config - Luma(Y) edge enhancement low-pass
+ *					       filter coefficients
+ *
+ * @a_diag: Smoothing diagonal coefficient, u5.0.
+ * @__reserved0: reserved
+ * @a_periph: Image smoothing perpherial, u5.0.
+ * @__reserved1: reserved
+ * @a_cent: Image Smoothing center coefficient, u5.0.
+ * @__reserved2: reserved
+ * @enable: 0: Y_EE_NR disabled, output = input; 1: Y_EE_NR enabled.
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_lpf_config {
+	__u32 a_diag:5;
+	__u32 __reserved0:3;
+	__u32 a_periph:5;
+	__u32 __reserved1:3;
+	__u32 a_cent:5;
+	__u32 __reserved2:9;
+	__u32 enable:1;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_sense_config - Luma(Y) edge enhancement
+ *					noise reduction sensitivity gains
+ *
+ * @edge_sense_0: Sensitivity of edge in dark area. u13.0, default 8191.
+ * @__reserved0: reserved
+ * @delta_edge_sense: Difference in the sensitivity of edges between
+ *		      the bright and dark areas. u13.0, default 0.
+ * @__reserved1: reserved
+ * @corner_sense_0: Sensitivity of corner in dark area. u13.0, default 0.
+ * @__reserved2: reserved
+ * @delta_corner_sense: Difference in the sensitivity of corners between
+ *			the bright and dark areas. u13.0, default 8191.
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_sense_config {
+	__u32 edge_sense_0:13;
+	__u32 __reserved0:3;
+	__u32 delta_edge_sense:13;
+	__u32 __reserved1:3;
+	__u32 corner_sense_0:13;
+	__u32 __reserved2:3;
+	__u32 delta_corner_sense:13;
+	__u32 __reserved3:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_gain_config - Luma(Y) edge enhancement
+ *						noise reduction gain config
+ *
+ * @gain_pos_0: Gain for positive edge in dark area. u5.0, [0,16], default 2.
+ * @__reserved0: reserved
+ * @delta_gain_posi: Difference in the gain of edges between the bright and
+ *		     dark areas for positive edges. u5.0, [0,16], default 0.
+ * @__reserved1: reserved
+ * @gain_neg_0: Gain for negative edge in dark area. u5.0, [0,16], default 8.
+ * @__reserved2: reserved
+ * @delta_gain_neg: Difference in the gain of edges between the bright and
+ *		    dark areas for negative edges. u5.0, [0,16], default 0.
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_gain_config {
+	__u32 gain_pos_0:5;
+	__u32 __reserved0:3;
+	__u32 delta_gain_posi:5;
+	__u32 __reserved1:3;
+	__u32 gain_neg_0:5;
+	__u32 __reserved2:3;
+	__u32 delta_gain_neg:5;
+	__u32 __reserved3:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_clip_config - Luma(Y) edge enhancement
+ *					noise reduction clipping config
+ *
+ * @clip_pos_0: Limit of positive edge in dark area
+ * @__reserved0: reserved
+ * @delta_clip_posi: Difference in the limit of edges between the bright
+ *		     and dark areas for positive edges.
+ * @__reserved1: reserved
+ * @clip_neg_0: Limit of negative edge in dark area
+ * @__reserved2: reserved
+ * @delta_clip_neg: Difference in the limit of edges between the bright
+ *		    and dark areas for negative edges.
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_clip_config {
+	__u32 clip_pos_0:5;
+	__u32 __reserved0:3;
+	__u32 delta_clip_posi:5;
+	__u32 __reserved1:3;
+	__u32 clip_neg_0:5;
+	__u32 __reserved2:3;
+	__u32 delta_clip_neg:5;
+	__u32 __reserved3:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_frng_config - Luma(Y) edge enhancement
+ *						noise reduction fringe config
+ *
+ * @gain_exp: Common exponent of gains, u4, [0,8], default 2.
+ * @__reserved0: reserved
+ * @min_edge: Threshold for edge and smooth stitching, u13.
+ * @__reserved1: reserved
+ * @lin_seg_param: Power of LinSeg, u4.
+ * @__reserved2: reserved
+ * @t1: Parameter for enabling/disabling the edge enhancement, u1.0, [0,1],
+ *	default 1.
+ * @t2: Parameter for enabling/disabling the smoothing, u1.0, [0,1],
+ *	default 1.
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_frng_config {
+	__u32 gain_exp:4;
+	__u32 __reserved0:28;
+	__u32 min_edge:13;
+	__u32 __reserved1:3;
+	__u32 lin_seg_param:4;
+	__u32 __reserved2:4;
+	__u32 t1:1;
+	__u32 t2:1;
+	__u32 __reserved3:6;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_diag_config - Luma(Y) edge enhancement
+ *					noise reduction diagonal config
+ *
+ * @diag_disc_g: Coefficient that prioritize diagonal edge direction on
+ *		 horizontal or vertical for final enhancement.
+ *		 u4.0, [1,15], default 1.
+ * @__reserved0: reserved
+ * @hvw_hor: Weight of horizontal/vertical edge enhancement for hv edge.
+ *		u2.2, [1,15], default 4.
+ * @dw_hor: Weight of diagonal edge enhancement for hv edge.
+ *		u2.2, [1,15], default 1.
+ * @hvw_diag: Weight of horizontal/vertical edge enhancement for diagonal edge.
+ *		u2.2, [1,15], default 1.
+ * @dw_diag: Weight of diagonal edge enhancement for diagonal edge.
+ *		u2.2, [1,15], default 4.
+ * @__reserved1: reserved
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_diag_config {
+	__u32 diag_disc_g:4;
+	__u32 __reserved0:4;
+	__u32 hvw_hor:4;
+	__u32 dw_hor:4;
+	__u32 hvw_diag:4;
+	__u32 dw_diag:4;
+	__u32 __reserved1:8;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config - Luma(Y) edge enhancement
+ *		noise reduction false color correction (FCC) coring config
+ *
+ * @pos_0: Gain for positive edge in dark, u13.0, [0..16], default 0.
+ * @__reserved0: reserved
+ * @pos_delta: Gain for positive edge in bright, value: pos_0 + pos_delta <=16
+ *		u13.0, default 0.
+ * @__reserved1: reserved
+ * @neg_0: Gain for negative edge in dark area, u13.0, range [0..16], default 0.
+ * @__reserved2: reserved
+ * @neg_delta: Gain for negative edge in bright area. neg_0 + neg_delta <=16
+ *		u13.0, default 0.
+ * @__reserved3: reserved
+ *
+ * Coring is a simple soft thresholding technique.
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config {
+	__u32 pos_0:13;
+	__u32 __reserved0:3;
+	__u32 pos_delta:13;
+	__u32 __reserved1:3;
+	__u32 neg_0:13;
+	__u32 __reserved2:3;
+	__u32 neg_delta:13;
+	__u32 __reserved3:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp1_y_ee_nr_config - Edge enhancement and noise reduction
+ *
+ * @lpf: low-pass filter config. See &ipu3_uapi_yuvp1_y_ee_nr_lpf_config
+ * @sense: sensitivity config. See &ipu3_uapi_yuvp1_y_ee_nr_sense_config
+ * @gain: gain config as defined in &ipu3_uapi_yuvp1_y_ee_nr_gain_config
+ * @clip: clip config as defined in &ipu3_uapi_yuvp1_y_ee_nr_clip_config
+ * @frng: fringe config as defined in &ipu3_uapi_yuvp1_y_ee_nr_frng_config
+ * @diag: diagonal edge config. See &ipu3_uapi_yuvp1_y_ee_nr_diag_config
+ * @fc_coring: coring config for fringe control. See
+ *	       &ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config
+ */
+struct ipu3_uapi_yuvp1_y_ee_nr_config {
+	struct ipu3_uapi_yuvp1_y_ee_nr_lpf_config lpf;
+	struct ipu3_uapi_yuvp1_y_ee_nr_sense_config sense;
+	struct ipu3_uapi_yuvp1_y_ee_nr_gain_config gain;
+	struct ipu3_uapi_yuvp1_y_ee_nr_clip_config clip;
+	struct ipu3_uapi_yuvp1_y_ee_nr_frng_config frng;
+	struct ipu3_uapi_yuvp1_y_ee_nr_diag_config diag;
+	struct ipu3_uapi_yuvp1_y_ee_nr_fc_coring_config fc_coring;
+} __packed;
+
+/* Total Color Correction */
+
+/**
+ * struct ipu3_uapi_yuvp2_tcc_gen_control_static_config - Total color correction
+ *				general control config
+ *
+ * @en:	0 – TCC disabled. Output = input 1 – TCC enabled.
+ * @blend_shift:	blend shift, Range[3,4]
+ * @gain_according_to_y_only:	0: Gain is calculated according to YUV,
+ *				1: Gain is calculated according to Y only
+ * @__reserved0: reserved
+ * @gamma:	Final blending coefficients.
+ * @__reserved1: reserved
+ * @delta:	Final blending coefficients.
+ * @__reserved2: reserved
+ */
+struct ipu3_uapi_yuvp2_tcc_gen_control_static_config {
+	__u32 en:1;
+	__u32 blend_shift:3;
+	__u32 gain_according_to_y_only:1;
+	__u32 __reserved0:11;
+	__s32 gamma:5;
+	__u32 __reserved1:3;
+	__s32 delta:5;
+	__u32 __reserved2:3;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp2_tcc_macc_elem_static_config - Total color correction
+ *				multi-axis color control (MACC) config
+ *
+ * @a: a coefficient for 2x2 MACC conversion matrix.
+ * @__reserved0: reserved
+ * @b: b coefficient  2x2 MACC conversion matrix.
+ * @__reserved1: reserved
+ * @c: c coefficient for 2x2 MACC conversion matrix.
+ * @__reserved2: reserved
+ * @d: d coefficient for 2x2 MACC conversion matrix.
+ * @__reserved3: reserved
+ */
+struct ipu3_uapi_yuvp2_tcc_macc_elem_static_config {
+	__s32 a:12;
+	__u32 __reserved0:4;
+	__s32 b:12;
+	__u32 __reserved1:4;
+	__s32 c:12;
+	__u32 __reserved2:4;
+	__s32 d:12;
+	__u32 __reserved3:4;
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp2_tcc_macc_table_static_config - Total color correction
+ *				multi-axis color control (MACC) table array
+ *
+ * @entries: config for multi axis color correction, as specified by
+ *	     &ipu3_uapi_yuvp2_tcc_macc_elem_static_config
+ */
+struct ipu3_uapi_yuvp2_tcc_macc_table_static_config {
+	struct ipu3_uapi_yuvp2_tcc_macc_elem_static_config
+		entries[IPU3_UAPI_YUVP2_TCC_MACC_TABLE_ELEMENTS];
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp2_tcc_inv_y_lut_static_config - Total color correction
+ *				inverse y lookup table
+ *
+ * @entries: lookup table for inverse y estimation, and use it to estimate the
+ *	     ratio between luma and chroma. Chroma by approximate the absolute
+ *	     value of the radius on the chroma plane (R = sqrt(u^2+v^2) ) and
+ *	     luma by approximate by 1/Y.
+ */
+struct ipu3_uapi_yuvp2_tcc_inv_y_lut_static_config {
+	__u16 entries[IPU3_UAPI_YUVP2_TCC_INV_Y_LUT_ELEMENTS];
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp2_tcc_gain_pcwl_lut_static_config - Total color
+ *					correction lookup table for PCWL
+ *
+ * @entries: lookup table for gain piece wise linear transformation (PCWL)
+ */
+struct ipu3_uapi_yuvp2_tcc_gain_pcwl_lut_static_config {
+	__u16 entries[IPU3_UAPI_YUVP2_TCC_GAIN_PCWL_LUT_ELEMENTS];
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp2_tcc_r_sqr_lut_static_config - Total color correction
+ *				lookup table for r square root
+ *
+ * @entries: lookup table for r square root estimation
+ */
+struct ipu3_uapi_yuvp2_tcc_r_sqr_lut_static_config {
+	__s16 entries[IPU3_UAPI_YUVP2_TCC_R_SQR_LUT_ELEMENTS];
+} __packed;
+
+/**
+ * struct ipu3_uapi_yuvp2_tcc_static_config- Total color correction static
+ *
+ * @gen_control: general config for Total Color Correction
+ * @macc_table: config for multi axis color correction
+ * @inv_y_lut: lookup table for inverse y estimation
+ * @gain_pcwl: lookup table for gain PCWL
+ * @r_sqr_lut: lookup table for r square root estimation.
+ */
+struct ipu3_uapi_yuvp2_tcc_static_config {
+	struct ipu3_uapi_yuvp2_tcc_gen_control_static_config gen_control;
+	struct ipu3_uapi_yuvp2_tcc_macc_table_static_config macc_table;
+	struct ipu3_uapi_yuvp2_tcc_inv_y_lut_static_config inv_y_lut;
+	struct ipu3_uapi_yuvp2_tcc_gain_pcwl_lut_static_config gain_pcwl;
+	struct ipu3_uapi_yuvp2_tcc_r_sqr_lut_static_config r_sqr_lut;
+} __packed;
+
+/* Advanced Noise Reduction related structs */
+
+/*
+ * struct ipu3_uapi_anr_alpha - Advanced noise reduction alpha
+ *
+ * Tunable parameters that are subject to modification according to the
+ * total gain used.
+ */
+struct ipu3_uapi_anr_alpha {
+	__u16 gr;
+	__u16 r;
+	__u16 b;
+	__u16 gb;
+	__u16 dc_gr;
+	__u16 dc_r;
+	__u16 dc_b;
+	__u16 dc_gb;
+} __packed;
+
+/*
+ * struct ipu3_uapi_anr_beta - Advanced noise reduction beta
+ *
+ * Tunable parameters that are subject to modification according to the
+ * total gain used.
+ */
+struct ipu3_uapi_anr_beta {
+	__u16 beta_gr;
+	__u16 beta_r;
+	__u16 beta_b;
+	__u16 beta_gb;
+} __packed;
+
+/*
+ * struct ipu3_uapi_anr_plain_color - Advanced noise reduction plain color with
+ *				      4x4 matrix
+ *
+ * Tunable parameters that are subject to modification according to the
+ * total gain used.
+ */
+struct ipu3_uapi_anr_plain_color {
+	__u16 reg_w_gr[16];
+	__u16 reg_w_r[16];
+	__u16 reg_w_b[16];
+	__u16 reg_w_gb[16];
+} __packed;
+
+/**
+ * struct ipu3_uapi_anr_transform_config - Advanced noise reduction transform
+ *
+ * @enable: advanced noise reduction enabled.
+ * @adaptive_treshhold_en: On IPU3, adaptive threshold is always enabled.
+ * @__reserved1: reserved
+ * @__reserved2: reserved
+ * @alpha: using follow defaults:
+ *		13, 13, 13, 13, 0, 0, 0, 0
+ *		11, 11, 11, 11, 0, 0, 0, 0
+ *		14,  14, 14, 14, 0, 0, 0, 0
+ * @beta: use following defaults:
+ *		24, 24, 24, 24
+ *		21, 20, 20, 21
+ *		25, 25, 25, 25
+ * @color: use defaults defined in driver/media/pci/intel/ipu3-tables.c
+ * @sqrt_lut: 11 bits per element, values =
+ *					[724 768 810 849 887
+ *					923 958 991 1024 1056
+ *					1116 1145 1173 1201 1086
+ *					1228 1254 1280 1305 1330
+ *					1355 1379 1402 1425 1448]
+ * @xreset: Reset value of X for r^2 calculation Value: col_start-X_center
+ *	Constraint: Xreset + FrameWdith≤4095 Xreset≥ -4095, default -1632.
+ * @__reserved3: reserved
+ * @yreset: Reset value of Y for r^2 calculation Value: row_start-Y_center
+ *	 Constraint: Yreset + FrameHeight≤4095 Yreset≥ -4095, default -1224.
+ * @__reserved4: reserved
+ * @x_sqr_reset: Reset value of X^2 for r^2 calculation Value = (Xreset)^2
+ * @r_normfactor: Normalization factor for R. Default 14.
+ * @__reserved5: reserved
+ * @y_sqr_reset: Reset value of Y^2 for r^2 calculation Value = (Yreset)^2
+ * @gain_scale: Parameter describing shading gain as a function of distance
+ *		from the image center.
+ *		A single value per frame, loaded by the driver. Default 115.
+ */
+struct ipu3_uapi_anr_transform_config {
+	__u32 enable:1;			/* 0 or 1, disabled or enabled */
+	__u32 adaptive_treshhold_en:1;	/* On IPU3, always enabled */
+
+	__u32 __reserved1:30;
+	__u8 __reserved2[44];
+
+	struct ipu3_uapi_anr_alpha alpha[3];
+	struct ipu3_uapi_anr_beta beta[3];
+	struct ipu3_uapi_anr_plain_color color[3];
+
+	__u16 sqrt_lut[IPU3_UAPI_ANR_LUT_SIZE];	/* 11 bits per element */
+
+	__s16 xreset:13;
+	__u16 __reserved3:3;
+	__s16 yreset:13;
+	__u16 __reserved4:3;
+
+	__u32 x_sqr_reset:24;
+	__u32 r_normfactor:5;
+	__u32 __reserved5:3;
+
+	__u32 y_sqr_reset:24;
+	__u32 gain_scale:8;
+} __packed;
+
+/**
+ * struct ipu3_uapi_anr_stitch_pyramid - ANR stitch pyramid
+ *
+ * @entry0: pyramid LUT entry0, range [0x0..0x3F]
+ * @entry1: pyramid LUT entry1, range [0x0..0x3F]
+ * @entry2: pyramid LUT entry2, range [0x0..0x3F]
+ * @__reserved: reserved
+ */
+struct ipu3_uapi_anr_stitch_pyramid {
+	__u32 entry0:6;
+	__u32 entry1:6;
+	__u32 entry2:6;
+	__u32 __reserved:14;
+} __packed;
+
+/**
+ * struct ipu3_uapi_anr_stitch_config - ANR stitch config
+ *
+ * @anr_stitch_en: enable stitch. Enabled with 1.
+ * @__reserved: reserved
+ * @pyramid: pyramid table as defined by &ipu3_uapi_anr_stitch_pyramid
+ *		default values:
+ *		{ 1, 3, 5 }, { 7, 7, 5 }, { 3, 1, 3 },
+ *		{ 9, 15, 21 }, { 21, 15, 9 }, { 3, 5, 15 },
+ *		{ 25, 35, 35 }, { 25, 15, 5 }, { 7, 21, 35 },
+ *		{ 49, 49, 35 }, { 21, 7, 7 }, { 21, 35, 49 },
+ *		{ 49, 35, 21 }, { 7, 5, 15 }, { 25, 35, 35 },
+ *		{ 25, 15, 5 }, { 3, 9, 15 }, { 21, 21, 15 },
+ *		{ 9, 3, 1 }, { 3, 5, 7 }, { 7, 5, 3}, { 1 }
+ */
+struct ipu3_uapi_anr_stitch_config {
+	__u32 anr_stitch_en;
+	__u8 __reserved[44];
+	struct ipu3_uapi_anr_stitch_pyramid pyramid[IPU3_UAPI_ANR_PYRAMID_SIZE];
+} __packed;
+
+/**
+ * struct ipu3_uapi_anr_config - ANR config
+ *
+ * @__reserved1: reserved
+ * @transform:	advanced noise reduction transform config as specified by
+ *		&ipu3_uapi_anr_transform_config
+ * @stitch: create 4x4 patch from 4 surrounding 8x8 patches.
+ * @__reserved2: reserved
+ */
+struct ipu3_uapi_anr_config {
+	IPU3_ALIGN __u8 __reserved1[8];
+	IPU3_ALIGN struct ipu3_uapi_anr_transform_config transform;
+	IPU3_ALIGN struct ipu3_uapi_anr_stitch_config stitch;
+	IPU3_ALIGN __u8 __reserved2[8];
+} __packed;
+
+/**
+ * struct ipu3_uapi_acc_param - Accelerator cluster parameters
+ *
+ * ACC refers to the HW cluster containing all Fixed Functions(FFs). Each FF
+ * implements a specific algorithm.
+ *
+ * @bnr:	parameters for bayer noise reduction static config. See
+ *		&ipu3_uapi_bnr_static_config
+ * @green_disparity:	disparity static config between gr and gb channel.
+ *			See &ipu3_uapi_bnr_static_config_green_disparity
+ * @dm:	de-mosaic config. See &ipu3_uapi_dm_config
+ * @ccm:	color correction matrix. See &ipu3_uapi_ccm_mat_config
+ * @gamma:	gamma correction config. See &ipu3_uapi_gamma_config
+ * @csc:	color space conversion matrix. See &ipu3_uapi_csc_mat_config
+ * @cds:	color down sample config. See &ipu3_uapi_cds_params
+ * @shd:	lens shading correction config. See &ipu3_uapi_shd_config
+ * @iefd:	Image enhancement filter and denoise config.
+ *		&ipu3_uapi_yuvp1_iefd_config
+ * @yds_c0:	y down scaler config. &ipu3_uapi_yuvp1_yds_config
+ * @chnr_c0:	chroma noise reduction config. &ipu3_uapi_yuvp1_chnr_config
+ * @y_ee_nr:	y edge enhancement and noise reduction config.
+ *		&ipu3_uapi_yuvp1_y_ee_nr_config
+ * @yds:	y down scaler config. See &ipu3_uapi_yuvp1_yds_config
+ * @chnr:	chroma noise reduction config. See &ipu3_uapi_yuvp1_chnr_config
+ * @__reserved1: reserved
+ * @yds2:	y channel down scaler config. See &ipu3_uapi_yuvp1_yds_config
+ * @tcc:	total color correction config as defined in struct
+ *		&ipu3_uapi_yuvp2_tcc_static_config
+ * @__reserved2: reserved
+ * @anr:	advanced noise reduction config.See &ipu3_uapi_anr_config
+ * @awb_fr:	AWB filter response config. See ipu3_uapi_awb_fr_config
+ * @ae:	auto exposure config  As specified by &ipu3_uapi_ae_config
+ * @af:	auto focus config. As specified by &ipu3_uapi_af_config
+ * @awb:	auto white balance config. As specified by &ipu3_uapi_awb_config
+ */
+struct ipu3_uapi_acc_param {
+	struct ipu3_uapi_bnr_static_config bnr;
+	IPU3_ALIGN struct ipu3_uapi_bnr_static_config_green_disparity
+				green_disparity;
+	IPU3_ALIGN struct ipu3_uapi_dm_config dm;
+	IPU3_ALIGN struct ipu3_uapi_ccm_mat_config ccm;
+	IPU3_ALIGN struct ipu3_uapi_gamma_config gamma;
+	IPU3_ALIGN struct ipu3_uapi_csc_mat_config csc;
+	IPU3_ALIGN struct ipu3_uapi_cds_params cds;
+	IPU3_ALIGN struct ipu3_uapi_shd_config shd;
+	IPU3_ALIGN struct ipu3_uapi_yuvp1_iefd_config iefd;
+	IPU3_ALIGN struct ipu3_uapi_yuvp1_yds_config yds_c0;
+	IPU3_ALIGN struct ipu3_uapi_yuvp1_chnr_config chnr_c0;
+	IPU3_ALIGN struct ipu3_uapi_yuvp1_y_ee_nr_config y_ee_nr;
+	IPU3_ALIGN struct ipu3_uapi_yuvp1_yds_config yds;
+	IPU3_ALIGN struct ipu3_uapi_yuvp1_chnr_config chnr;
+	IPU3_ALIGN __u8 __reserved1[516];
+	IPU3_ALIGN struct ipu3_uapi_yuvp1_yds_config yds2;
+	IPU3_ALIGN struct ipu3_uapi_yuvp2_tcc_static_config tcc;
+	__u8 __reserved2[1152];
+	struct ipu3_uapi_anr_config anr;
+	struct ipu3_uapi_awb_fr_config awb_fr;
+	struct ipu3_uapi_ae_config ae;
+	struct ipu3_uapi_af_config af;
+	struct ipu3_uapi_awb_config awb;
+} __packed;
+
+/**
+ * struct ipu3_uapi_isp_lin_vmem_params - Linearization parameters
+ *
+ * @lin_lutlow_gr: linearization look-up table for GR channel interpolation.
+ * @lin_lutlow_r: linearization look-up table for R channel interpolation.
+ * @lin_lutlow_b: linearization look-up table for B channel interpolation.
+ * @lin_lutlow_gb: linearization look-up table for GB channel interpolation.
+ *			lin_lutlow_gr / lin_lutlow_gr / lin_lutlow_gr /
+ *			lin_lutlow_gr <= LIN_MAX_VALUE - 1.
+ * @lin_lutdif_gr:	lin_lutlow_gr[i+1] - lin_lutlow_gr[i].
+ * @lin_lutdif_r:	lin_lutlow_r[i+1] - lin_lutlow_r[i].
+ * @lin_lutdif_b:	lin_lutlow_b[i+1] - lin_lutlow_b[i].
+ * @lin_lutdif_gb:	lin_lutlow_gb[i+1] - lin_lutlow_gb[i].
+ */
+struct ipu3_uapi_isp_lin_vmem_params {
+	__s16 lin_lutlow_gr[IPU3_UAPI_LIN_LUT_SIZE];
+	__s16 lin_lutlow_r[IPU3_UAPI_LIN_LUT_SIZE];
+	__s16 lin_lutlow_b[IPU3_UAPI_LIN_LUT_SIZE];
+	__s16 lin_lutlow_gb[IPU3_UAPI_LIN_LUT_SIZE];
+	__s16 lin_lutdif_gr[IPU3_UAPI_LIN_LUT_SIZE];
+	__s16 lin_lutdif_r[IPU3_UAPI_LIN_LUT_SIZE];
+	__s16 lin_lutdif_b[IPU3_UAPI_LIN_LUT_SIZE];
+	__s16 lin_lutdif_gb[IPU3_UAPI_LIN_LUT_SIZE];
+} __packed;
+
+/* Temporal Noise Reduction */
+
+/**
+ * struct ipu3_uapi_isp_tnr3_vmem_params - Temporal noise reduction vector
+ *					   memory parameters
+ *
+ * @slope: slope setting in interpolation curve for temporal noise reduction.
+ * @__reserved1: reserved
+ * @sigma: knee point setting in interpolation curve for temporal
+ *	   noise reduction.
+ * @__reserved2: reserved
+ */
+struct ipu3_uapi_isp_tnr3_vmem_params {
+	__u16 slope[IPU3_UAPI_ISP_TNR3_VMEM_LEN];
+	__u16 __reserved1[IPU3_UAPI_ISP_VEC_ELEMS
+						- IPU3_UAPI_ISP_TNR3_VMEM_LEN];
+	__u16 sigma[IPU3_UAPI_ISP_TNR3_VMEM_LEN];
+	__u16 __reserved2[IPU3_UAPI_ISP_VEC_ELEMS
+						- IPU3_UAPI_ISP_TNR3_VMEM_LEN];
+} __packed;
+
+/**
+ * struct ipu3_uapi_isp_tnr3_params - Temporal noise reduction v3 parameters
+ *
+ * @knee_y1: Knee point TNR3 assumes standard deviation of Y,U and
+ *	V at Y1 are TnrY1_Sigma_Y, U and V.
+ * @knee_y2: Knee point TNR3 assumes standard deviation of Y,U and
+ *		V at Y2 are TnrY2_Sigma_Y, U and V.
+ * @maxfb_y: Max feedback gain for Y
+ * @maxfb_u: Max feedback gain for U
+ * @maxfb_v: Max feedback gain for V
+ * @round_adj_y: rounding Adjust for Y
+ * @round_adj_u: rounding Adjust for U
+ * @round_adj_v: rounding Adjust for V
+ * @ref_buf_select: selection of the reference frame buffer to be used.
+ */
+struct ipu3_uapi_isp_tnr3_params {
+	__u32 knee_y1;
+	__u32 knee_y2;
+	__u32 maxfb_y;
+	__u32 maxfb_u;
+	__u32 maxfb_v;
+	__u32 round_adj_y;
+	__u32 round_adj_u;
+	__u32 round_adj_v;
+	__u32 ref_buf_select;
+} __packed;
+
+/* Extreme Noise Reduction version 3 */
+
+/**
+ * struct ipu3_uapi_isp_xnr3_vmem_params - Extreme noise reduction v3
+ *					   vector memory parameters
+ *
+ * @x: xnr3 parameters.
+ * @a: xnr3 parameters.
+ * @b: xnr3 parameters.
+ * @c: xnr3 parameters.
+ */
+struct ipu3_uapi_isp_xnr3_vmem_params {
+	__u16 x[IPU3_UAPI_ISP_VEC_ELEMS];
+	__u16 a[IPU3_UAPI_ISP_VEC_ELEMS];
+	__u16 b[IPU3_UAPI_ISP_VEC_ELEMS];
+	__u16 c[IPU3_UAPI_ISP_VEC_ELEMS];
+} __packed;
+
+/**
+ * struct ipu3_uapi_xnr3_alpha_params - Extreme noise reduction v3
+ *					alpha tuning parameters
+ *
+ * @y0: Sigma for Y range similarity in dark area.
+ * @u0: Sigma for U range similarity in dark area.
+ * @v0: Sigma for V range similarity in dark area.
+ * @ydiff: Sigma difference for Y between bright area and dark area.
+ * @udiff: Sigma difference for U between bright area and dark area.
+ * @vdiff: Sigma difference for V between bright area and dark area.
+ */
+struct ipu3_uapi_xnr3_alpha_params {
+	__u32 y0;
+	__u32 u0;
+	__u32 v0;
+	__u32 ydiff;
+	__u32 udiff;
+	__u32 vdiff;
+} __packed;
+
+/**
+ * struct ipu3_uapi_xnr3_coring_params - Extreme noise reduction v3
+ *					 coring parameters
+ *
+ * @u0: Coring Threshold of U channel in dark area.
+ * @v0: Coring Threshold of V channel in dark area.
+ * @udiff: Threshold difference of U channel between bright and dark area.
+ * @vdiff: Threshold difference of V channel between bright and dark area.
+ */
+struct ipu3_uapi_xnr3_coring_params {
+	__u32 u0;
+	__u32 v0;
+	__u32 udiff;
+	__u32 vdiff;
+} __packed;
+
+/**
+ * struct ipu3_uapi_xnr3_blending_params - Blending factor
+ *
+ * @strength: The factor for blending output with input. This is tuning
+ *	      parameterHigher values lead to more aggressive XNR operation.
+ */
+struct ipu3_uapi_xnr3_blending_params {
+	__u32 strength;
+} __packed;
+
+/**
+ * struct ipu3_uapi_isp_xnr3_params - Extreme noise reduction v3 parameters
+ *
+ * @alpha: parameters for xnr3 alpha. See &ipu3_uapi_xnr3_alpha_params
+ * @coring: parameters for xnr3 coring. See &ipu3_uapi_xnr3_coring_params
+ * @blending: parameters for xnr3 blending. See &ipu3_uapi_xnr3_blending_params
+ */
+struct ipu3_uapi_isp_xnr3_params {
+	struct ipu3_uapi_xnr3_alpha_params alpha;
+	struct ipu3_uapi_xnr3_coring_params coring;
+	struct ipu3_uapi_xnr3_blending_params blending;
+} __packed;
+
+/***** Obgrid (optical black level compensation) table entry *****/
+
+/**
+ * struct ipu3_uapi_obgrid_param - Optical black level compensation parameters
+ *
+ * @gr: Grid table values for color GR
+ * @r: Grid table values for color R
+ * @b: Grid table values for color B
+ * @gb: Grid table values for color GB
+ *
+ * Black level is different for red, green, and blue channels. So black level
+ * compensation is different per channel.
+ */
+struct ipu3_uapi_obgrid_param {
+	__u16 gr;
+	__u16 r;
+	__u16 b;
+	__u16 gb;
+} __packed;
+
+/******************* V4L2_META_FMT_IPU3_PARAMS *******************/
+
+/**
+ * struct ipu3_uapi_flags - bits to indicate which pipeline needs update
+ *
+ * @gdc: 0 = no update, 1 = update.
+ * @obgrid: 0 = no update, 1 = update.
+ * @__reserved1: Not used.
+ * @acc_bnr: 0 = no update, 1 = update.
+ * @acc_green_disparity: 0 = no update, 1 = update.
+ * @acc_dm: 0 = no update, 1 = update.
+ * @acc_ccm: 0 = no update, 1 = update.
+ * @acc_gamma: 0 = no update, 1 = update.
+ * @acc_csc: 0 = no update, 1 = update.
+ * @acc_cds: 0 = no update, 1 = update.
+ * @acc_shd: 0 = no update, 1 = update.
+ * @__reserved2: Not used.
+ * @acc_iefd: 0 = no update, 1 = update.
+ * @acc_yds_c0: 0 = no update, 1 = update.
+ * @acc_chnr_c0: 0 = no update, 1 = update.
+ * @acc_y_ee_nr: 0 = no update, 1 = update.
+ * @acc_yds: 0 = no update, 1 = update.
+ * @acc_chnr: 0 = no update, 1 = update.
+ * @acc_ytm: 0 = no update, 1 = update.
+ * @acc_yds2: 0 = no update, 1 = update.
+ * @acc_tcc: 0 = no update, 1 = update.
+ * @acc_dpc: 0 = no update, 1 = update.
+ * @acc_bds: 0 = no update, 1 = update.
+ * @acc_anr: 0 = no update, 1 = update.
+ * @acc_awb_fr: 0 = no update, 1 = update.
+ * @acc_ae: 0 = no update, 1 = update.
+ * @acc_af: 0 = no update, 1 = update.
+ * @acc_awb: 0 = no update, 1 = update.
+ * @__acc_osys: 0 = no update, 1 = update.
+ * @__reserved3: Not used.
+ * @lin_vmem_params: 0 = no update, 1 = update.
+ * @tnr3_vmem_params: 0 = no update, 1 = update.
+ * @xnr3_vmem_params: 0 = no update, 1 = update.
+ * @tnr3_dmem_params: 0 = no update, 1 = update.
+ * @xnr3_dmem_params: 0 = no update, 1 = update.
+ * @__reserved4: Not used.
+ * @obgrid_param: 0 = no update, 1 = update.
+ * @__reserved5: Not used.
+ */
+struct ipu3_uapi_flags {
+	__u32 gdc:1;
+	__u32 obgrid:1;
+	__u32 __reserved1:32;
+
+	__u32 acc_bnr:1;
+	__u32 acc_green_disparity:1;
+	__u32 acc_dm:1;
+	__u32 acc_ccm:1;
+	__u32 acc_gamma:1;
+	__u32 acc_csc:1;
+	__u32 acc_cds:1;
+	__u32 acc_shd:1;
+	__u32 __reserved2:2;
+	__u32 acc_iefd:1;
+	__u32 acc_yds_c0:1;
+	__u32 acc_chnr_c0:1;
+	__u32 acc_y_ee_nr:1;
+	__u32 acc_yds:1;
+	__u32 acc_chnr:1;
+	__u32 acc_ytm:1;
+	__u32 acc_yds2:1;
+	__u32 acc_tcc:1;
+	__u32 acc_dpc:1;
+	__u32 acc_bds:1;
+	__u32 acc_anr:1;
+	__u32 acc_awb_fr:1;
+	__u32 acc_ae:1;
+	__u32 acc_af:1;
+	__u32 acc_awb:1;
+	__u32 __reserved3:4;
+
+	__u32 lin_vmem_params:1;
+	__u32 tnr3_vmem_params:1;
+	__u32 xnr3_vmem_params:1;
+	__u32 tnr3_dmem_params:1;
+	__u32 xnr3_dmem_params:1;
+	__u32 __reserved4:1;
+	__u32 obgrid_param:1;
+	__u32 __reserved5:25;
+} __packed;
+
+/**
+ * struct ipu3_uapi_params - V4L2_META_FMT_IPU3_PARAMS
+ *
+ * @use:	select which parameters to apply, see &ipu3_uapi_flags
+ * @acc_param:	ACC parameters, as specified by &ipu3_uapi_acc_param
+ * @lin_vmem_params:	linearization VMEM, as specified by
+ *			&ipu3_uapi_isp_lin_vmem_params
+ * @tnr3_vmem_params:	tnr3 VMEM as specified by
+ *			&ipu3_uapi_isp_tnr3_vmem_params
+ * @xnr3_vmem_params:	xnr3 VMEM as specified by
+ *			&ipu3_uapi_isp_xnr3_vmem_params
+ * @tnr3_dmem_params:	tnr3 DMEM as specified by &ipu3_uapi_isp_tnr3_params
+ * @xnr3_dmem_params:	xnr3 DMEM as specified by &ipu3_uapi_isp_xnr3_params
+ * @obgrid_param:	obgrid parameters as specified by
+ *			&ipu3_uapi_obgrid_param
+ *
+ * The video queue "parameters" is of format V4L2_META_FMT_IPU3_PARAMS.
+ * This is a "single plane" v4l2_meta_format using V4L2_BUF_TYPE_META_OUTPUT.
+ *
+ * struct ipu3_uapi_params as defined below contains a lot of parameters and
+ * ipu3_uapi_flags selects which parameters to apply.
+ */
+struct ipu3_uapi_params {
+	/* Flags which of the settings below are to be applied */
+	IPU3_ALIGN struct ipu3_uapi_flags use;
+
+	/* Accelerator cluster parameters */
+	struct ipu3_uapi_acc_param acc_param;
+
+	/* ISP vector address space parameters */
+	struct ipu3_uapi_isp_lin_vmem_params lin_vmem_params;
+	struct ipu3_uapi_isp_tnr3_vmem_params tnr3_vmem_params;
+	struct ipu3_uapi_isp_xnr3_vmem_params xnr3_vmem_params;
+
+	/* ISP data memory (DMEM) parameters */
+	struct ipu3_uapi_isp_tnr3_params tnr3_dmem_params;
+	struct ipu3_uapi_isp_xnr3_params xnr3_dmem_params;
+
+	/* Optical black level compensation */
+	struct ipu3_uapi_obgrid_param obgrid_param;
+} __packed;
+
+#endif
