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[v2,4/7,media] coda: add debug output about tiling

Message ID 20161209165903.1293-5-m.tretter@pengutronix.de (mailing list archive)
State New, archived
Headers show

Commit Message

Michael Tretter Dec. 9, 2016, 4:59 p.m. UTC
From: Philipp Zabel <p.zabel@pengutronix.de>

In order to make the VDOA work correctly, the CODA must produce frames
in tiled format. Print this information in the debug output.

Also print the color format in fourcc instead of the numeric value.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
---
 drivers/media/platform/coda/coda-common.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)
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Patch

diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c
index e0184194..f739873 100644
--- a/drivers/media/platform/coda/coda-common.c
+++ b/drivers/media/platform/coda/coda-common.c
@@ -616,8 +616,10 @@  static int coda_s_fmt(struct coda_ctx *ctx, struct v4l2_format *f,
 	}
 
 	v4l2_dbg(1, coda_debug, &ctx->dev->v4l2_dev,
-		"Setting format for type %d, wxh: %dx%d, fmt: %d\n",
-		f->type, q_data->width, q_data->height, q_data->fourcc);
+		"Setting format for type %d, wxh: %dx%d, fmt: %4.4s %c\n",
+		f->type, q_data->width, q_data->height,
+		(char *)&q_data->fourcc,
+		(ctx->tiled_map_type == GDI_LINEAR_FRAME_MAP) ? 'L' : 'T');
 
 	return 0;
 }