@@ -768,6 +768,76 @@ nomenclature that instead use the order of components as seen in a 24- or
\endgroup
+More Than 8 Bits Per Component
+==============================
+
+These formats store an RGB triplet in four bytes or more. Similarly to the 8-
+and 16-bpp formats, they are named based on the order of the RGB components as
+seen in a word, which is then stored in memory in little endian byte order, and
+on the number of bits for each component. The component names and the
+corresponding number of bits are interleaved for clarity.
+
+.. raw:: latex
+
+ \begingroup
+ \tiny
+ \setlength{\tabcolsep}{2pt}
+
+.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|p{2.0cm}|
+
+
+.. flat-table:: RGB Formats With More Than 8 Bits Per Component
+ :header-rows: 1
+ :stub-columns: 0
+
+ * - Identifier
+ - Code
+ - Byte 0 in memory
+ - Byte 1
+ - Byte 2
+ - Byte 3
+ - Byte 4
+ - Byte 5
+ * .. _V4L2-PIX-FMT-X2B10G10R10:
+
+ - ``V4L2_PIX_FMT_X2B10G10R10``
+ - 'XB30'
+
+ - R\ :sub:`7-0`
+ - G\ :sub:`5-0` R\ :sub:`9-8`
+ - B\ :sub:`3-0` G\ :sub:`9-6`
+ - X\ :sub:`1-0` B\ :sub:`9-4`
+
+ -
+ * .. _V4L2-PIX-FMT-X4B12G12R12:
+
+ - ``V4L2_PIX_FMT_X4B12G12R12``
+ - 'XB36'
+
+ - R\ :sub:`7-0`
+ - G\ :sub:`3-0` R\ :sub:`11-8`
+ - G\ :sub:`11-4`
+ - B\ :sub:`7-0`
+ - X\ :sub:`3-0` B\ :sub:`11-8`
+
+ -
+ * .. _V4L2-PIX-FMT-B16G16R16:
+
+ - ``V4L2_PIX_FMT_B16G16R16``
+ - 'XB48'
+
+ - R\ :sub:`7-0`
+ - R\ :sub:`15-8`
+ - G\ :sub:`7-0`
+ - G\ :sub:`15-8`
+ - B\ :sub:`7-0`
+ - B\ :sub:`15-8`
+
+.. raw:: latex
+
+ \endgroup
+
+
Deprecated RGB Formats
======================
@@ -558,6 +558,11 @@ struct v4l2_pix_format {
#define V4L2_PIX_FMT_ARGB32 v4l2_fourcc('B', 'A', '2', '4') /* 32 ARGB-8-8-8-8 */
#define V4L2_PIX_FMT_XRGB32 v4l2_fourcc('B', 'X', '2', '4') /* 32 XRGB-8-8-8-8 */
+/* RGB formats (more than 8 bits per component) */
+#define V4L2_PIX_FMT_X2B10G10R10 v4l2_fourcc('X', 'B', '3', '0') /* 32 XBGR-2-10-10-10 */
+#define V4L2_PIX_FMT_X4B12G12R12 v4l2_fourcc('X', 'B', '3', '6') /* 40 XBGR-4-12-12-12 */
+#define V4L2_PIX_FMT_B16G16R16 v4l2_fourcc('X', 'B', '4', '8') /* 48 BGR-16-16-16 */
+
/* Grey formats */
#define V4L2_PIX_FMT_GREY v4l2_fourcc('G', 'R', 'E', 'Y') /* 8 Greyscale */
#define V4L2_PIX_FMT_Y4 v4l2_fourcc('Y', '0', '4', ' ') /* 4 Greyscale */
Add three new pixel formats that store RGB data in BGR order with 10, 12 and 16 bits per component. They are used by the Xilinx Video Frame Buffer Read/Write IP cores. The nomenclature for these new formats follows the 8- and 16-bpp RGB formats and the DRM format naming conventions, which differs from the 24- and 32-bpp RGB formats in V4L2. As the number of bits per pixel grows quite large, a table with one column per bit would be difficult to read. These formats are thus described with one column per byte. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> --- Changes since v2: - Fix table header - Use 'X' instead of '-' for padding bits Changes since v1: - Interleave component names and number of bits --- .../userspace-api/media/v4l/pixfmt-rgb.rst | 70 +++++++++++++++++++ include/uapi/linux/videodev2.h | 5 ++ 2 files changed, 75 insertions(+)