@@ -1267,7 +1267,7 @@ static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
trace_amdgpu_cs_ioctl(job);
amdgpu_vm_bo_trace_cs(&fpriv->vm, &p->ticket);
- drm_sched_entity_push_job(&job->base, entity);
+ drm_sched_entity_push_job(&job->base);
amdgpu_vm_move_to_lru_tail(p->adev, &fpriv->vm);
@@ -174,7 +174,7 @@ int amdgpu_job_submit(struct amdgpu_job *job, struct drm_sched_entity *entity,
*f = dma_fence_get(&job->base.s_fence->finished);
amdgpu_job_free_resources(job);
- drm_sched_entity_push_job(&job->base, entity);
+ drm_sched_entity_push_job(&job->base);
return 0;
}
@@ -178,7 +178,7 @@ int etnaviv_sched_push_job(struct drm_sched_entity *sched_entity,
/* the scheduler holds on to the job now */
kref_get(&submit->refcount);
- drm_sched_entity_push_job(&submit->sched_job, sched_entity);
+ drm_sched_entity_push_job(&submit->sched_job);
out_unlock:
mutex_unlock(&submit->gpu->fence_lock);
@@ -359,8 +359,7 @@ int lima_gem_submit(struct drm_file *file, struct lima_submit *submit)
goto err_out2;
}
- fence = lima_sched_context_queue_task(
- submit->ctx->context + submit->pipe, submit->task);
+ fence = lima_sched_context_queue_task(submit->task);
for (i = 0; i < submit->nr_bos; i++) {
if (submit->bos[i].flags & LIMA_SUBMIT_BO_WRITE)
@@ -177,13 +177,12 @@ void lima_sched_context_fini(struct lima_sched_pipe *pipe,
drm_sched_entity_fini(&context->base);
}
-struct dma_fence *lima_sched_context_queue_task(struct lima_sched_context *context,
- struct lima_sched_task *task)
+struct dma_fence *lima_sched_context_queue_task(struct lima_sched_task *task)
{
struct dma_fence *fence = dma_fence_get(&task->base.s_fence->finished);
trace_lima_task_submit(task);
- drm_sched_entity_push_job(&task->base, &context->base);
+ drm_sched_entity_push_job(&task->base);
return fence;
}
@@ -98,8 +98,7 @@ int lima_sched_context_init(struct lima_sched_pipe *pipe,
atomic_t *guilty);
void lima_sched_context_fini(struct lima_sched_pipe *pipe,
struct lima_sched_context *context);
-struct dma_fence *lima_sched_context_queue_task(struct lima_sched_context *context,
- struct lima_sched_task *task);
+struct dma_fence *lima_sched_context_queue_task(struct lima_sched_task *task);
int lima_sched_pipe_init(struct lima_sched_pipe *pipe, const char *name);
void lima_sched_pipe_fini(struct lima_sched_pipe *pipe);
@@ -301,7 +301,7 @@ int panfrost_job_push(struct panfrost_job *job)
kref_get(&job->refcount); /* put by scheduler job completion */
- drm_sched_entity_push_job(&job->base, entity);
+ drm_sched_entity_push_job(&job->base);
mutex_unlock(&pfdev->sched_lock);
@@ -493,9 +493,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
/**
* drm_sched_entity_push_job - Submit a job to the entity's job queue
- *
* @sched_job: job to submit
- * @entity: scheduler entity
*
* Note: To guarantee that the order of insertion to queue matches the job's
* fence sequence number this function should be called with drm_sched_job_arm()
@@ -503,9 +501,9 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
*
* Returns 0 for success, negative error code otherwise.
*/
-void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
- struct drm_sched_entity *entity)
+void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
{
+ struct drm_sched_entity *entity = sched_job->entity;
bool first;
trace_drm_sched_job(sched_job, entity);
@@ -482,7 +482,7 @@ v3d_push_job(struct v3d_file_priv *v3d_priv,
/* put by scheduler job completion */
kref_get(&job->refcount);
- drm_sched_entity_push_job(&job->base, &v3d_priv->sched_entity[queue]);
+ drm_sched_entity_push_job(&job->base);
return 0;
}
@@ -407,8 +407,7 @@ void drm_sched_entity_fini(struct drm_sched_entity *entity);
void drm_sched_entity_destroy(struct drm_sched_entity *entity);
void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
-void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
- struct drm_sched_entity *entity);
+void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority);
bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);