@@ -15,7 +15,7 @@ A memory-to-memory video node acts just like a normal video node, but it
supports both output (sending frames from memory to the codec hardware)
and capture (receiving the processed frames from the codec hardware into
memory) stream I/O. An application will have to setup the stream I/O for
-both sides and finally call :ref:`VIDIOC_STREAMON`
+both sides and finally call :ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>`
for both capture and output to start the codec.
Video compression codecs use the MPEG controls to setup their codec
The referenced ioctl there is only VIDIOC_STREAMON, so we should override the name, to avoid it to also show _STREAMOFF. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com> --- Documentation/linux_tv/media/v4l/dev-codec.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)