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[v15,10/10] lib/nodemask: Optimize node_random for nodemask with single NUMA node

Message ID 20220818131042.113280-11-aneesh.kumar@linux.ibm.com (mailing list archive)
State New
Headers show
Series mm/demotion: Memory tiers and demotion | expand

Commit Message

Aneesh Kumar K.V Aug. 18, 2022, 1:10 p.m. UTC
The most common case for certain node_random usage (demotion nodemask) is with
nodemask weight 1. We can avoid calling get_random_init() in that case and
always return the only node set in the nodemask.

A simple test as below
  before = rdtsc_ordered();
  for (i= 0; i < 100; i++) {
      rand = node_random(&nmask);
  }
  after = rdtsc_ordered();

Without fix after - before : 16438
With fix after - before : 816

Reviewed-by: "Huang, Ying" <ying.huang@intel.com>
Signed-off-by: Aneesh Kumar K.V <aneesh.kumar@linux.ibm.com>
---
 include/linux/nodemask.h | 15 ++++++++++++---
 1 file changed, 12 insertions(+), 3 deletions(-)

Comments

Yury Norov Sept. 26, 2022, 8:17 p.m. UTC | #1
Hi Aneesh,

Please CC maintainers in your recipient list.

On Thu, Aug 18, 2022 at 06:40:42PM +0530, Aneesh Kumar K.V wrote:
> The most common case for certain node_random usage (demotion nodemask) is with
> nodemask weight 1. We can avoid calling get_random_init() in that case and
> always return the only node set in the nodemask.

Can you move the comment about get_random_int() to the code?.
 
> A simple test as below
>   before = rdtsc_ordered();
>   for (i= 0; i < 100; i++) {
>       rand = node_random(&nmask);
>   }
>   after = rdtsc_ordered();
> 
> Without fix after - before : 16438
> With fix after - before : 816
> 
> Reviewed-by: "Huang, Ying" <ying.huang@intel.com>
> Signed-off-by: Aneesh Kumar K.V <aneesh.kumar@linux.ibm.com>
> ---
>  include/linux/nodemask.h | 15 ++++++++++++---
>  1 file changed, 12 insertions(+), 3 deletions(-)
> 
> diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
> index 4b71a96190a8..ac5b6a371be5 100644
> --- a/include/linux/nodemask.h
> +++ b/include/linux/nodemask.h
> @@ -504,12 +504,21 @@ static inline int num_node_state(enum node_states state)
>  static inline int node_random(const nodemask_t *maskp)
>  {
>  #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
> -	int w, bit = NUMA_NO_NODE;
> +	int w, bit;
>  
>  	w = nodes_weight(*maskp);
> -	if (w)
> +	switch (w) {
> +	case 0:
> +		bit = NUMA_NO_NODE;
> +		break;

Why not 'return NUMA_NO_NODE' instead of break thing?

> +	case 1:
> +		bit = first_node(*maskp);
> +		break;
> +	default:
>  		bit = bitmap_ord_to_pos(maskp->bits,
> -			get_random_int() % w, MAX_NUMNODES);
> +					get_random_int() % w, MAX_NUMNODES);

Don't fix tabs - it trashes the history.

> +		break;
> +	}
>  	return bit;
>  #else
>  	return 0;
> -- 
> 2.37.2
> 
>
diff mbox series

Patch

diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
index 4b71a96190a8..ac5b6a371be5 100644
--- a/include/linux/nodemask.h
+++ b/include/linux/nodemask.h
@@ -504,12 +504,21 @@  static inline int num_node_state(enum node_states state)
 static inline int node_random(const nodemask_t *maskp)
 {
 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
-	int w, bit = NUMA_NO_NODE;
+	int w, bit;
 
 	w = nodes_weight(*maskp);
-	if (w)
+	switch (w) {
+	case 0:
+		bit = NUMA_NO_NODE;
+		break;
+	case 1:
+		bit = first_node(*maskp);
+		break;
+	default:
 		bit = bitmap_ord_to_pos(maskp->bits,
-			get_random_int() % w, MAX_NUMNODES);
+					get_random_int() % w, MAX_NUMNODES);
+		break;
+	}
 	return bit;
 #else
 	return 0;