Message ID | 20230415173633.5422-1-david.keisarschm@mail.huji.ac.il (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | Replace invocations of prandom_u32() with get_random_u32() | expand |
On Sat, Apr 15, 2023 at 08:36:32PM +0300, david.keisarschm@mail.huji.ac.il wrote: > From: David Keisar Schmidt <david.keisarschm@mail.huji.ac.il> > > The Slab allocator randomization uses the prandom_u32 > PRNG. That was added to prevent attackers to obtain information on the heap > state, by randomizing the freelists state. > > However, this PRNG turned out to be weak, as noted in commit c51f8f88d705 > To fix it, we have changed the invocation of prandom_u32_state to get_random_u32 > to ensure the PRNG is strong. Since a modulo operation is applied right after that, > we used get_random_u32_below, to achieve uniformity. > > In addition, we changed the freelist_init_state union to struct, > since the rnd_state inside which is used to store the state of prandom_u32, > is not needed anymore, since get_random_u32 maintains its own state. makes sense to me, but some nits: I think the subject should start with "mm/slab:" for this patch and "mm/slab_common:" for the next patch. > > Signed-off-by: David Keisar Schmidt <david.keisarschm@mail.huji.ac.il> > --- > This fifth series changes only the arch/x86/mm/kaslr patch. > > Changes since v3: > > * edited commit message. > > Changes since v2: > > * replaced instances of get_random_u32 with get_random_u32_below > in mm/slab.c. > > mm/slab.c | 25 ++++++++++--------------- > 1 file changed, 10 insertions(+), 15 deletions(-) > > diff --git a/mm/slab.c b/mm/slab.c > index edbe722fb..7c8bb4a8f 100644 > --- a/mm/slab.c > +++ b/mm/slab.c > @@ -2360,20 +2360,17 @@ static void cache_init_objs_debug(struct kmem_cache *cachep, struct slab *slab) > > #ifdef CONFIG_SLAB_FREELIST_RANDOM > /* Hold information during a freelist initialization */ > -union freelist_init_state { > - struct { > - unsigned int pos; > - unsigned int *list; > - unsigned int count; > - }; > - struct rnd_state rnd_state; > +struct freelist_init_state { > + unsigned int pos; > + unsigned int *list; > + unsigned int count; > }; > > /* > * Initialize the state based on the randomization method available. > * return true if the pre-computed list is available, false otherwise. > */ > -static bool freelist_state_initialize(union freelist_init_state *state, > +static bool freelist_state_initialize(struct freelist_init_state *state, > struct kmem_cache *cachep, > unsigned int count) > { > @@ -2381,23 +2378,22 @@ static bool freelist_state_initialize(union freelist_init_state *state, > unsigned int rand; > > /* Use best entropy available to define a random shift */ > - rand = get_random_u32(); > + rand = get_random_u32_below(count); > > /* Use a random state if the pre-computed list is not available */ This comment should be removed too. > if (!cachep->random_seq) { > - prandom_seed_state(&state->rnd_state, rand); > ret = false; > } else { > state->list = cachep->random_seq; > state->count = count; > - state->pos = rand % count; > + state->pos = rand; this could be: state->pos = get_random_u32_below(count); without defining the variable rand. > ret = true; > } > return ret; > } > > /* Get the next entry on the list and randomize it using a random shift */ > -static freelist_idx_t next_random_slot(union freelist_init_state *state) > +static freelist_idx_t next_random_slot(struct freelist_init_state *state) > { > if (state->pos >= state->count) > state->pos = 0; > @@ -2418,7 +2414,7 @@ static void swap_free_obj(struct slab *slab, unsigned int a, unsigned int b) > static bool shuffle_freelist(struct kmem_cache *cachep, struct slab *slab) > { > unsigned int objfreelist = 0, i, rand, count = cachep->num; > - union freelist_init_state state; > + struct freelist_init_state state; > bool precomputed; > > if (count < 2) > @@ -2447,8 +2443,7 @@ static bool shuffle_freelist(struct kmem_cache *cachep, struct slab *slab) > > /* Fisher-Yates shuffle */ > for (i = count - 1; i > 0; i--) { > - rand = prandom_u32_state(&state.rnd_state); > - rand %= (i + 1); > + rand = get_random_u32_below(i+1); per the coding standard this should be rand = get_random_u32_below(i +1); > swap_free_obj(slab, i, rand); > } > } else { > -- > 2.37.3 >
diff --git a/mm/slab.c b/mm/slab.c index edbe722fb..7c8bb4a8f 100644 --- a/mm/slab.c +++ b/mm/slab.c @@ -2360,20 +2360,17 @@ static void cache_init_objs_debug(struct kmem_cache *cachep, struct slab *slab) #ifdef CONFIG_SLAB_FREELIST_RANDOM /* Hold information during a freelist initialization */ -union freelist_init_state { - struct { - unsigned int pos; - unsigned int *list; - unsigned int count; - }; - struct rnd_state rnd_state; +struct freelist_init_state { + unsigned int pos; + unsigned int *list; + unsigned int count; }; /* * Initialize the state based on the randomization method available. * return true if the pre-computed list is available, false otherwise. */ -static bool freelist_state_initialize(union freelist_init_state *state, +static bool freelist_state_initialize(struct freelist_init_state *state, struct kmem_cache *cachep, unsigned int count) { @@ -2381,23 +2378,22 @@ static bool freelist_state_initialize(union freelist_init_state *state, unsigned int rand; /* Use best entropy available to define a random shift */ - rand = get_random_u32(); + rand = get_random_u32_below(count); /* Use a random state if the pre-computed list is not available */ if (!cachep->random_seq) { - prandom_seed_state(&state->rnd_state, rand); ret = false; } else { state->list = cachep->random_seq; state->count = count; - state->pos = rand % count; + state->pos = rand; ret = true; } return ret; } /* Get the next entry on the list and randomize it using a random shift */ -static freelist_idx_t next_random_slot(union freelist_init_state *state) +static freelist_idx_t next_random_slot(struct freelist_init_state *state) { if (state->pos >= state->count) state->pos = 0; @@ -2418,7 +2414,7 @@ static void swap_free_obj(struct slab *slab, unsigned int a, unsigned int b) static bool shuffle_freelist(struct kmem_cache *cachep, struct slab *slab) { unsigned int objfreelist = 0, i, rand, count = cachep->num; - union freelist_init_state state; + struct freelist_init_state state; bool precomputed; if (count < 2) @@ -2447,8 +2443,7 @@ static bool shuffle_freelist(struct kmem_cache *cachep, struct slab *slab) /* Fisher-Yates shuffle */ for (i = count - 1; i > 0; i--) { - rand = prandom_u32_state(&state.rnd_state); - rand %= (i + 1); + rand = get_random_u32_below(i+1); swap_free_obj(slab, i, rand); } } else {