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[v2,01/23] rust: alloc: add `Allocator` trait

Message ID 20240723181024.21168-2-dakr@kernel.org (mailing list archive)
State New
Headers show
Series Generic `Allocator` support for Rust | expand

Commit Message

Danilo Krummrich July 23, 2024, 6:09 p.m. UTC
Add a kernel specific `Allocator` trait, that in contrast to the one in
Rust's core library doesn't require unstable features and supports GFP
flags.

Subsequent patches add the following trait implementors: `Kmalloc`,
`Vmalloc` and `KVmalloc`.

Signed-off-by: Danilo Krummrich <dakr@kernel.org>
---
 rust/kernel/alloc.rs | 73 ++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 73 insertions(+)
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Patch

diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs
index 531b5e471cb1..11d12264c194 100644
--- a/rust/kernel/alloc.rs
+++ b/rust/kernel/alloc.rs
@@ -11,6 +11,7 @@ 
 /// Indicates an allocation error.
 #[derive(Copy, Clone, PartialEq, Eq, Debug)]
 pub struct AllocError;
+use core::{alloc::Layout, ptr::NonNull};
 
 /// Flags to be used when allocating memory.
 ///
@@ -71,3 +72,75 @@  pub mod flags {
     /// small allocations.
     pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT);
 }
+
+/// The kernel's [`Allocator`] trait.
+///
+/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described
+/// via [`Layout`].
+///
+/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on
+/// an object instance.
+///
+/// # Safety
+///
+/// Memory returned from an allocator must point to a valid memory buffer and remain valid until
+/// it is explicitly freed.
+///
+/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any
+/// other [`Allocator`] function. The same applies for a NULL pointer.
+///
+/// If `realloc` is called with:
+///   - a size of zero, the given memory allocation, if any, must be freed
+///   - a NULL pointer, a new memory allocation must be created
+pub unsafe trait Allocator {
+    /// Allocate memory based on `layout` and `flags`.
+    ///
+    /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout
+    /// constraints (i.e. minimum size and alignment as specified by `layout`).
+    ///
+    /// This function is equivalent to `realloc` when called with a NULL pointer.
+    fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> {
+        // SAFETY: Passing a NULL pointer to `realloc` is valid by it's safety requirements and asks
+        // for a new memory allocation.
+        unsafe { Self::realloc(None, layout, flags) }
+    }
+
+    /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the
+    /// requested size is zero, `realloc` behaves equivalent to `free`.
+    ///
+    /// If the requested size is larger than the size of the existing allocation, a successful call
+    /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but
+    /// may also be larger.
+    ///
+    /// If the requested size is smaller than the size of the existing allocation, `realloc` may or
+    /// may not shrink the buffer; this is implementation specific to the allocator.
+    ///
+    /// On allocation failure, the existing buffer, if any, remains valid.
+    ///
+    /// The buffer is represented as `NonNull<[u8]>`.
+    ///
+    /// # Safety
+    ///
+    /// `ptr` must point to an existing and valid memory allocation created by this allocator
+    /// instance.
+    ///
+    /// Additionally, `ptr` is allowed to be a NULL pointer; in this case a new memory allocation is
+    /// created.
+    unsafe fn realloc(
+        ptr: Option<NonNull<u8>>,
+        layout: Layout,
+        flags: Flags,
+    ) -> Result<NonNull<[u8]>, AllocError>;
+
+    /// Free an existing memory allocation.
+    ///
+    /// # Safety
+    ///
+    /// `ptr` must point to an existing and valid memory allocation created by this `Allocator`
+    /// instance.
+    unsafe fn free(ptr: NonNull<u8>) {
+        // SAFETY: `ptr` is guaranteed to be previously allocated with this `Allocator` or NULL.
+        // Calling `realloc` with a buffer size of zero, frees the buffer `ptr` points to.
+        let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) };
+    }
+}