@@ -231,10 +231,10 @@ static void depot_init_pool(void **prealloc)
/*
* If the next pool is already initialized or the maximum number of
* pools is reached, do not use the preallocated memory.
- * smp_load_acquire() here pairs with smp_store_release() below and
- * in depot_alloc_stack().
+ * Access next_pool_required non-atomically, as there are no concurrent
+ * write accesses to this variable.
*/
- if (!smp_load_acquire(&next_pool_required))
+ if (!next_pool_required)
return;
/* Check if the current pool is not yet allocated. */
@@ -255,8 +255,8 @@ static void depot_init_pool(void **prealloc)
* At this point, either the next pool is initialized or the
* maximum number of pools is reached. In either case, take
* note that initializing another pool is not required.
- * This smp_store_release pairs with smp_load_acquire() above
- * and in stack_depot_save().
+ * smp_store_release() pairs with smp_load_acquire() in
+ * stack_depot_save().
*/
smp_store_release(&next_pool_required, 0);
}
@@ -279,7 +279,7 @@ depot_alloc_stack(unsigned long *entries, int size, u32 hash, void **prealloc)
/*
* Move on to the next pool.
- * WRITE_ONCE pairs with potential concurrent read in
+ * WRITE_ONCE() pairs with potential concurrent read in
* stack_depot_fetch().
*/
WRITE_ONCE(pool_index, pool_index + 1);
@@ -287,8 +287,8 @@ depot_alloc_stack(unsigned long *entries, int size, u32 hash, void **prealloc)
/*
* If the maximum number of pools is not reached, take note
* that the next pool needs to initialized.
- * smp_store_release() here pairs with smp_load_acquire() in
- * stack_depot_save() and depot_init_pool().
+ * smp_store_release() pairs with smp_load_acquire() in
+ * stack_depot_save().
*/
if (pool_index + 1 < DEPOT_MAX_POOLS)
smp_store_release(&next_pool_required, 1);
@@ -329,7 +329,7 @@ static struct stack_record *depot_fetch_stack(depot_stack_handle_t handle)
{
union handle_parts parts = { .handle = handle };
/*
- * READ_ONCE pairs with potential concurrent write in
+ * READ_ONCE() pairs with potential concurrent write in
* depot_alloc_stack().
*/
int pool_index_cached = READ_ONCE(pool_index);
@@ -419,8 +419,7 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries,
/*
* Fast path: look the stack trace up without locking.
- * The smp_load_acquire() here pairs with smp_store_release() to
- * |bucket| below.
+ * smp_load_acquire() pairs with smp_store_release() to |bucket| below.
*/
found = find_stack(smp_load_acquire(bucket), entries, nr_entries, hash);
if (found)
@@ -430,8 +429,8 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries,
* Check if another stack pool needs to be initialized. If so, allocate
* the memory now - we won't be able to do that under the lock.
*
- * The smp_load_acquire() here pairs with smp_store_release() to
- * |next_pool_inited| in depot_alloc_stack() and depot_init_pool().
+ * smp_load_acquire() pairs with smp_store_release() in
+ * depot_alloc_stack() and depot_init_pool().
*/
if (unlikely(can_alloc && smp_load_acquire(&next_pool_required))) {
/*
@@ -457,8 +456,8 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries,
if (new) {
new->next = *bucket;
/*
- * This smp_store_release() pairs with
- * smp_load_acquire() from |bucket| above.
+ * smp_store_release() pairs with smp_load_acquire()
+ * from |bucket| above.
*/
smp_store_release(bucket, new);
found = new;