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[v3,0/3] Forced-wakeup for stop states on Powernv

Message ID 20190704091827.19555-1-huntbag@linux.vnet.ibm.com (mailing list archive)
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Series Forced-wakeup for stop states on Powernv | expand


Abhishek Goel July 4, 2019, 9:18 a.m. UTC
Currently, the cpuidle governors determine what idle state a idling CPU
should enter into based on heuristics that depend on the idle history on
that CPU. Given that no predictive heuristic is perfect, there are cases
where the governor predicts a shallow idle state, hoping that the CPU will
be busy soon. However, if no new workload is scheduled on that CPU in the
near future, the CPU will end up in the shallow state.

In case of POWER, this is problematic, when the predicted state in the
aforementioned scenario is a shallow stop state on a tickless system. As
we might get stuck into shallow states even for hours, in absence of ticks
or interrupts.

To address this, We forcefully wakeup the cpu by setting the decrementer.
The decrementer is set to a value that corresponds with the residency of
the next available state. Thus firing up a timer that will forcefully
wakeup the cpu. Few such iterations will essentially train the governor to
select a deeper state for that cpu, as the timer here corresponds to the
next available cpuidle state residency. Thus, cpu will eventually end up
in the deepest possible state and we won't get stuck in a shallow state
for long duration.

For earlier versions when this feature was meat to be only for shallow lite
states, I performed experiments for three scenarios to collect some data.

case 1 :
Without this patch and without tick retained, i.e. in a upstream kernel,
It would spend more than even a second to get out of stop0_lite.

case 2 : With tick retained in a upstream kernel -

Generally, we have a sched tick at 4ms(CONF_HZ = 250). Ideally I expected
it to take 8 sched tick to get out of stop0_lite. Experimentally,
observation was

sample          min            max           99percentile
20              4ms            12ms          4ms

It would take atleast one sched tick to get out of stop0_lite.

case 2 :  With this patch (not stopping tick, but explicitly queuing a

sample          min             max             99percentile
20              144us           192us           144us

Description of current implementation

We calculate timeout for the current idle state as the residency value
of the next available idle state. If the decrementer is set to be
greater than this timeout, we update the decrementer value with the
residency of next available idle state. Thus, essentially training the
governor to select the next available deeper state until we reach the
deepest state. Hence, we won't get stuck unnecessarily in shallow states
for longer duration.

v1 of auto-promotion : https://lkml.org/lkml/2019/3/22/58 This patch was
implemented only for shallow lite state in generic cpuidle driver.

v2 : Removed timeout_needed and rebased to current
upstream kernel

v1 of forced-wakeup : Moved the code to cpuidle powernv driver and started
as forced wakeup instead of auto-promotion

v2 : Extended the forced wakeup logic for all states.
Setting the decrementer instead of queuing up a hrtimer to implement the

v3 : 1) Cleanly handle setting the decrementer after exiting out of stop
     2) Added a disable_callback feature to compute timeout whenever a
        state is enbaled or disabled instead of computing everytime in fast
        idle path.
     3) Use disable callback to recompute timeout whenever state usage
        is changed for a state. Also, cleaned up the get_snooze_timeout

Abhishek Goel (3):
  cpuidle-powernv : forced wakeup for stop states
  cpuidle : Add callback whenever a state usage is enabled/disabled
  cpuidle-powernv : Recompute the idle-state timeouts when state usage
    is enabled/disabled

 arch/powerpc/include/asm/time.h   |  2 ++
 arch/powerpc/kernel/time.c        | 40 ++++++++++++++++++++++++++
 drivers/cpuidle/cpuidle-powernv.c | 47 ++++++++++++++++++++++---------
 drivers/cpuidle/sysfs.c           | 15 +++++++++-
 include/linux/cpuidle.h           |  5 ++++
 5 files changed, 95 insertions(+), 14 deletions(-)