@@ -117,7 +117,8 @@ struct alua_queue_data {
static void alua_rtpg_work(struct work_struct *work);
static void alua_rtpg_queue(struct alua_port_group *pg,
struct scsi_device *sdev,
- struct alua_queue_data *qdata);
+ struct alua_queue_data *qdata, bool force);
+static void alua_check(struct scsi_device *sdev, bool force);
static void release_port_group(struct kref *kref)
{
@@ -387,7 +388,7 @@ static int alua_check_vpd(struct scsi_device *sdev, struct alua_dh_data *h,
rcu_assign_pointer(h->pg, pg);
pg_found = true;
}
- alua_rtpg_queue(h->pg, sdev, NULL);
+ alua_rtpg_queue(h->pg, sdev, NULL, true);
spin_unlock(&h->pg_lock);
if (pg_found)
@@ -428,18 +429,24 @@ static int alua_check_sense(struct scsi_device *sdev,
{
switch (sense_hdr->sense_key) {
case NOT_READY:
- if (sense_hdr->asc == 0x04 && sense_hdr->ascq == 0x0a)
+ if (sense_hdr->asc == 0x04 && sense_hdr->ascq == 0x0a) {
/*
* LUN Not Accessible - ALUA state transition
*/
- return ADD_TO_MLQUEUE;
+ alua_check(sdev, false);
+ return NEEDS_RETRY;
+ }
break;
case UNIT_ATTENTION:
- if (sense_hdr->asc == 0x29 && sense_hdr->ascq == 0x00)
+ if (sense_hdr->asc == 0x29 && sense_hdr->ascq == 0x00) {
/*
- * Power On, Reset, or Bus Device Reset, just retry.
+ * Power On, Reset, or Bus Device Reset.
+ * Might have obscured a state transition,
+ * so schedule a recheck.
*/
+ alua_check(sdev, true);
return ADD_TO_MLQUEUE;
+ }
if (sense_hdr->asc == 0x29 && sense_hdr->ascq == 0x04)
/*
* Device internal reset
@@ -450,16 +457,20 @@ static int alua_check_sense(struct scsi_device *sdev,
* Mode Parameters Changed
*/
return ADD_TO_MLQUEUE;
- if (sense_hdr->asc == 0x2a && sense_hdr->ascq == 0x06)
+ if (sense_hdr->asc == 0x2a && sense_hdr->ascq == 0x06) {
/*
* ALUA state changed
*/
+ alua_check(sdev, true);
return ADD_TO_MLQUEUE;
- if (sense_hdr->asc == 0x2a && sense_hdr->ascq == 0x07)
+ }
+ if (sense_hdr->asc == 0x2a && sense_hdr->ascq == 0x07) {
/*
* Implicit ALUA state transition failed
*/
+ alua_check(sdev, true);
return ADD_TO_MLQUEUE;
+ }
if (sense_hdr->asc == 0x3f && sense_hdr->ascq == 0x03)
/*
* Inquiry data has changed
@@ -775,7 +786,7 @@ static void alua_rtpg_work(struct work_struct *work)
static void alua_rtpg_queue(struct alua_port_group *pg,
struct scsi_device *sdev,
- struct alua_queue_data *qdata)
+ struct alua_queue_data *qdata, bool force)
{
int start_queue = 0;
unsigned long flags;
@@ -795,7 +806,9 @@ static void alua_rtpg_queue(struct alua_port_group *pg,
pg->rtpg_sdev = sdev;
scsi_device_get(sdev);
start_queue = 1;
- }
+ } else if (!(pg->flags & ALUA_PG_RUN_RTPG) && force)
+ start_queue = 1;
+
spin_unlock_irqrestore(&pg->lock, flags);
if (start_queue &&
@@ -910,7 +923,7 @@ static int alua_activate(struct scsi_device *sdev,
kref_get(&pg->kref);
rcu_read_unlock();
- alua_rtpg_queue(pg, sdev, qdata);
+ alua_rtpg_queue(pg, sdev, qdata, true);
kref_put(&pg->kref, release_port_group);
out:
if (fn)
@@ -919,6 +932,29 @@ out:
}
/*
+ * alua_check - check path status
+ * @sdev: device on the path to be checked
+ *
+ * Check the device status
+ */
+static void alua_check(struct scsi_device *sdev, bool force)
+{
+ struct alua_dh_data *h = sdev->handler_data;
+ struct alua_port_group *pg;
+
+ rcu_read_lock();
+ pg = rcu_dereference(h->pg);
+ if (!pg) {
+ rcu_read_unlock();
+ return;
+ }
+ kref_get(&pg->kref);
+ rcu_read_unlock();
+ alua_rtpg_queue(pg, sdev, NULL, force);
+ kref_put(&pg->kref, release_port_group);
+}
+
+/*
* alua_prep_fn - request callback
*
* Fail I/O to all paths not in state
When we receive a unit attention code of 'ALUA state changed' we should recheck the state, as it might be due to an implicit ALUA state transition. This allows us to return NEEDS_RETRY instead of ADD_TO_MLQUEUE, allowing to terminate the retries after a certain time. At the same time a workqueue item might already be queued, which should be started immediately to avoid any delays. Signed-off-by: Hannes Reinecke <hare@suse.de> --- drivers/scsi/device_handler/scsi_dh_alua.c | 58 ++++++++++++++++++++++++------ 1 file changed, 47 insertions(+), 11 deletions(-)