@@ -180,23 +180,36 @@ int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,
/* Access-control management */
-static inline layer_mask_t unmask_layers(
+/*
+ * The lifetime of the returned rule is tied to @domain.
+ *
+ * Returns NULL if no rule is found or if @dentry is negative.
+ */
+static inline const struct landlock_rule *find_rule(
const struct landlock_ruleset *const domain,
- const struct path *const path,
- const access_mask_t access_request, layer_mask_t layer_mask)
+ const struct dentry *const dentry)
{
const struct landlock_rule *rule;
const struct inode *inode;
- size_t i;
- if (d_is_negative(path->dentry))
- /* Ignore nonexistent leafs. */
- return layer_mask;
- inode = d_backing_inode(path->dentry);
+ /* Ignores nonexistent leafs. */
+ if (d_is_negative(dentry))
+ return NULL;
+
+ inode = d_backing_inode(dentry);
rcu_read_lock();
rule = landlock_find_rule(domain,
rcu_dereference(landlock_inode(inode)->object));
rcu_read_unlock();
+ return rule;
+}
+
+static inline layer_mask_t unmask_layers(
+ const struct landlock_rule *const rule,
+ const access_mask_t access_request, layer_mask_t layer_mask)
+{
+ size_t layer_level;
+
if (!rule)
return layer_mask;
@@ -207,8 +220,9 @@ static inline layer_mask_t unmask_layers(
* the remaining layers for each inode, from the first added layer to
* the last one.
*/
- for (i = 0; i < rule->num_layers; i++) {
- const struct landlock_layer *const layer = &rule->layers[i];
+ for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
+ const struct landlock_layer *const layer =
+ &rule->layers[layer_level];
const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
/* Checks that the layer grants access to the full request. */
@@ -266,8 +280,9 @@ static int check_access_path(const struct landlock_ruleset *const domain,
while (true) {
struct dentry *parent_dentry;
- layer_mask = unmask_layers(domain, &walker_path,
- access_request, layer_mask);
+ layer_mask = unmask_layers(find_rule(domain,
+ walker_path.dentry), access_request,
+ layer_mask);
if (layer_mask == 0) {
/* Stops when a rule from each layer grants access. */
allowed = true;