@@ -44,7 +44,6 @@ struct annotated_data_stat ann_data_stat;
struct type_state_reg {
Dwarf_Die type;
bool ok;
- bool scratch;
};
/* Type information in a stack location, dynamically allocated */
@@ -400,7 +399,7 @@ void update_var_state(struct type_state *state, struct data_loc_info *dloc,
findnew_stack_state(state, var->offset, &mem_die);
} else if (var->reg == fbreg) {
findnew_stack_state(state, var->offset - fb_offset, &mem_die);
- } else if (has_reg_type(state, var->reg)) {
+ } else if (has_reg_type(state, var->reg) && var->offset == 0) {
struct type_state_reg *reg;
reg = &state->regs[var->reg];
@@ -410,6 +409,131 @@ void update_var_state(struct type_state *state, struct data_loc_info *dloc,
}
}
+/**
+ * update_insn_state - Update type state for an instruction
+ * @state: type state table
+ * @dloc: data location info
+ * @dl: disasm line for the instruction
+ *
+ * This function updates the @state table for the target operand of the
+ * instruction at @dl if it transfers the type like MOV on x86. Since it
+ * tracks the type, it won't care about the values like in arithmetic
+ * instructions like ADD/SUB/MUL/DIV and INC/DEC.
+ *
+ * Note that ops->reg2 is only available when both mem_ref and multi_regs
+ * are true.
+ */
+void update_insn_state(struct type_state *state, struct data_loc_info *dloc,
+ struct disasm_line *dl)
+{
+ struct annotated_insn_loc loc;
+ struct annotated_op_loc *src = &loc.ops[INSN_OP_SOURCE];
+ struct annotated_op_loc *dst = &loc.ops[INSN_OP_TARGET];
+ Dwarf_Die type_die;
+ int fbreg = dloc->fbreg;
+ int fboff = 0;
+
+ /* FIXME: remove x86 specific code and handle more instructions like LEA */
+ if (!strstr(dl->ins.name, "mov"))
+ return;
+
+ if (annotate_get_insn_location(dloc->arch, dl, &loc) < 0)
+ return;
+
+ if (dloc->fb_cfa) {
+ u64 ip = dloc->ms->sym->start + dl->al.offset;
+ u64 pc = map__rip_2objdump(dloc->ms->map, ip);
+
+ if (die_get_cfa(dloc->di->dbg, pc, &fbreg, &fboff) < 0)
+ fbreg = -1;
+ }
+
+ /* Case 1. register to register transfers */
+ if (!src->mem_ref && !dst->mem_ref) {
+ if (!has_reg_type(state, dst->reg1))
+ return;
+
+ if (has_reg_type(state, src->reg1))
+ state->regs[dst->reg1] = state->regs[src->reg1];
+ else
+ state->regs[dst->reg1].ok = false;
+ }
+ /* Case 2. memory to register transers */
+ if (src->mem_ref && !dst->mem_ref) {
+ int sreg = src->reg1;
+
+ if (!has_reg_type(state, dst->reg1))
+ return;
+
+retry:
+ /* Check stack variables with offset */
+ if (sreg == fbreg) {
+ struct type_state_stack *stack;
+ int offset = src->offset - fboff;
+
+ stack = find_stack_state(state, offset);
+ if (stack && die_get_member_type(&stack->type,
+ offset - stack->offset,
+ &type_die)) {
+ state->regs[dst->reg1].type = type_die;
+ state->regs[dst->reg1].ok = true;
+ } else
+ state->regs[dst->reg1].ok = false;
+ }
+ /* And then dereference the pointer if it has one */
+ else if (has_reg_type(state, sreg) && state->regs[sreg].ok &&
+ die_deref_ptr_type(&state->regs[sreg].type,
+ src->offset, &type_die)) {
+ state->regs[dst->reg1].type = type_die;
+ state->regs[dst->reg1].ok = true;
+ }
+ /* Or try another register if any */
+ else if (src->multi_regs && sreg == src->reg1 &&
+ src->reg1 != src->reg2) {
+ sreg = src->reg2;
+ goto retry;
+ }
+ /* It failed to get a type info, mark it as invalid */
+ else {
+ state->regs[dst->reg1].ok = false;
+ }
+ }
+ /* Case 3. register to memory transfers */
+ if (!src->mem_ref && dst->mem_ref) {
+ if (!has_reg_type(state, src->reg1) ||
+ !state->regs[src->reg1].ok)
+ return;
+
+ /* Check stack variables with offset */
+ if (dst->reg1 == fbreg) {
+ struct type_state_stack *stack;
+ int offset = dst->offset - fboff;
+
+ stack = find_stack_state(state, offset);
+ if (stack) {
+ /*
+ * The source register is likely to hold a type
+ * of member if it's a compound type. Do not
+ * update the stack variable type since we can
+ * get the member type later by using the
+ * die_get_member_type().
+ */
+ if (!stack->compound)
+ set_stack_state(stack, offset,
+ &state->regs[src->reg1].type);
+ } else {
+ findnew_stack_state(state, offset,
+ &state->regs[src->reg1].type);
+ }
+ }
+ /*
+ * Ignore other transfers since it'd set a value in a struct
+ * and won't change the type.
+ */
+ }
+ /* Case 4. memory to memory transfers (not handled for now) */
+}
+
/* The result will be saved in @type_die */
static int find_data_type_die(struct data_loc_info *dloc, Dwarf_Die *type_die)
{
@@ -11,6 +11,7 @@ struct annotated_op_loc;
struct arch;
struct debuginfo;
struct die_var_type;
+struct disasm_line;
struct evsel;
struct map_symbol;
struct type_state;
@@ -78,6 +79,7 @@ extern struct annotated_data_type stackop_type;
/**
* struct data_loc_info - Data location information
+ * @arch: architecture info
* @ms: Map and Symbol info
* @ip: Instruction address
* @var_addr: Data address (for global variables)
@@ -90,6 +92,7 @@ extern struct annotated_data_type stackop_type;
*/
struct data_loc_info {
/* These are input field, should be filled by caller */
+ struct arch *arch;
struct map_symbol *ms;
u64 ip;
u64 var_addr;
@@ -159,6 +162,10 @@ void exit_type_state(struct type_state *state);
void update_var_state(struct type_state *state, struct data_loc_info *dloc,
u64 addr, struct die_var_type *var_types);
+/* Update type state table for an instruction */
+void update_insn_state(struct type_state *state, struct data_loc_info *dloc,
+ struct disasm_line *dl);
+
#else /* HAVE_DWARF_SUPPORT */
static inline struct annotated_data_type *
@@ -197,6 +204,12 @@ static inline void update_var_state(struct type_state *state __maybe_unused,
{
}
+static inline void update_insn_state(struct type_state *state __maybe_unused,
+ struct data_loc_info *dloc __maybe_unused,
+ struct disasm_line *dl __maybe_unused)
+{
+}
+
#endif /* HAVE_DWARF_SUPPORT */
#endif /* _PERF_ANNOTATE_DATA_H */
@@ -3795,6 +3795,7 @@ struct annotated_data_type *hist_entry__get_data_type(struct hist_entry *he)
for_each_insn_op_loc(&loc, i, op_loc) {
struct data_loc_info dloc = {
+ .arch = arch,
.ms = ms,
/* Recalculate IP for LOCK prefix or insn fusion */
.ip = ms->sym->start + dl->al.offset,
The update_insn_state() function is to update the type state table after processing each instruction. For now, it handles MOV (on x86) insn to transfer type info from the source location to the target. The location can be a register or a stack slot. Check carefully when memory reference happens and fetch the type correctly. It basically ignores write to a memory since it doesn't change the type info. One exception is writes to (new) stack slots for register spilling. Signed-off-by: Namhyung Kim <namhyung@kernel.org> --- tools/perf/util/annotate-data.c | 128 +++++++++++++++++++++++++++++++- tools/perf/util/annotate-data.h | 13 ++++ tools/perf/util/annotate.c | 1 + 3 files changed, 140 insertions(+), 2 deletions(-)