diff mbox series

[13/23] perf annotate-data: Handle call instructions

Message ID 20240319055115.4063940-14-namhyung@kernel.org (mailing list archive)
State New
Headers show
Series Remaining bits of data type profiling (v7) | expand

Commit Message

Namhyung Kim March 19, 2024, 5:51 a.m. UTC
When updating instruction states, the call instruction should play a
role since it changes the register states.  For simplicity, mark some
registers as caller-saved registers (should be arch-dependent), and
invalidate them all after a function call.

If the function returns something, the designated register (ret_reg)
will have the type info.

Signed-off-by: Namhyung Kim <namhyung@kernel.org>
---
 tools/perf/util/annotate-data.c | 54 +++++++++++++++++++++++++++++++--
 1 file changed, 52 insertions(+), 2 deletions(-)
diff mbox series

Patch

diff --git a/tools/perf/util/annotate-data.c b/tools/perf/util/annotate-data.c
index 2cc9f56e3eea..6bcf22e523cb 100644
--- a/tools/perf/util/annotate-data.c
+++ b/tools/perf/util/annotate-data.c
@@ -47,10 +47,14 @@  static void pr_debug_type_name(Dwarf_Die *die)
 	free(str);
 }
 
-/* Type information in a register, valid when ok is true */
+/*
+ * Type information in a register, valid when @ok is true.
+ * The @caller_saved registers are invalidated after a function call.
+ */
 struct type_state_reg {
 	Dwarf_Die type;
 	bool ok;
+	bool caller_saved;
 };
 
 /* Type information in a stack location, dynamically allocated */
@@ -76,6 +80,8 @@  struct type_state {
 	struct type_state_reg regs[TYPE_STATE_MAX_REGS];
 	/* state of stack location */
 	struct list_head stack_vars;
+	/* return value register */
+	int ret_reg;
 };
 
 static bool has_reg_type(struct type_state *state, int reg)
@@ -91,10 +97,23 @@  void update_var_state(struct type_state *state, struct data_loc_info *dloc,
 void update_insn_state(struct type_state *state, struct data_loc_info *dloc,
 		       Dwarf_Die *cu_die, struct disasm_line *dl);
 
-void init_type_state(struct type_state *state, struct arch *arch __maybe_unused)
+void init_type_state(struct type_state *state, struct arch *arch)
 {
 	memset(state, 0, sizeof(*state));
 	INIT_LIST_HEAD(&state->stack_vars);
+
+	if (arch__is(arch, "x86")) {
+		state->regs[0].caller_saved = true;
+		state->regs[1].caller_saved = true;
+		state->regs[2].caller_saved = true;
+		state->regs[4].caller_saved = true;
+		state->regs[5].caller_saved = true;
+		state->regs[8].caller_saved = true;
+		state->regs[9].caller_saved = true;
+		state->regs[10].caller_saved = true;
+		state->regs[11].caller_saved = true;
+		state->ret_reg = 0;
+	}
 }
 
 void exit_type_state(struct type_state *state)
@@ -500,6 +519,37 @@  static void update_insn_state_x86(struct type_state *state,
 	if (annotate_get_insn_location(dloc->arch, dl, &loc) < 0)
 		return;
 
+	if (ins__is_call(&dl->ins)) {
+		struct symbol *func = dl->ops.target.sym;
+
+		if (func == NULL)
+			return;
+
+		/* __fentry__ will preserve all registers */
+		if (!strcmp(func->name, "__fentry__"))
+			return;
+
+		pr_debug_dtp("call [%x] %s\n", insn_offset, func->name);
+
+		/* Otherwise invalidate caller-saved registers after call */
+		for (unsigned i = 0; i < ARRAY_SIZE(state->regs); i++) {
+			if (state->regs[i].caller_saved)
+				state->regs[i].ok = false;
+		}
+
+		/* Update register with the return type (if any) */
+		if (die_find_func_rettype(cu_die, func->name, &type_die)) {
+			tsr = &state->regs[state->ret_reg];
+			tsr->type = type_die;
+			tsr->ok = true;
+
+			pr_debug_dtp("call [%x] return -> reg%d",
+				     insn_offset, state->ret_reg);
+			pr_debug_type_name(&type_die);
+		}
+		return;
+	}
+
 	if (strncmp(dl->ins.name, "mov", 3))
 		return;