diff mbox series

[bpf-next,3/3] bpf: verifier: allocate idmap scratch in verifier env

Message ID 20210429134656.122225-4-lmb@cloudflare.com (mailing list archive)
State Accepted
Delegated to: BPF
Headers show
Series Reduce kmalloc / kfree churn in the verifier | expand

Checks

Context Check Description
netdev/cover_letter success Link
netdev/fixes_present success Link
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netdev/tree_selection success Clearly marked for bpf-next
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netdev/cc_maintainers warning 5 maintainers not CCed: yhs@fb.com kpsingh@kernel.org kafai@fb.com john.fastabend@gmail.com songliubraving@fb.com
netdev/source_inline success Was 0 now: 0
netdev/verify_signedoff success Link
netdev/module_param success Was 0 now: 0
netdev/build_32bit success Errors and warnings before: 28 this patch: 28
netdev/kdoc success Errors and warnings before: 0 this patch: 0
netdev/verify_fixes success Link
netdev/checkpatch warning WARNING: line length of 87 exceeds 80 columns
netdev/build_allmodconfig_warn success Errors and warnings before: 28 this patch: 28
netdev/header_inline success Link

Commit Message

Lorenz Bauer April 29, 2021, 1:46 p.m. UTC
func_states_equal makes a very short lived allocation for idmap,
probably because it's too large to fit on the stack. However the
function is called quite often, leading to a lot of alloc / free
churn. Replace the temporary allocation with dedicated scratch
space in struct bpf_verifier_env.

Signed-off-by: Lorenz Bauer <lmb@cloudflare.com>
---
 include/linux/bpf_verifier.h |  8 +++++++
 kernel/bpf/verifier.c        | 46 ++++++++++++------------------------
 2 files changed, 23 insertions(+), 31 deletions(-)

Comments

Edward Cree April 29, 2021, 2:52 p.m. UTC | #1
On 29/04/2021 14:46, Lorenz Bauer wrote:
> func_states_equal makes a very short lived allocation for idmap,
> probably because it's too large to fit on the stack. However the
> function is called quite often, leading to a lot of alloc / free
> churn. Replace the temporary allocation with dedicated scratch
> space in struct bpf_verifier_env.
> 
> Signed-off-by: Lorenz Bauer <lmb@cloudflare.com>
Acked-by: Edward Cree <ecree.xilinx@gmail.com>
diff mbox series

Patch

diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h
index 6023a1367853..9e794f8b1df9 100644
--- a/include/linux/bpf_verifier.h
+++ b/include/linux/bpf_verifier.h
@@ -215,6 +215,13 @@  struct bpf_idx_pair {
 	u32 idx;
 };
 
+struct bpf_id_pair {
+	u32 old;
+	u32 cur;
+};
+
+/* Maximum number of register states that can exist at once */
+#define BPF_ID_MAP_SIZE (MAX_BPF_REG + MAX_BPF_STACK / BPF_REG_SIZE)
 #define MAX_CALL_FRAMES 8
 struct bpf_verifier_state {
 	/* call stack tracking */
@@ -417,6 +424,7 @@  struct bpf_verifier_env {
 	const struct bpf_line_info *prev_linfo;
 	struct bpf_verifier_log log;
 	struct bpf_subprog_info subprog_info[BPF_MAX_SUBPROGS + 1];
+	struct bpf_id_pair idmap_scratch[BPF_ID_MAP_SIZE];
 	struct {
 		int *insn_state;
 		int *insn_stack;
diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c
index 2b9623ac9288..fbcfdae05c39 100644
--- a/kernel/bpf/verifier.c
+++ b/kernel/bpf/verifier.c
@@ -9746,13 +9746,6 @@  static bool range_within(struct bpf_reg_state *old,
 	       old->s32_max_value >= cur->s32_max_value;
 }
 
-/* Maximum number of register states that can exist at once */
-#define ID_MAP_SIZE	(MAX_BPF_REG + MAX_BPF_STACK / BPF_REG_SIZE)
-struct idpair {
-	u32 old;
-	u32 cur;
-};
-
 /* If in the old state two registers had the same id, then they need to have
  * the same id in the new state as well.  But that id could be different from
  * the old state, so we need to track the mapping from old to new ids.
@@ -9763,11 +9756,11 @@  struct idpair {
  * So we look through our idmap to see if this old id has been seen before.  If
  * so, we require the new id to match; otherwise, we add the id pair to the map.
  */
-static bool check_ids(u32 old_id, u32 cur_id, struct idpair *idmap)
+static bool check_ids(u32 old_id, u32 cur_id, struct bpf_id_pair *idmap)
 {
 	unsigned int i;
 
-	for (i = 0; i < ID_MAP_SIZE; i++) {
+	for (i = 0; i < BPF_ID_MAP_SIZE; i++) {
 		if (!idmap[i].old) {
 			/* Reached an empty slot; haven't seen this id before */
 			idmap[i].old = old_id;
@@ -9880,7 +9873,7 @@  static void clean_live_states(struct bpf_verifier_env *env, int insn,
 
 /* Returns true if (rold safe implies rcur safe) */
 static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur,
-		    struct idpair *idmap)
+		    struct bpf_id_pair *idmap)
 {
 	bool equal;
 
@@ -9998,7 +9991,7 @@  static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur,
 
 static bool stacksafe(struct bpf_func_state *old,
 		      struct bpf_func_state *cur,
-		      struct idpair *idmap)
+		      struct bpf_id_pair *idmap)
 {
 	int i, spi;
 
@@ -10095,32 +10088,23 @@  static bool refsafe(struct bpf_func_state *old, struct bpf_func_state *cur)
  * whereas register type in current state is meaningful, it means that
  * the current state will reach 'bpf_exit' instruction safely
  */
-static bool func_states_equal(struct bpf_func_state *old,
+static bool func_states_equal(struct bpf_verifier_env *env, struct bpf_func_state *old,
 			      struct bpf_func_state *cur)
 {
-	struct idpair *idmap;
-	bool ret = false;
 	int i;
 
-	idmap = kcalloc(ID_MAP_SIZE, sizeof(struct idpair), GFP_KERNEL);
-	/* If we failed to allocate the idmap, just say it's not safe */
-	if (!idmap)
+	memset(env->idmap_scratch, 0, sizeof(env->idmap_scratch));
+	for (i = 0; i < MAX_BPF_REG; i++)
+		if (!regsafe(&old->regs[i], &cur->regs[i], env->idmap_scratch))
+			return false;
+
+	if (!stacksafe(old, cur, env->idmap_scratch))
 		return false;
 
-	for (i = 0; i < MAX_BPF_REG; i++) {
-		if (!regsafe(&old->regs[i], &cur->regs[i], idmap))
-			goto out_free;
-	}
-
-	if (!stacksafe(old, cur, idmap))
-		goto out_free;
-
 	if (!refsafe(old, cur))
-		goto out_free;
-	ret = true;
-out_free:
-	kfree(idmap);
-	return ret;
+		return false;
+
+	return true;
 }
 
 static bool states_equal(struct bpf_verifier_env *env,
@@ -10147,7 +10131,7 @@  static bool states_equal(struct bpf_verifier_env *env,
 	for (i = 0; i <= old->curframe; i++) {
 		if (old->frame[i]->callsite != cur->frame[i]->callsite)
 			return false;
-		if (!func_states_equal(old->frame[i], cur->frame[i]))
+		if (!func_states_equal(env, old->frame[i], cur->frame[i]))
 			return false;
 	}
 	return true;