diff mbox series

[4.19,12/13] bpf: verifier: Allocate idmap scratch in verifier env

Message ID 20210913153537.2162465-13-ovidiu.panait@windriver.com (mailing list archive)
State Not Applicable
Delegated to: BPF
Headers show
Series bpf: backport fixes for CVE-2021-34556/CVE-2021-35477 | expand

Checks

Context Check Description
netdev/tree_selection success Not a local patch

Commit Message

Ovidiu Panait Sept. 13, 2021, 3:35 p.m. UTC
From: Lorenz Bauer <lmb@cloudflare.com>

commit c9e73e3d2b1eb1ea7ff068e05007eec3bd8ef1c9 upstream.

func_states_equal makes a very short lived allocation for idmap,
probably because it's too large to fit on the stack. However the
function is called quite often, leading to a lot of alloc / free
churn. Replace the temporary allocation with dedicated scratch
space in struct bpf_verifier_env.

Signed-off-by: Lorenz Bauer <lmb@cloudflare.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Edward Cree <ecree.xilinx@gmail.com>
Link: https://lore.kernel.org/bpf/20210429134656.122225-4-lmb@cloudflare.com
[OP: adjusted context for 4.19]
Signed-off-by: Ovidiu Panait <ovidiu.panait@windriver.com>
---
 include/linux/bpf_verifier.h |  8 +++++++
 kernel/bpf/verifier.c        | 42 +++++++++++-------------------------
 2 files changed, 21 insertions(+), 29 deletions(-)
diff mbox series

Patch

diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h
index e64ac93f7f4c..729c65b320d4 100644
--- a/include/linux/bpf_verifier.h
+++ b/include/linux/bpf_verifier.h
@@ -127,6 +127,13 @@  struct bpf_func_state {
 	struct bpf_stack_state *stack;
 };
 
+struct bpf_id_pair {
+	u32 old;
+	u32 cur;
+};
+
+/* Maximum number of register states that can exist at once */
+#define BPF_ID_MAP_SIZE (MAX_BPF_REG + MAX_BPF_STACK / BPF_REG_SIZE)
 #define MAX_CALL_FRAMES 8
 struct bpf_verifier_state {
 	/* call stack tracking */
@@ -213,6 +220,7 @@  struct bpf_verifier_env {
 	struct bpf_insn_aux_data *insn_aux_data; /* array of per-insn state */
 	struct bpf_verifier_log log;
 	struct bpf_subprog_info subprog_info[BPF_MAX_SUBPROGS + 1];
+	struct bpf_id_pair idmap_scratch[BPF_ID_MAP_SIZE];
 	u32 subprog_cnt;
 };
 
diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c
index d38ec3266a84..883fb762d93c 100644
--- a/kernel/bpf/verifier.c
+++ b/kernel/bpf/verifier.c
@@ -4783,13 +4783,6 @@  static bool range_within(struct bpf_reg_state *old,
 	       old->smax_value >= cur->smax_value;
 }
 
-/* Maximum number of register states that can exist at once */
-#define ID_MAP_SIZE	(MAX_BPF_REG + MAX_BPF_STACK / BPF_REG_SIZE)
-struct idpair {
-	u32 old;
-	u32 cur;
-};
-
 /* If in the old state two registers had the same id, then they need to have
  * the same id in the new state as well.  But that id could be different from
  * the old state, so we need to track the mapping from old to new ids.
@@ -4800,11 +4793,11 @@  struct idpair {
  * So we look through our idmap to see if this old id has been seen before.  If
  * so, we require the new id to match; otherwise, we add the id pair to the map.
  */
-static bool check_ids(u32 old_id, u32 cur_id, struct idpair *idmap)
+static bool check_ids(u32 old_id, u32 cur_id, struct bpf_id_pair *idmap)
 {
 	unsigned int i;
 
-	for (i = 0; i < ID_MAP_SIZE; i++) {
+	for (i = 0; i < BPF_ID_MAP_SIZE; i++) {
 		if (!idmap[i].old) {
 			/* Reached an empty slot; haven't seen this id before */
 			idmap[i].old = old_id;
@@ -4821,7 +4814,7 @@  static bool check_ids(u32 old_id, u32 cur_id, struct idpair *idmap)
 
 /* Returns true if (rold safe implies rcur safe) */
 static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur,
-		    struct idpair *idmap)
+		    struct bpf_id_pair *idmap)
 {
 	bool equal;
 
@@ -4925,7 +4918,7 @@  static bool regsafe(struct bpf_reg_state *rold, struct bpf_reg_state *rcur,
 
 static bool stacksafe(struct bpf_func_state *old,
 		      struct bpf_func_state *cur,
-		      struct idpair *idmap)
+		      struct bpf_id_pair *idmap)
 {
 	int i, spi;
 
@@ -5011,29 +5004,20 @@  static bool stacksafe(struct bpf_func_state *old,
  * whereas register type in current state is meaningful, it means that
  * the current state will reach 'bpf_exit' instruction safely
  */
-static bool func_states_equal(struct bpf_func_state *old,
+static bool func_states_equal(struct bpf_verifier_env *env, struct bpf_func_state *old,
 			      struct bpf_func_state *cur)
 {
-	struct idpair *idmap;
-	bool ret = false;
 	int i;
 
-	idmap = kcalloc(ID_MAP_SIZE, sizeof(struct idpair), GFP_KERNEL);
-	/* If we failed to allocate the idmap, just say it's not safe */
-	if (!idmap)
-		return false;
+	memset(env->idmap_scratch, 0, sizeof(env->idmap_scratch));
+	for (i = 0; i < MAX_BPF_REG; i++)
+		if (!regsafe(&old->regs[i], &cur->regs[i], env->idmap_scratch))
+			return false;
 
-	for (i = 0; i < MAX_BPF_REG; i++) {
-		if (!regsafe(&old->regs[i], &cur->regs[i], idmap))
-			goto out_free;
-	}
+	if (!stacksafe(old, cur, env->idmap_scratch))
+		return false;
 
-	if (!stacksafe(old, cur, idmap))
-		goto out_free;
-	ret = true;
-out_free:
-	kfree(idmap);
-	return ret;
+	return true;
 }
 
 static bool states_equal(struct bpf_verifier_env *env,
@@ -5057,7 +5041,7 @@  static bool states_equal(struct bpf_verifier_env *env,
 	for (i = 0; i <= old->curframe; i++) {
 		if (old->frame[i]->callsite != cur->frame[i]->callsite)
 			return false;
-		if (!func_states_equal(old->frame[i], cur->frame[i]))
+		if (!func_states_equal(env, old->frame[i], cur->frame[i]))
 			return false;
 	}
 	return true;