diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c
index a0e02b6bd79f..ce6fd51a922d 100644
--- a/tools/testing/selftests/landlock/net_test.c
+++ b/tools/testing/selftests/landlock/net_test.c
@@ -26,6 +26,9 @@

 #define IP_ADDRESS "127.0.0.1"

+/* Number pending connections queue to be hold */
+#define BACKLOG 10
+
 FIXTURE(socket)
 {
 	uint port[MAX_SOCKET_NUM];
@@ -72,6 +75,19 @@ static int bind_variant(const FIXTURE_VARIANT(socket) * const variant,
 			    sizeof(self->addr6[index]));
 }

+static int connect_variant(const FIXTURE_VARIANT(socket) * const variant,
+			   const int sockfd,
+			   const FIXTURE_DATA(socket) * const self,
+			   const size_t index)
+{
+	if (variant->is_ipv4)
+		return connect(sockfd, &self->addr4[index],
+			       sizeof(self->addr4[index]));
+	else
+		return connect(sockfd, &self->addr6[index],
+			       sizeof(self->addr6[index]));
+}
+
 FIXTURE_SETUP(socket)
 {
 	int i;
@@ -177,4 +193,162 @@ TEST_F(socket, bind_with_restrictions)
 	ASSERT_EQ(-1, bind_variant(variant, sockfd, self, 2));
 	ASSERT_EQ(EACCES, errno);
 }
+
+TEST_F(socket, connect_no_restrictions)
+{
+	int sockfd, new_fd;
+	pid_t child;
+	int status;
+
+	/* Creates a server socket. */
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+
+	/* Binds a socket to port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd, self, 0));
+
+	/* Makes listening socket. */
+	ASSERT_EQ(0, listen(sockfd, BACKLOG));
+
+	child = fork();
+	ASSERT_LE(0, child);
+	if (child == 0) {
+		int child_sockfd;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd));
+		/* Create a stream client socket. */
+		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Makes connection to the listening socket with port[0]. */
+		ASSERT_EQ(0, connect_variant(variant, child_sockfd, self, 0));
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	/* Accepts connection from the child. */
+	new_fd = accept(sockfd, NULL, 0);
+	ASSERT_LE(0, new_fd);
+
+	/* Closes connection. */
+	ASSERT_EQ(0, close(new_fd));
+
+	/* Closes listening socket for the parent. */
+	ASSERT_EQ(0, close(sockfd));
+
+	ASSERT_EQ(child, waitpid(child, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+}
+
+TEST_F(socket, connect_with_restrictions)
+{
+	int new_fd;
+	int sockfd_1, sockfd_2;
+	pid_t child_1, child_2;
+	int status;
+
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = self->port[1],
+	};
+
+	const int ruleset_fd =
+		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
+	ASSERT_LE(0, ruleset_fd);
+
+	/* Allows connect and bind operations to the port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_1, 0));
+	/* Allows connect and deny bind operations to the port[1] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_2, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd);
+
+	/* Creates a server socket 1. */
+	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+
+	/* Binds the socket 1 to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0));
+
+	/* Makes listening socket 1. */
+	ASSERT_EQ(0, listen(sockfd_1, BACKLOG));
+
+	child_1 = fork();
+	ASSERT_LE(0, child_1);
+	if (child_1 == 0) {
+		int child_sockfd;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd_1));
+		/* Creates a stream client socket. */
+		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Makes connection to the listening socket with port[0]. */
+		ASSERT_EQ(0, connect_variant(variant, child_sockfd, self, 0));
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	/* Accepts connection from the child 1. */
+	new_fd = accept(sockfd_1, NULL, 0);
+	ASSERT_LE(0, new_fd);
+
+	/* Closes connection. */
+	ASSERT_EQ(0, close(new_fd));
+
+	/* Closes listening socket 1 for the parent. */
+	ASSERT_EQ(0, close(sockfd_1));
+
+	ASSERT_EQ(child_1, waitpid(child_1, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+
+	/* Creates a server socket 2. */
+	sockfd_2 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_2);
+
+	/* Binds the socket 2 to address with port[1]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_2, self, 1));
+
+	/* Makes listening socket 2. */
+	ASSERT_EQ(0, listen(sockfd_2, BACKLOG));
+
+	child_2 = fork();
+	ASSERT_LE(0, child_2);
+	if (child_2 == 0) {
+		int child_sockfd;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd_2));
+		/* Creates a stream client socket. */
+		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Makes connection to the listening socket with port[1]. */
+		ASSERT_EQ(-1, connect_variant(variant, child_sockfd, self, 1));
+		ASSERT_EQ(EACCES, errno);
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+
+	/* Closes listening socket 2 for the parent. */
+	ASSERT_EQ(0, close(sockfd_2));
+
+	ASSERT_EQ(child_2, waitpid(child_2, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+}
 TEST_HARNESS_MAIN
