@@ -1481,7 +1481,6 @@ static int unix_stream_connect(struct socket *sock, struct sockaddr *uaddr,
struct sk_buff *skb = NULL;
long timeo;
int err;
- int st;
err = unix_validate_addr(sunaddr, addr_len);
if (err)
@@ -1571,9 +1570,7 @@ static int unix_stream_connect(struct socket *sock, struct sockaddr *uaddr,
Well, and we have to recheck the state after socket locked.
*/
- st = sk->sk_state;
-
- switch (st) {
+ switch (READ_ONCE(sk->sk_state)) {
case TCP_CLOSE:
/* This is ok... continue with connect */
break;
@@ -1588,7 +1585,7 @@ static int unix_stream_connect(struct socket *sock, struct sockaddr *uaddr,
unix_state_lock_nested(sk, U_LOCK_SECOND);
- if (sk->sk_state != st) {
+ if (sk->sk_state != TCP_CLOSE) {
unix_state_unlock(sk);
unix_state_unlock(other);
sock_put(other);
As small optimisation, unix_stream_connect() prefetches the client's sk->sk_state without unix_state_lock() and checks if it's TCP_CLOSE. Later, sk->sk_state is checked again under unix_state_lock(). Let's use READ_ONCE() for the first check and TCP_CLOSE directly for the second check. Fixes: 1da177e4c3f4 ("Linux-2.6.12-rc2") Signed-off-by: Kuniyuki Iwashima <kuniyu@amazon.com> --- net/unix/af_unix.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-)