@@ -146,6 +146,8 @@
static DEFINE_MUTEX(proto_list_mutex);
static LIST_HEAD(proto_list);
+static void sock_def_write_space(struct sock *sk);
+
/**
* sk_ns_capable - General socket capability test
* @sk: Socket to use a capability on or through
@@ -2320,8 +2322,20 @@ void sock_wfree(struct sk_buff *skb)
{
struct sock *sk = skb->sk;
unsigned int len = skb->truesize;
+ bool free;
if (!sock_flag(sk, SOCK_USE_WRITE_QUEUE)) {
+ if (sock_flag(sk, SOCK_RCU_FREE) &&
+ sk->sk_write_space == sock_def_write_space) {
+ rcu_read_lock();
+ free = refcount_sub_and_test(len, &sk->sk_wmem_alloc);
+ sock_def_write_space(sk);
+ rcu_read_unlock();
+ if (unlikely(free))
+ __sk_free(sk);
+ return;
+ }
+
/*
* Keep a reference on sk_wmem_alloc, this will be released
* after sk_write_space() call
For non SOCK_USE_WRITE_QUEUE sockets, sock_wfree() (atomically) puts ->sk_wmem_alloc twice. It's needed to keep the socket alive while calling ->sk_write_space() after the first put. However, some sockets, such as UDP, are freed by RCU (i.e. SOCK_RCU_FREE) and use already RCU-safe sock_def_write_space(). Carve a fast path for such sockets, put down all refs in one go before calling sock_def_write_space() but guard the socket from being freed by an RCU read section. note: because TCP sockets are marked with SOCK_USE_WRITE_QUEUE it doesn't add extra checks in its path. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> --- net/core/sock.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+)