Message ID | 01020191e05ce6df-84da6386-62c2-4ce8-840e-ad216ac253dd-000000@eu-west-1.amazonses.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | qemu/ui: set swap interval explicitly when OpenGL is enabled | expand |
On Wed, Sep 11, 2024 at 1:15 PM <gert.wollny@collabora.com> wrote: > From: Gert Wollny <gert.wollny@collabora.com> > > Before 176e3783f2ab (ui/sdl2: OpenGL window context) > SDL_CreateRenderer was called unconditionally setting > the swap interval to 0. Since SDL_CreateRenderer is now no > longer called when OpenGL is enabled, the swap interval is > no longer set explicitly and vsync handling depends on > the environment settings which may lead to a performance > regression with virgl as reported in > https://gitlab.com/qemu-project/qemu/-/issues/2565 > > Restore the old vsync handling by explicitly calling > SDL_GL_SetSwapInterval if OpenGL is enabled. > > Fixes: 176e3783f2ab (ui/sdl2: OpenGL window context) > Closes: https://gitlab.com/qemu-project/qemu/-/issues/2565 > > Signed-off-by: Gert Wollny <gert.wollny@collabora.com> > Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com> > --- > ui/sdl2.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/ui/sdl2.c b/ui/sdl2.c > index 98ed974371..51299f3645 100644 > --- a/ui/sdl2.c > +++ b/ui/sdl2.c > @@ -115,6 +115,7 @@ void sdl2_window_create(struct sdl2_console *scon) > SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1"); > > scon->winctx = SDL_GL_CreateContext(scon->real_window); > + SDL_GL_SetSwapInterval(0); > } else { > /* The SDL renderer is only used by sdl2-2D, when OpenGL is > disabled */ > scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, > 0); > -- > 2.44.2 > > >
On 11/9/24 11:14, gert.wollny@collabora.com wrote: > From: Gert Wollny <gert.wollny@collabora.com> > > Before 176e3783f2ab (ui/sdl2: OpenGL window context) > SDL_CreateRenderer was called unconditionally setting > the swap interval to 0. Since SDL_CreateRenderer is now no > longer called when OpenGL is enabled, the swap interval is > no longer set explicitly and vsync handling depends on > the environment settings which may lead to a performance > regression with virgl as reported in > https://gitlab.com/qemu-project/qemu/-/issues/2565 > > Restore the old vsync handling by explicitly calling > SDL_GL_SetSwapInterval if OpenGL is enabled. > > Fixes: 176e3783f2ab (ui/sdl2: OpenGL window context) > Closes: https://gitlab.com/qemu-project/qemu/-/issues/2565 > > Signed-off-by: Gert Wollny <gert.wollny@collabora.com> > --- > ui/sdl2.c | 1 + > 1 file changed, 1 insertion(+) Queued, thanks.
On 11.09.2024 12:14, gert.wollny@collabora.com wrote: > From: Gert Wollny <gert.wollny@collabora.com> > > Before 176e3783f2ab (ui/sdl2: OpenGL window context) > SDL_CreateRenderer was called unconditionally setting > the swap interval to 0. Since SDL_CreateRenderer is now no > longer called when OpenGL is enabled, the swap interval is > no longer set explicitly and vsync handling depends on > the environment settings which may lead to a performance > regression with virgl as reported in > https://gitlab.com/qemu-project/qemu/-/issues/2565 > > Restore the old vsync handling by explicitly calling > SDL_GL_SetSwapInterval if OpenGL is enabled. > > Fixes: 176e3783f2ab (ui/sdl2: OpenGL window context) > Closes: https://gitlab.com/qemu-project/qemu/-/issues/2565 Is it a qemu-stable material (8.2, 9.0, 9.1) ? Picked it up for now, please notify me if I should drop it. Also please notify me if I should pick some other changes for -stable. Thanks, /mjt
diff --git a/ui/sdl2.c b/ui/sdl2.c index 98ed974371..51299f3645 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -115,6 +115,7 @@ void sdl2_window_create(struct sdl2_console *scon) SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1"); scon->winctx = SDL_GL_CreateContext(scon->real_window); + SDL_GL_SetSwapInterval(0); } else { /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */ scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);