@@ -113,46 +113,6 @@ Coroutine *coroutine_fn qemu_coroutine_self(void);
bool qemu_in_coroutine(void);
-
-/**
- * CoQueues are a mechanism to queue coroutines in order to continue executing
- * them later. They provide the fundamental primitives on which coroutine locks
- * are built.
- */
-typedef struct CoQueue {
- QSIMPLEQ_HEAD(, Coroutine) entries;
-} CoQueue;
-
-/**
- * Initialise a CoQueue. This must be called before any other operation is used
- * on the CoQueue.
- */
-void qemu_co_queue_init(CoQueue *queue);
-
-/**
- * Adds the current coroutine to the CoQueue and transfers control to the
- * caller of the coroutine.
- */
-void coroutine_fn qemu_co_queue_wait(CoQueue *queue);
-
-/**
- * Restarts the next coroutine in the CoQueue and removes it from the queue.
- *
- * Returns true if a coroutine was restarted, false if the queue is empty.
- */
-bool coroutine_fn qemu_co_queue_next(CoQueue *queue);
-
-/**
- * Restarts all coroutines in the CoQueue and leaves the queue empty.
- */
-void coroutine_fn qemu_co_queue_restart_all(CoQueue *queue);
-
-/**
- * Checks if the CoQueue is empty.
- */
-bool qemu_co_queue_empty(CoQueue *queue);
-
-
/**
* Provides a mutex that can be used to synchronise coroutines
*/
@@ -196,6 +156,45 @@ void coroutine_fn qemu_co_mutex_lock(CoMutex *mutex);
*/
void coroutine_fn qemu_co_mutex_unlock(CoMutex *mutex);
+
+/**
+ * CoQueues are a mechanism to queue coroutines in order to continue executing
+ * them later.
+ */
+typedef struct CoQueue {
+ QSIMPLEQ_HEAD(, Coroutine) entries;
+} CoQueue;
+
+/**
+ * Initialise a CoQueue. This must be called before any other operation is used
+ * on the CoQueue.
+ */
+void qemu_co_queue_init(CoQueue *queue);
+
+/**
+ * Adds the current coroutine to the CoQueue and transfers control to the
+ * caller of the coroutine.
+ */
+void coroutine_fn qemu_co_queue_wait(CoQueue *queue);
+
+/**
+ * Restarts the next coroutine in the CoQueue and removes it from the queue.
+ *
+ * Returns true if a coroutine was restarted, false if the queue is empty.
+ */
+bool coroutine_fn qemu_co_queue_next(CoQueue *queue);
+
+/**
+ * Restarts all coroutines in the CoQueue and leaves the queue empty.
+ */
+void coroutine_fn qemu_co_queue_restart_all(CoQueue *queue);
+
+/**
+ * Checks if the CoQueue is empty.
+ */
+bool qemu_co_queue_empty(CoQueue *queue);
+
+
typedef struct CoRwlock {
bool writer;
int reader;
This will avoid forward references in the next patch. It is also more logical because CoQueue is not anymore the basic primitive. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> --- include/qemu/coroutine.h | 79 ++++++++++++++++++++++++------------------------ 1 file changed, 39 insertions(+), 40 deletions(-)