@@ -925,14 +925,6 @@ static void blizzard_update_display(void *opaque)
s->my[1] = 0;
}
-#define DEPTH 8
-#include "blizzard_template.h"
-#define DEPTH 15
-#include "blizzard_template.h"
-#define DEPTH 16
-#include "blizzard_template.h"
-#define DEPTH 24
-#include "blizzard_template.h"
#define DEPTH 32
#include "blizzard_template.h"
@@ -951,35 +943,10 @@ void *s1d13745_init(qemu_irq gpio_int)
s->con = graphic_console_init(NULL, 0, &blizzard_ops, s);
surface = qemu_console_surface(s->con);
- switch (surface_bits_per_pixel(surface)) {
- case 0:
- s->line_fn_tab[0] = s->line_fn_tab[1] =
- g_malloc0(sizeof(blizzard_fn_t) * 0x10);
- break;
- case 8:
- s->line_fn_tab[0] = blizzard_draw_fn_8;
- s->line_fn_tab[1] = blizzard_draw_fn_r_8;
- break;
- case 15:
- s->line_fn_tab[0] = blizzard_draw_fn_15;
- s->line_fn_tab[1] = blizzard_draw_fn_r_15;
- break;
- case 16:
- s->line_fn_tab[0] = blizzard_draw_fn_16;
- s->line_fn_tab[1] = blizzard_draw_fn_r_16;
- break;
- case 24:
- s->line_fn_tab[0] = blizzard_draw_fn_24;
- s->line_fn_tab[1] = blizzard_draw_fn_r_24;
- break;
- case 32:
- s->line_fn_tab[0] = blizzard_draw_fn_32;
- s->line_fn_tab[1] = blizzard_draw_fn_r_32;
- break;
- default:
- fprintf(stderr, "%s: Bad color depth\n", __FUNCTION__);
- exit(1);
- }
+ assert(surface_bits_per_pixel(surface) == 32);
+
+ s->line_fn_tab[0] = blizzard_draw_fn_32;
+ s->line_fn_tab[1] = blizzard_draw_fn_r_32;
blizzard_reset(s);
@@ -19,31 +19,7 @@
*/
#define SKIP_PIXEL(to) (to += deststep)
-#if DEPTH == 8
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 15 || DEPTH == 16
-# define PIXEL_TYPE uint16_t
-# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
-# define COPY_PIXEL1(to, from) (*to++ = from)
-#elif DEPTH == 24
-# define PIXEL_TYPE uint8_t
-# define COPY_PIXEL(to, from) \
- do { \
- to[0] = from; \
- to[1] = (from) >> 8; \
- to[2] = (from) >> 16; \
- SKIP_PIXEL(to); \
- } while (0)
-
-# define COPY_PIXEL1(to, from) \
- do { \
- *to++ = from; \
- *to++ = (from) >> 8; \
- *to++ = (from) >> 16; \
- } while (0)
-#elif DEPTH == 32
+#if DEPTH == 32
# define PIXEL_TYPE uint32_t
# define COPY_PIXEL(to, from) do { *to = from; SKIP_PIXEL(to); } while (0)
# define COPY_PIXEL1(to, from) (*to++ = from)
@@ -58,9 +34,6 @@
static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
const uint16_t *src, unsigned int width)
{
-#if !defined(SWAP_WORDS) && DEPTH == 16
- memcpy(dest, src, width);
-#else
uint16_t data;
unsigned int r, g, b;
const uint16_t *end = (const void *) src + width;
@@ -74,7 +47,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
data >>= 5;
COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
}
-#endif
}
static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,