@@ -77,10 +77,18 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
struct virtio_gpu_resource_unref unref;
+ struct iovec *res_iovs = NULL;
+ int num_iovs = 0;
VIRTIO_GPU_FILL_CMD(unref);
trace_virtio_gpu_cmd_res_unref(unref.resource_id);
+ virgl_renderer_resource_detach_iov(unref.resource_id,
+ &res_iovs,
+ &num_iovs);
+ if (res_iovs != NULL && num_iovs != 0) {
+ virtio_gpu_cleanup_mapping_iov(res_iovs, num_iovs);
+ }
virgl_renderer_resource_unref(unref.resource_id);
}
When the guest sends VIRTIO_GPU_CMD_RESOURCE_UNREF without detaching the backing storage beforehand (VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING) we'll leak memory. This patch fixes it for 3d mode, simliar to the 2d mode fix in commit "b8e2392 virtio-gpu: call cleanup mapping function in resource destroy". Reported-by: 李强 <liqiang6-s@360.cn> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 1485167210-4757-1-git-send-email-kraxel@redhat.com --- hw/display/virtio-gpu-3d.c | 8 ++++++++ 1 file changed, 8 insertions(+)