@@ -1114,6 +1114,13 @@ DEF_HELPER_6(vslide1down_vx_h, void, ptr, ptr, tl, ptr, env, i32)
DEF_HELPER_6(vslide1down_vx_w, void, ptr, ptr, tl, ptr, env, i32)
DEF_HELPER_6(vslide1down_vx_d, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vfslide1up_vf_h, void, ptr, ptr, i64, ptr, env, i32)
+DEF_HELPER_6(vfslide1up_vf_w, void, ptr, ptr, i64, ptr, env, i32)
+DEF_HELPER_6(vfslide1up_vf_d, void, ptr, ptr, i64, ptr, env, i32)
+DEF_HELPER_6(vfslide1down_vf_h, void, ptr, ptr, i64, ptr, env, i32)
+DEF_HELPER_6(vfslide1down_vf_w, void, ptr, ptr, i64, ptr, env, i32)
+DEF_HELPER_6(vfslide1down_vf_d, void, ptr, ptr, i64, ptr, env, i32)
+
DEF_HELPER_6(vrgather_vv_b, void, ptr, ptr, ptr, ptr, env, i32)
DEF_HELPER_6(vrgather_vv_h, void, ptr, ptr, ptr, ptr, env, i32)
DEF_HELPER_6(vrgather_vv_w, void, ptr, ptr, ptr, ptr, env, i32)
@@ -530,6 +530,8 @@ vfsgnjn_vv 001001 . ..... ..... 001 ..... 1010111 @r_vm
vfsgnjn_vf 001001 . ..... ..... 101 ..... 1010111 @r_vm
vfsgnjx_vv 001010 . ..... ..... 001 ..... 1010111 @r_vm
vfsgnjx_vf 001010 . ..... ..... 101 ..... 1010111 @r_vm
+vfslide1up_vf 001110 . ..... ..... 101 ..... 1010111 @r_vm
+vfslide1down_vf 001111 . ..... ..... 101 ..... 1010111 @r_vm
vmfeq_vv 011000 . ..... ..... 001 ..... 1010111 @r_vm
vmfeq_vf 011000 . ..... ..... 101 ..... 1010111 @r_vm
vmfne_vv 011100 . ..... ..... 001 ..... 1010111 @r_vm
@@ -3248,6 +3248,10 @@ GEN_OPIVX_TRANS(vslidedown_vx, slidedown_check)
GEN_OPIVX_TRANS(vslide1down_vx, slidedown_check)
GEN_OPIVI_TRANS(vslidedown_vi, 1, vslidedown_vx, slidedown_check)
+/* Vector Floating-Point Slide Instructions */
+GEN_OPFVF_TRANS(vfslide1up_vf, slideup_check)
+GEN_OPFVF_TRANS(vfslide1down_vf, slidedown_check)
+
/* Vector Register Gather Instruction */
static bool vrgather_vv_check(DisasContext *s, arg_rmrr *a)
{
@@ -5016,6 +5016,57 @@ GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_h, uint16_t, H2)
GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_w, uint32_t, H4)
GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_d, uint64_t, H8)
+/* Vector Floating-Point Slide Instructions */
+#define GEN_VEXT_VFSLIDE1UP_VF(NAME, ETYPE, H) \
+void HELPER(NAME)(void *vd, void *v0, uint64_t s1, void *vs2, \
+ CPURISCVState *env, uint32_t desc) \
+{ \
+ uint32_t vm = vext_vm(desc); \
+ uint32_t vl = env->vl; \
+ uint32_t i; \
+ \
+ for (i = 0; i < vl; i++) { \
+ if (!vm && !vext_elem_mask(v0, i)) { \
+ continue; \
+ } \
+ if (i == 0) { \
+ *((ETYPE *)vd + H(i)) = s1; \
+ } else { \
+ *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - 1)); \
+ } \
+ } \
+}
+
+/* vfslide1up.vf vd, vs2, rs1, vm # vd[0]=f[rs1], vd[i+1] = vs2[i] */
+GEN_VEXT_VFSLIDE1UP_VF(vfslide1up_vf_h, uint16_t, H1)
+GEN_VEXT_VFSLIDE1UP_VF(vfslide1up_vf_w, uint32_t, H1)
+GEN_VEXT_VFSLIDE1UP_VF(vfslide1up_vf_d, uint64_t, H1)
+
+#define GEN_VEXT_VFSLIDE1DOWN_VF(NAME, ETYPE, H) \
+void HELPER(NAME)(void *vd, void *v0, uint64_t s1, void *vs2, \
+ CPURISCVState *env, uint32_t desc) \
+{ \
+ uint32_t vm = vext_vm(desc); \
+ uint32_t vl = env->vl; \
+ uint32_t i; \
+ \
+ for (i = 0; i < vl; i++) { \
+ if (!vm && !vext_elem_mask(v0, i)) { \
+ continue; \
+ } \
+ if (i == vl - 1) { \
+ *((ETYPE *)vd + H(i)) = s1; \
+ } else { \
+ *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + 1)); \
+ } \
+ } \
+}
+
+/* vfslide1down.vf vd, vs2, rs1, vm # vd[i] = vs2[i+1], vd[vl-1]=f[rs1] */
+GEN_VEXT_VFSLIDE1DOWN_VF(vfslide1down_vf_h, uint16_t, H1)
+GEN_VEXT_VFSLIDE1DOWN_VF(vfslide1down_vf_w, uint32_t, H1)
+GEN_VEXT_VFSLIDE1DOWN_VF(vfslide1down_vf_d, uint64_t, H1)
+
/* Vector Register Gather Instruction */
#define GEN_VEXT_VRGATHER_VV(NAME, ETYPE, H, CLEAR_FN) \
void HELPER(NAME)(void *vd, void *v0, void *vs1, void *vs2, \