@@ -473,6 +473,7 @@ VSLB 000100 ..... ..... ..... 00100000100 @VX
VSLH 000100 ..... ..... ..... 00101000100 @VX
VSLW 000100 ..... ..... ..... 00110000100 @VX
VSLD 000100 ..... ..... ..... 10111000100 @VX
+VSLQ 000100 ..... ..... ..... 00100000101 @VX
VSRB 000100 ..... ..... ..... 01000000100 @VX
VSRH 000100 ..... ..... ..... 01001000100 @VX
@@ -834,6 +834,46 @@ TRANS_FLAGS(ALTIVEC, VSRAH, do_vector_gvec3_VX, MO_16, tcg_gen_gvec_sarv);
TRANS_FLAGS(ALTIVEC, VSRAW, do_vector_gvec3_VX, MO_32, tcg_gen_gvec_sarv);
TRANS_FLAGS2(ALTIVEC_207, VSRAD, do_vector_gvec3_VX, MO_64, tcg_gen_gvec_sarv);
+static bool trans_VSLQ(DisasContext *ctx, arg_VX *a)
+{
+ TCGv_i64 hi, lo, t0, n, zero = tcg_constant_i64(0);
+
+ REQUIRE_INSNS_FLAGS2(ctx, ISA310);
+ REQUIRE_VECTOR(ctx);
+
+ n = tcg_temp_new_i64();
+ hi = tcg_temp_new_i64();
+ lo = tcg_temp_new_i64();
+ t0 = tcg_temp_new_i64();
+
+ get_avr64(lo, a->vra, false);
+ get_avr64(hi, a->vra, true);
+
+ get_avr64(n, a->vrb, true);
+
+ tcg_gen_andi_i64(t0, n, 64);
+ tcg_gen_movcond_i64(TCG_COND_NE, hi, t0, zero, lo, hi);
+ tcg_gen_movcond_i64(TCG_COND_NE, lo, t0, zero, zero, lo);
+ tcg_gen_andi_i64(n, n, 0x3F);
+
+ tcg_gen_shl_i64(t0, lo, n);
+ set_avr64(a->vrt, t0, false);
+
+ tcg_gen_shl_i64(hi, hi, n);
+ tcg_gen_xori_i64(n, n, 63);
+ tcg_gen_shr_i64(lo, lo, n);
+ tcg_gen_shri_i64(lo, lo, 1);
+ tcg_gen_or_i64(hi, hi, lo);
+ set_avr64(a->vrt, hi, true);
+
+ tcg_temp_free_i64(hi);
+ tcg_temp_free_i64(lo);
+ tcg_temp_free_i64(t0);
+ tcg_temp_free_i64(n);
+
+ return true;
+}
+
#define GEN_VXFORM_SAT(NAME, VECE, NORM, SAT, OPC2, OPC3) \
static void glue(glue(gen_, NAME), _vec)(unsigned vece, TCGv_vec t, \
TCGv_vec sat, TCGv_vec a, \