@@ -15,122 +15,12 @@
#include "qemu/iov.h"
#include "qemu/module.h"
#include "qemu/error-report.h"
-#include "qapi/error.h"
-#include "sysemu/sysemu.h"
#include "hw/virtio/virtio.h"
#include "hw/virtio/virtio-gpu.h"
#include "hw/virtio/virtio-gpu-bswap.h"
#include "hw/virtio/virtio-gpu-pixman.h"
#include "hw/qdev-properties.h"
-#include <virglrenderer.h>
-
-static void
-virtio_gpu_virgl_update_cursor(VirtIOGPU *g,
- struct virtio_gpu_scanout *s,
- uint32_t resource_id)
-{
- uint32_t width, height;
- uint32_t pixels, *data;
-
- data = virgl_renderer_get_cursor_data(resource_id, &width, &height);
- if (!data) {
- return;
- }
-
- if (width != s->current_cursor->width ||
- height != s->current_cursor->height) {
- free(data);
- return;
- }
-
- pixels = s->current_cursor->width * s->current_cursor->height;
- memcpy(s->current_cursor->data, data, pixels * sizeof(uint32_t));
- free(data);
-}
-
-static void virtio_gpu_virgl_flushed(VirtIOGPUBase *b)
-{
- VirtIOGPU *g = VIRTIO_GPU(b);
-
- virtio_gpu_process_cmdq(g);
-}
-
-static void virtio_gpu_virgl_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq)
-{
- VirtIOGPU *g = VIRTIO_GPU(vdev);
- VirtIOGPUGL *gl = VIRTIO_GPU_GL(vdev);
- struct virtio_gpu_ctrl_command *cmd;
-
- if (!virtio_queue_ready(vq)) {
- return;
- }
-
- if (!gl->renderer_inited) {
- virtio_gpu_virgl_init(g);
- gl->renderer_inited = true;
- }
- if (gl->renderer_reset) {
- gl->renderer_reset = false;
- virtio_gpu_virglrenderer_reset(g);
- }
-
- cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
- while (cmd) {
- cmd->vq = vq;
- cmd->error = 0;
- cmd->finished = false;
- QTAILQ_INSERT_TAIL(&g->cmdq, cmd, next);
- cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
- }
-
- virtio_gpu_process_cmdq(g);
- virtio_gpu_virgl_fence_poll(g);
-}
-
-static void virtio_gpu_virgl_reset(VirtIODevice *vdev)
-{
- VirtIOGPU *g = VIRTIO_GPU(vdev);
- VirtIOGPUGL *gl = VIRTIO_GPU_GL(vdev);
-
- virtio_gpu_reset(vdev);
-
- /*
- * GL functions must be called with the associated GL context in main
- * thread, and when the renderer is unblocked.
- */
- if (gl->renderer_inited && !gl->renderer_reset) {
- virtio_gpu_virgl_reset_scanout(g);
- gl->renderer_reset = true;
- }
-}
-
-static void virtio_gpu_virgl_device_realize(DeviceState *qdev, Error **errp)
-{
- VirtIOGPU *g = VIRTIO_GPU(qdev);
-
-#if HOST_BIG_ENDIAN
- error_setg(errp, "virgl is not supported on bigendian platforms");
- return;
-#endif
-
- if (!object_resolve_path_type("", TYPE_VIRTIO_GPU_GL, NULL)) {
- error_setg(errp, "at most one %s device is permitted", TYPE_VIRTIO_GPU_GL);
- return;
- }
-
- if (!display_opengl) {
- error_setg(errp, "opengl is not available");
- return;
- }
-
- g->parent_obj.conf.flags |= (1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED);
- VIRTIO_GPU_BASE(g)->virtio_config.num_capsets =
- virtio_gpu_virgl_get_num_capsets(g);
-
- virtio_gpu_device_realize(qdev, errp);
-}
-
static Property virtio_gpu_gl_properties[] = {
DEFINE_PROP_BIT("stats", VirtIOGPU, parent_obj.conf.flags,
VIRTIO_GPU_FLAG_STATS_ENABLED, false),
@@ -14,6 +14,8 @@
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "qemu/iov.h"
+#include "qapi/error.h"
+#include "sysemu/sysemu.h"
#include "trace.h"
#include "hw/virtio/virtio.h"
#include "hw/virtio/virtio-gpu.h"
@@ -584,12 +586,12 @@ static void virtio_gpu_fence_poll(void *opaque)
}
}
-void virtio_gpu_virgl_fence_poll(VirtIOGPU *g)
+static void virtio_gpu_virgl_fence_poll(VirtIOGPU *g)
{
virtio_gpu_fence_poll(g);
}
-void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
+static void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
{
int i;
@@ -599,12 +601,12 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
}
}
-void virtio_gpu_virglrenderer_reset(VirtIOGPU *g)
+static void virtio_gpu_virglrenderer_reset(VirtIOGPU *g)
{
virgl_renderer_reset();
}
-int virtio_gpu_virgl_init(VirtIOGPU *g)
+static int virtio_gpu_virgl_init(VirtIOGPU *g)
{
int ret;
@@ -625,7 +627,7 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
return 0;
}
-int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g)
+static int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g)
{
uint32_t capset2_max_ver, capset2_max_size;
virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2,
@@ -634,3 +636,110 @@ int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g)
return capset2_max_ver ? 2 : 1;
}
+
+void
+virtio_gpu_virgl_update_cursor(VirtIOGPU *g,
+ struct virtio_gpu_scanout *s,
+ uint32_t resource_id)
+{
+ uint32_t width, height;
+ uint32_t pixels, *data;
+
+ data = virgl_renderer_get_cursor_data(resource_id, &width, &height);
+ if (!data) {
+ return;
+ }
+
+ if (width != s->current_cursor->width ||
+ height != s->current_cursor->height) {
+ free(data);
+ return;
+ }
+
+ pixels = s->current_cursor->width * s->current_cursor->height;
+ memcpy(s->current_cursor->data, data, pixels * sizeof(uint32_t));
+ free(data);
+}
+
+void virtio_gpu_virgl_flushed(VirtIOGPUBase *b)
+{
+ VirtIOGPU *g = VIRTIO_GPU(b);
+
+ virtio_gpu_process_cmdq(g);
+}
+
+void virtio_gpu_virgl_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq)
+{
+ VirtIOGPU *g = VIRTIO_GPU(vdev);
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(vdev);
+ struct virtio_gpu_ctrl_command *cmd;
+
+ if (!virtio_queue_ready(vq)) {
+ return;
+ }
+
+ if (!gl->renderer_inited) {
+ virtio_gpu_virgl_init(g);
+ gl->renderer_inited = true;
+ }
+ if (gl->renderer_reset) {
+ gl->renderer_reset = false;
+ virtio_gpu_virglrenderer_reset(g);
+ }
+
+ cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
+ while (cmd) {
+ cmd->vq = vq;
+ cmd->error = 0;
+ cmd->finished = false;
+ QTAILQ_INSERT_TAIL(&g->cmdq, cmd, next);
+ cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
+ }
+
+ virtio_gpu_process_cmdq(g);
+ virtio_gpu_virgl_fence_poll(g);
+}
+
+void virtio_gpu_virgl_reset(VirtIODevice *vdev)
+{
+ VirtIOGPU *g = VIRTIO_GPU(vdev);
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(vdev);
+
+ virtio_gpu_reset(vdev);
+
+ /*
+ * GL functions must be called with the associated GL context in main
+ * thread, and when the renderer is unblocked.
+ */
+ if (gl->renderer_inited && !gl->renderer_reset) {
+ virtio_gpu_virgl_reset_scanout(g);
+ gl->renderer_reset = true;
+ }
+}
+
+void virtio_gpu_virgl_device_realize(DeviceState *qdev, Error **errp)
+{
+ VirtIOGPU *g = VIRTIO_GPU(qdev);
+
+#if HOST_BIG_ENDIAN
+ error_setg(errp, "virgl is not supported on bigendian platforms");
+ return;
+#endif
+
+ if (!object_resolve_path_type("", TYPE_VIRTIO_GPU_GL, NULL)) {
+ error_setg(errp, "at most one %s device is permitted",
+ TYPE_VIRTIO_GPU_GL);
+ return;
+ }
+
+ if (!display_opengl) {
+ error_setg(errp, "opengl is not available");
+ return;
+ }
+
+ g->parent_obj.conf.flags |= (1 << VIRTIO_GPU_FLAG_VIRGL_ENABLED);
+ VIRTIO_GPU_BASE(g)->virtio_config.num_capsets =
+ virtio_gpu_virgl_get_num_capsets(g);
+
+ virtio_gpu_device_realize(qdev, errp);
+}
@@ -295,10 +295,11 @@ int virtio_gpu_update_dmabuf(VirtIOGPU *g,
/* virtio-gpu-3d.c */
void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd);
-void virtio_gpu_virgl_fence_poll(VirtIOGPU *g);
-void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g);
-void virtio_gpu_virglrenderer_reset(VirtIOGPU *g);
-int virtio_gpu_virgl_init(VirtIOGPU *g);
-int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g);
+void virtio_gpu_virgl_update_cursor(VirtIOGPU *g, struct virtio_gpu_scanout *s,
+ uint32_t resource_id);
+void virtio_gpu_virgl_flushed(VirtIOGPUBase *b);
+void virtio_gpu_virgl_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq);
+void virtio_gpu_virgl_reset(VirtIODevice *vdev);
+void virtio_gpu_virgl_device_realize(DeviceState *qdev, Error **errp);
#endif
Rather than create a virtio-gpu-gfxstream device and it's associated variants (vga, pci), let's just extend the GL device. We need to: - Move all virgl functions to their own file - Only all needed class callbacks in the generic GL device Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org> --- hw/display/virtio-gpu-gl.c | 110 ------------------------------ hw/display/virtio-gpu-virgl.c | 119 +++++++++++++++++++++++++++++++-- include/hw/virtio/virtio-gpu.h | 11 +-- 3 files changed, 120 insertions(+), 120 deletions(-)