@@ -1120,68 +1120,21 @@ const FloatRoundMode arm_rmode_to_sf_map[] = {
uint64_t HELPER(fjcvtzs)(float64 value, void *vstatus)
{
float_status *status = vstatus;
- uint32_t exp, sign;
- uint64_t frac;
- uint32_t inexact = 1; /* !Z */
+ uint32_t inexact, frac;
+ uint32_t e_old, e_new;
- sign = extract64(value, 63, 1);
- exp = extract64(value, 52, 11);
- frac = extract64(value, 0, 52);
+ e_old = get_float_exception_flags(status);
+ set_float_exception_flags(0, status);
+ frac = float64_to_int32_modulo(value, float_round_to_zero, status);
+ e_new = get_float_exception_flags(status);
+ set_float_exception_flags(e_old | e_new, status);
- if (exp == 0) {
- /* While not inexact for IEEE FP, -0.0 is inexact for JavaScript. */
- inexact = sign;
- if (frac != 0) {
- if (status->flush_inputs_to_zero) {
- float_raise(float_flag_input_denormal, status);
- } else {
- float_raise(float_flag_inexact, status);
- inexact = 1;
- }
- }
- frac = 0;
- } else if (exp == 0x7ff) {
- /* This operation raises Invalid for both NaN and overflow (Inf). */
- float_raise(float_flag_invalid, status);
- frac = 0;
+ if (value == float64_chs(float64_zero)) {
+ /* While not inexact for IEEE FP, -0.0 is inexact for JavaScript. */
+ inexact = 1;
} else {
- int true_exp = exp - 1023;
- int shift = true_exp - 52;
-
- /* Restore implicit bit. */
- frac |= 1ull << 52;
-
- /* Shift the fraction into place. */
- if (shift >= 0) {
- /* The number is so large we must shift the fraction left. */
- if (shift >= 64) {
- /* The fraction is shifted out entirely. */
- frac = 0;
- } else {
- frac <<= shift;
- }
- } else if (shift > -64) {
- /* Normal case -- shift right and notice if bits shift out. */
- inexact = (frac << (64 + shift)) != 0;
- frac >>= -shift;
- } else {
- /* The fraction is shifted out entirely. */
- frac = 0;
- }
-
- /* Notice overflow or inexact exceptions. */
- if (true_exp > 31 || frac > (sign ? 0x80000000ull : 0x7fffffff)) {
- /* Overflow, for which this operation raises invalid. */
- float_raise(float_flag_invalid, status);
- inexact = 1;
- } else if (inexact) {
- float_raise(float_flag_inexact, status);
- }
-
- /* Honor the sign. */
- if (sign) {
- frac = -frac;
- }
+ /* Normal inexact or overflow or NaN */
+ inexact = e_new & (float_flag_inexact | float_flag_invalid);
}
/* Pack the result and the env->ZF representation of Z together. */
The standard floating point results are provided by the generic routine. We only need handle the extra Z flag result afterward. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- target/arm/vfp_helper.c | 71 +++++++---------------------------------- 1 file changed, 12 insertions(+), 59 deletions(-)