diff mbox series

[Stable-8.2.6,03/18] ui/gtk: Draw guest frame at refresh cycle

Message ID 20240704155251.1481617-3-mjt@tls.msk.ru (mailing list archive)
State New, archived
Headers show
Series Patch Round-up for stable 8.2.6, freeze on 2024-07-14 | expand

Commit Message

Michael Tokarev July 4, 2024, 3:52 p.m. UTC
From: Dongwon Kim <dongwon.kim@intel.com>

Draw routine needs to be manually invoked in the next refresh
if there is a scanout blob from the guest. This is to prevent
a situation where there is a scheduled draw event but it won't
happen bacause the window is currently in inactive state
(minimized or tabified). If draw is not done for a long time,
gl_block timeout and/or fence timeout (on the guest) will happen
eventually.

v2: Use gd_gl_area_draw(vc) in gtk-gl-area.c

Suggested-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20240426225059.3871283-1-dongwon.kim@intel.com>
(cherry picked from commit 77bf310084dad38b3a2badf01766c659056f1cf2)
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
diff mbox series

Patch

diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 955234429d..bceeeb0352 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -150,6 +150,7 @@  void gd_egl_refresh(DisplayChangeListener *dcl)
             vc, vc->window ? vc->window : vc->gfx.drawing_area);
 
     if (vc->gfx.guest_fb.dmabuf && vc->gfx.guest_fb.dmabuf->draw_submitted) {
+        gd_egl_draw(vc);
         return;
     }
 
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index 7fffd0544e..b490727402 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -126,6 +126,7 @@  void gd_gl_area_refresh(DisplayChangeListener *dcl)
     gd_update_monitor_refresh_rate(vc, vc->window ? vc->window : vc->gfx.drawing_area);
 
     if (vc->gfx.guest_fb.dmabuf && vc->gfx.guest_fb.dmabuf->draw_submitted) {
+        gd_gl_area_draw(vc);
         return;
     }