@@ -14,6 +14,7 @@
#include "apple-gfx.h"
#include "trace.h"
+#include "qemu-main.h"
#include "qemu/main-loop.h"
#include "ui/console.h"
#include "monitor/monitor.h"
@@ -290,6 +291,8 @@ void apple_gfx_common_init(Object *obj, AppleGFXState *s, const char* obj_name)
error_report_err(local_err);
}
}
+
+ cocoa_enable_runloop_on_main_thread();
}
static void apple_gfx_register_task_mapping_handlers(AppleGFXState *s,
@@ -8,4 +8,6 @@
int qemu_default_main(void);
extern int (*qemu_main)(void);
+void cocoa_enable_runloop_on_main_thread(void);
+
#endif /* QEMU_MAIN_H */
@@ -2028,6 +2028,7 @@ static void cocoa_clipboard_request(QemuClipboardInfo *info,
exit(status);
}
+static bool run_as_cocoa_app = false;
static int cocoa_main(void)
{
QemuThread thread;
@@ -2040,7 +2041,11 @@ static int cocoa_main(void)
// Start the main event loop
COCOA_DEBUG("Main thread: entering OSX run loop\n");
- [NSApp run];
+ if (run_as_cocoa_app) {
+ [NSApp run];
+ } else {
+ CFRunLoopRun();
+ }
COCOA_DEBUG("Main thread: left OSX run loop, which should never happen\n");
abort();
@@ -2114,13 +2119,19 @@ static void cocoa_cursor_define(DisplayChangeListener *dcl, QEMUCursor *cursor)
});
}
+void cocoa_enable_runloop_on_main_thread(void)
+{
+ qemu_main = cocoa_main;
+}
+
static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
COCOA_DEBUG("qemu_cocoa: cocoa_display_init\n");
- qemu_main = cocoa_main;
+ run_as_cocoa_app = true;
+ cocoa_enable_runloop_on_main_thread();
// Pull this console process up to being a fully-fledged graphical
// app with a menubar and Dock icon
Various system frameworks on macOS and other Apple platforms require a main runloop to be processing events on the process’s main thread. The Cocoa UI’s requirement to run the process as a Cocoa application automatically enables this runloop, but it can be useful to have the runloop handling events even without the Cocoa UI active. This change adds a non-app runloop mode to the cocoa_main function. This can be requested by other code, while the Cocoa UI additionally enables app mode. This arrangement ensures there is only one qemu_main function switcheroo, and the Cocoa UI’s app mode requirement and other subsystems’ runloop requests don’t conflict with each other. The main runloop is required for the AppleGFX PV graphics device, so the runloop request call has been added to its initialisation. Signed-off-by: Phil Dennis-Jordan <phil@philjordan.eu> --- hw/display/apple-gfx.m | 3 +++ include/qemu-main.h | 2 ++ ui/cocoa.m | 15 +++++++++++++-- 3 files changed, 18 insertions(+), 2 deletions(-)