Message ID | 20241025065205.1222-1-Lei.Huang@amd.com (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | ui/sdl: Mouse event optimization | expand |
On Fri, 25 Oct 2024, Lei Huang wrote: > Use a convergence factor to make the VM's input > global coordinates more closely approach the global > coordinates of DOM0. Dom0 is some Xen terminology. Do you mean "host" which is more often used in QEMU? > Change-Id: I2c3f12f1fe7dfb9306d1fc40c4fd4d299937f4c6 > Signed-off-by: Lei Huang <Lei.Huang@amd.com> > --- > ui/sdl2.c | 32 ++++++++++++++++++++++++++++++-- > 1 file changed, 30 insertions(+), 2 deletions(-) > > diff --git a/ui/sdl2.c b/ui/sdl2.c > index bd4f5a9da14..8f504dd8727 100644 > --- a/ui/sdl2.c > +++ b/ui/sdl2.c > @@ -303,6 +303,34 @@ static void sdl_mouse_mode_change(Notifier *notify, void *data) > } > } > > +/* > + *guest_x and guest_y represent the global coordinates on the VM side, > + *while x and y represent the global coordinates on the dom0 side. > + *The goal of this entire process is to align the global coordinates of > + *the VM with those of dom0 using dx and dy. The current approach aims > + *for precise calibration in once attempt; however, because guest_x "in one attempt" also add a space after the * at the beginning of lines. > + *and guest_y are non-zero values, they are not accurate values when > + *they are counted out to become negative.Therefore, achieving perfect > + *alignment in one attempt is impossible.Since the same calibration method > + *is used each time, repeated attempts cannot achieve alignment either. > + *By introducing a convergence factor, guest_x and guest_y can be made to > + *approach dom0's x and y indefinitely. > + * > + * QEMU (dx,dy) VM > + *calculates dx and dy using guest_x and guest_y ----> input driver > + * ^ | > + * | | > + * | V > + * | update > + * | guest_x,guest_y input dispatcher ---> WindowManager > + * | | | > + * | | | > + * | libdrm V | > + * virtio-gpu <------ drmModeMoveCursor <------ compositor <------- | > + * (guest_x,guest_y) calculates guest_x and > + * guest_y dy using dx and dy > + */ What about other display devices than virtio-gpu? Does this work with those or do they need some update? If this is independent of graphics device maybe add a note that virtio-gpu is an example and could be any graphics device. Regards, BALATON Zoltan > +#define CONVERGENCE_FACTOR 3 > static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy, > int x, int y, int state) > { > @@ -331,8 +359,8 @@ static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy, > y -= guest_y; > guest_x += x; > guest_y += y; > - dx = x; > - dy = y; > + dx = x / CONVERGENCE_FACTOR; > + dy = y / CONVERGENCE_FACTOR; > } > qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx); > qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy); > -- > 2.45.2 > > >
diff --git a/ui/sdl2.c b/ui/sdl2.c index bd4f5a9da14..8f504dd8727 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -303,6 +303,34 @@ static void sdl_mouse_mode_change(Notifier *notify, void *data) } } +/* + *guest_x and guest_y represent the global coordinates on the VM side, + *while x and y represent the global coordinates on the dom0 side. + *The goal of this entire process is to align the global coordinates of + *the VM with those of dom0 using dx and dy. The current approach aims + *for precise calibration in once attempt; however, because guest_x + *and guest_y are non-zero values, they are not accurate values when + *they are counted out to become negative.Therefore, achieving perfect + *alignment in one attempt is impossible.Since the same calibration method + *is used each time, repeated attempts cannot achieve alignment either. + *By introducing a convergence factor, guest_x and guest_y can be made to + *approach dom0's x and y indefinitely. + * + * QEMU (dx,dy) VM + *calculates dx and dy using guest_x and guest_y ----> input driver + * ^ | + * | | + * | V + * | update + * | guest_x,guest_y input dispatcher ---> WindowManager + * | | | + * | | | + * | libdrm V | + * virtio-gpu <------ drmModeMoveCursor <------ compositor <------- | + * (guest_x,guest_y) calculates guest_x and + * guest_y dy using dx and dy + */ +#define CONVERGENCE_FACTOR 3 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy, int x, int y, int state) { @@ -331,8 +359,8 @@ static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy, y -= guest_y; guest_x += x; guest_y += y; - dx = x; - dy = y; + dx = x / CONVERGENCE_FACTOR; + dy = y / CONVERGENCE_FACTOR; } qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx); qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
Use a convergence factor to make the VM's input global coordinates more closely approach the global coordinates of DOM0. Change-Id: I2c3f12f1fe7dfb9306d1fc40c4fd4d299937f4c6 Signed-off-by: Lei Huang <Lei.Huang@amd.com> --- ui/sdl2.c | 32 ++++++++++++++++++++++++++++++-- 1 file changed, 30 insertions(+), 2 deletions(-)