@@ -68,7 +68,6 @@ struct NextKBDState {
uint16_t shift;
};
-static void queue_code(void *opaque, int code);
/* lots of magic numbers here */
static uint32_t kbd_read_byte(void *opaque, hwaddr addr)
@@ -166,68 +165,79 @@ static const MemoryRegionOps kbd_ops = {
.endianness = DEVICE_NATIVE_ENDIAN,
};
-static void nextkbd_event(void *opaque, int ch)
-{
- /*
- * Will want to set vars for caps/num lock
- * if (ch & 0x80) -> key release
- * there's also e0 escaped scancodes that might need to be handled
- */
- queue_code(opaque, ch);
-}
-
-static const unsigned char next_keycodes[128] = {
- 0x00, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x50, 0x4F,
- 0x4E, 0x1E, 0x1F, 0x20, 0x1D, 0x1C, 0x1B, 0x00,
- 0x42, 0x43, 0x44, 0x45, 0x48, 0x47, 0x46, 0x06,
- 0x07, 0x08, 0x00, 0x00, 0x2A, 0x00, 0x39, 0x3A,
- 0x3B, 0x3C, 0x3D, 0x40, 0x3F, 0x3E, 0x2D, 0x2C,
- 0x2B, 0x26, 0x00, 0x00, 0x31, 0x32, 0x33, 0x34,
- 0x35, 0x37, 0x36, 0x2e, 0x2f, 0x30, 0x00, 0x00,
- 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+#define NEXTKDB_NO_KEY 0xff
+
+static const int qcode_to_nextkbd_keycode[] = {
+ /* Make sure future additions are automatically set to NEXTKDB_NO_KEY */
+ [0 ... 0xff] = NEXTKDB_NO_KEY,
+
+ [Q_KEY_CODE_ESC] = 0x49,
+ [Q_KEY_CODE_1] = 0x4a,
+ [Q_KEY_CODE_2] = 0x4b,
+ [Q_KEY_CODE_3] = 0x4c,
+ [Q_KEY_CODE_4] = 0x4d,
+ [Q_KEY_CODE_5] = 0x50,
+ [Q_KEY_CODE_6] = 0x4f,
+ [Q_KEY_CODE_7] = 0x4e,
+ [Q_KEY_CODE_8] = 0x1e,
+ [Q_KEY_CODE_9] = 0x1f,
+ [Q_KEY_CODE_0] = 0x20,
+ [Q_KEY_CODE_MINUS] = 0x1d,
+ [Q_KEY_CODE_EQUAL] = 0x1c,
+ [Q_KEY_CODE_BACKSPACE] = 0x1b,
+ [Q_KEY_CODE_TAB] = 0x00,
+
+ [Q_KEY_CODE_Q] = 0x42,
+ [Q_KEY_CODE_W] = 0x43,
+ [Q_KEY_CODE_E] = 0x44,
+ [Q_KEY_CODE_R] = 0x45,
+ [Q_KEY_CODE_T] = 0x48,
+ [Q_KEY_CODE_Y] = 0x47,
+ [Q_KEY_CODE_U] = 0x46,
+ [Q_KEY_CODE_I] = 0x06,
+ [Q_KEY_CODE_O] = 0x07,
+ [Q_KEY_CODE_P] = 0x08,
+ [Q_KEY_CODE_RET] = 0x2a,
+ [Q_KEY_CODE_A] = 0x39,
+ [Q_KEY_CODE_S] = 0x3a,
+
+ [Q_KEY_CODE_D] = 0x3b,
+ [Q_KEY_CODE_F] = 0x3c,
+ [Q_KEY_CODE_G] = 0x3d,
+ [Q_KEY_CODE_H] = 0x40,
+ [Q_KEY_CODE_J] = 0x3f,
+ [Q_KEY_CODE_K] = 0x3e,
+ [Q_KEY_CODE_L] = 0x2d,
+ [Q_KEY_CODE_SEMICOLON] = 0x2c,
+ [Q_KEY_CODE_APOSTROPHE] = 0x2b,
+ [Q_KEY_CODE_GRAVE_ACCENT] = 0x26,
+ [Q_KEY_CODE_SHIFT] = 0x00,
+ [Q_KEY_CODE_BACKSLASH] = 0x00,
+ [Q_KEY_CODE_Z] = 0x31,
+ [Q_KEY_CODE_X] = 0x32,
+ [Q_KEY_CODE_C] = 0x33,
+ [Q_KEY_CODE_V] = 0x34,
+
+ [Q_KEY_CODE_B] = 0x35,
+ [Q_KEY_CODE_N] = 0x37,
+ [Q_KEY_CODE_M] = 0x36,
+ [Q_KEY_CODE_COMMA] = 0x2e,
+ [Q_KEY_CODE_DOT] = 0x2f,
+ [Q_KEY_CODE_SLASH] = 0x30,
+ [Q_KEY_CODE_SHIFT_R] = 0x00,
+
+ [Q_KEY_CODE_SPC] = 0x38,
};
-static void queue_code(void *opaque, int code)
+static void nextkbd_put_keycode(NextKBDState *s, int keycode)
{
- NextKBDState *s = NEXTKBD(opaque);
KBDQueue *q = &s->queue;
- int key = code & KD_KEYMASK;
- int release = code & 0x80;
- static int ext;
-
- if (code == 0xE0) {
- ext = 1;
- }
-
- if (code == 0x2A || code == 0x1D || code == 0x36) {
- if (code == 0x2A) {
- s->shift = KD_LSHIFT;
- } else if (code == 0x36) {
- s->shift = KD_RSHIFT;
- ext = 0;
- } else if (code == 0x1D && !ext) {
- s->shift = KD_LCOMM;
- } else if (code == 0x1D && ext) {
- ext = 0;
- s->shift = KD_RCOMM;
- }
- return;
- } else if (code == (0x2A | 0x80) || code == (0x1D | 0x80) ||
- code == (0x36 | 0x80)) {
- s->shift = 0;
- return;
- }
if (q->count >= KBD_QUEUE_SIZE) {
return;
}
- q->data[q->wptr] = next_keycodes[key] | release;
-
+ q->data[q->wptr] = keycode;
if (++q->wptr == KBD_QUEUE_SIZE) {
q->wptr = 0;
}
@@ -241,6 +251,44 @@ static void queue_code(void *opaque, int code)
/* s->update_irq(s->update_arg, 1); */
}
+static void nextkbd_event(DeviceState *dev, QemuConsole *src, InputEvent *evt)
+{
+ NextKBDState *s = NEXTKBD(dev);
+ int qcode, keycode;
+ bool key_down = evt->u.key.data->down;
+
+ qcode = qemu_input_key_value_to_qcode(evt->u.key.data->key);
+ if (qcode >= ARRAY_SIZE(qcode_to_nextkbd_keycode)) {
+ return;
+ }
+
+ keycode = qcode_to_nextkbd_keycode[qcode];
+ if (keycode == NEXTKDB_NO_KEY) {
+ return;
+ }
+
+ if (qcode == Q_KEY_CODE_SHIFT) {
+ s->shift = key_down ? KD_LSHIFT : 0;
+ }
+
+ if (qcode == Q_KEY_CODE_SHIFT_R) {
+ s->shift = key_down ? KD_RSHIFT : 0;
+ }
+
+ /* If key release event, create keyboard break code */
+ if (!key_down) {
+ keycode = keycode | 0x80;
+ }
+
+ nextkbd_put_keycode(s, keycode);
+}
+
+static const QemuInputHandler nextkbd_handler = {
+ .name = "QEMU NeXT Keyboard",
+ .mask = INPUT_EVENT_MASK_KEY,
+ .event = nextkbd_event,
+};
+
static void nextkbd_reset(DeviceState *dev)
{
NextKBDState *nks = NEXTKBD(dev);
@@ -256,7 +304,7 @@ static void nextkbd_realize(DeviceState *dev, Error **errp)
memory_region_init_io(&s->mr, OBJECT(dev), &kbd_ops, s, "next.kbd", 0x1000);
sysbus_init_mmio(SYS_BUS_DEVICE(dev), &s->mr);
- qemu_add_kbd_event_handler(nextkbd_event, s);
+ qemu_input_handler_register(dev, &nextkbd_handler);
}
static const VMStateDescription nextkbd_vmstate = {
Convert the next-kbd device from the legacy UI qemu_add_kbd_event_handler() function to use qemu_input_handler_register(). Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> --- hw/m68k/next-kbd.c | 158 +++++++++++++++++++++++++++++---------------- 1 file changed, 103 insertions(+), 55 deletions(-)