@@ -834,7 +834,12 @@ typedef struct TCGTargetOpDef {
const char *args_ct_str[TCG_MAX_OP_ARGS];
} TCGTargetOpDef;
-bool tcg_op_supported(TCGOpcode op);
+/*
+ * tcg_op_supported:
+ * Query if @op, for @type and @flags, is supported by the host
+ * on which we are currently executing.
+ */
+bool tcg_op_supported(TCGOpcode op, TCGType type, unsigned flags);
void tcg_gen_call0(void *func, TCGHelperInfo *, TCGTemp *ret);
void tcg_gen_call1(void *func, TCGHelperInfo *, TCGTemp *ret, TCGTemp *);
@@ -1931,9 +1931,11 @@ TCGTemp *tcgv_i32_temp(TCGv_i32 v)
}
#endif /* CONFIG_DEBUG_TCG */
-/* Return true if OP may appear in the opcode stream.
- Test the runtime variable that controls each opcode. */
-bool tcg_op_supported(TCGOpcode op)
+/*
+ * Return true if OP may appear in the opcode stream with TYPE.
+ * Test the runtime variable that controls each opcode.
+ */
+bool tcg_op_supported(TCGOpcode op, TCGType type, unsigned flags)
{
const bool have_vec
= TCG_TARGET_HAS_v64 | TCG_TARGET_HAS_v128 | TCG_TARGET_HAS_v256;
@@ -6243,7 +6245,8 @@ int tcg_gen_code(TCGContext *s, TranslationBlock *tb, uint64_t pc_start)
/* fall through */
default:
/* Sanity check that we've not introduced any unhandled opcodes. */
- tcg_debug_assert(tcg_op_supported(opc));
+ tcg_debug_assert(tcg_op_supported(opc, TCGOP_TYPE(op),
+ TCGOP_FLAGS(op)));
/* Note: in order to speed up the code, it would be much
faster to have specialized register allocator functions for
some common argument patterns */