@@ -219,6 +219,9 @@ struct VirtIOGPUClass {
void (*update_cursor_data)(VirtIOGPU *g,
struct virtio_gpu_scanout *s,
uint32_t resource_id);
+ void (*resource_destroy)(VirtIOGPU *g,
+ struct virtio_gpu_simple_resource *res,
+ Error **errp);
};
struct VirtIOGPUGL {
@@ -402,7 +402,8 @@ static void virtio_gpu_disable_scanout(VirtIOGPU *g, int scanout_id)
}
static void virtio_gpu_resource_destroy(VirtIOGPU *g,
- struct virtio_gpu_simple_resource *res)
+ struct virtio_gpu_simple_resource *res,
+ Error **errp)
{
int i;
@@ -438,7 +439,11 @@ static void virtio_gpu_resource_unref(VirtIOGPU *g,
cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
return;
}
- virtio_gpu_resource_destroy(g, res);
+ /*
+ * virtio_gpu_resource_destroy does not set any errors, so pass a NULL errp
+ * to ignore them.
+ */
+ virtio_gpu_resource_destroy(g, res, NULL);
}
static void virtio_gpu_transfer_to_host_2d(VirtIOGPU *g,
@@ -1488,11 +1493,24 @@ static void virtio_gpu_device_unrealize(DeviceState *qdev)
static void virtio_gpu_reset_bh(void *opaque)
{
VirtIOGPU *g = VIRTIO_GPU(opaque);
+ VirtIOGPUClass *vgc = VIRTIO_GPU_GET_CLASS(g);
struct virtio_gpu_simple_resource *res, *tmp;
+ uint32_t resource_id;
+ Error *local_err = NULL;
int i = 0;
QTAILQ_FOREACH_SAFE(res, &g->reslist, next, tmp) {
- virtio_gpu_resource_destroy(g, res);
+ resource_id = res->resource_id;
+ vgc->resource_destroy(g, res, &local_err);
+ if (local_err) {
+ error_append_hint(&local_err, "%s: %s resource_destroy"
+ "for resource_id = %"PRIu32" failed.\n",
+ __func__, object_get_typename(OBJECT(g)),
+ resource_id);
+ /* error_report_err frees the error object for us */
+ error_report_err(local_err);
+ local_err = NULL;
+ }
}
for (i = 0; i < g->parent_obj.conf.max_outputs; i++) {
@@ -1632,6 +1650,7 @@ static void virtio_gpu_class_init(ObjectClass *klass, void *data)
vgc->handle_ctrl = virtio_gpu_handle_ctrl;
vgc->process_cmd = virtio_gpu_simple_process_cmd;
vgc->update_cursor_data = virtio_gpu_update_cursor_data;
+ vgc->resource_destroy = virtio_gpu_resource_destroy;
vgbc->gl_flushed = virtio_gpu_handle_gl_flushed;
vdc->realize = virtio_gpu_device_realize;