diff mbox series

[2/5] golang: Add a variable for the libxl source directory

Message ID 20200522161240.3748320-3-george.dunlap@citrix.com (mailing list archive)
State New, archived
Headers show
Series Golang build fixes | expand

Commit Message

George Dunlap May 22, 2020, 4:12 p.m. UTC
...rather than duplicating the path in several places.

Signed-off-by: George Dunlap <george.dunlap@citrix.com>
---
CC: Ian Jackson <ian.jackson@citrix.com>
CC: Wei Liu <wl@xen.org>
CC: Nick Rosbrook <rosbrookn@ainfosec.com>
---
 tools/golang/xenlight/Makefile | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

Comments

Nick Rosbrook May 23, 2020, 4:32 p.m. UTC | #1
> ...rather than duplicating the path in several places.
>
> Signed-off-by: George Dunlap <george.dunlap@citrix.com>
Reviewed-by: Nick Rosbrook <rosbrookn@ainfosec.com>
Ian Jackson May 26, 2020, 1:41 p.m. UTC | #2
George Dunlap writes ("[PATCH 2/5] golang: Add a variable for the libxl source directory"):
> ...rather than duplicating the path in several places.

Acked-by: Ian Jackson <ian.jackson@eu.citrix.com>
diff mbox series

Patch

diff --git a/tools/golang/xenlight/Makefile b/tools/golang/xenlight/Makefile
index 37ed1358c4..cd0a62505f 100644
--- a/tools/golang/xenlight/Makefile
+++ b/tools/golang/xenlight/Makefile
@@ -9,6 +9,8 @@  GOXL_INSTALL_DIR = $(GOCODE_DIR)$(GOXL_PKG_DIR)
 
 GO ?= go
 
+LIBXL_SRC_DIR = ../../libxl
+
 .PHONY: all
 all: build
 
@@ -21,8 +23,8 @@  $(XEN_GOPATH)/src/$(XEN_GOCODE_URL)/xenlight/: xenlight.go types.gen.go helpers.
 	$(INSTALL_DATA) types.gen.go $(XEN_GOPATH)$(GOXL_PKG_DIR)
 	$(INSTALL_DATA) helpers.gen.go $(XEN_GOPATH)$(GOXL_PKG_DIR)
 
-%.gen.go: gengotypes.py $(XEN_ROOT)/tools/libxl/libxl_types.idl $(XEN_ROOT)/tools/libxl/idl.py
-	XEN_ROOT=$(XEN_ROOT) $(PYTHON) gengotypes.py ../../libxl/libxl_types.idl
+%.gen.go: gengotypes.py $(LIBXL_SRC_DIR)/libxl_types.idl $(LIBXL_SRC_DIR)/idl.py
+	XEN_ROOT=$(XEN_ROOT) $(PYTHON) gengotypes.py $(LIBXL_SRC_DIR)/libxl_types.idl
 
 # Go will do its own dependency checking, and not actuall go through
 # with the build if none of the input files have changed.