@@ -502,7 +502,9 @@ int schedule_nes_timer(struct nes_cm_node *cm_node, struct sk_buff *skb,
static void nes_retrans_expired(struct nes_cm_node *cm_node)
{
struct iw_cm_id *cm_id = cm_node->cm_id;
- switch (cm_node->state) {
+ enum nes_cm_node_state state = cm_node->state;
+ cm_node->state = NES_CM_STATE_CLOSED;
+ switch (state) {
case NES_CM_STATE_SYN_RCVD:
case NES_CM_STATE_CLOSING:
rem_ref_cm_node(cm_node->cm_core, cm_node);
@@ -511,7 +513,6 @@ static void nes_retrans_expired(struct nes_cm_node *cm_node)
case NES_CM_STATE_FIN_WAIT1:
if (cm_node->cm_id)
cm_id->rem_ref(cm_id);
- cm_node->state = NES_CM_STATE_CLOSED;
send_reset(cm_node, NULL);
break;
default:
@@ -1439,9 +1440,6 @@ static void handle_rst_pkt(struct nes_cm_node *cm_node, struct sk_buff *skb,
break;
case NES_CM_STATE_MPAREQ_RCVD:
passive_state = atomic_add_return(1, &cm_node->passive_state);
- if (passive_state == NES_SEND_RESET_EVENT)
- create_event(cm_node, NES_CM_EVENT_RESET);
- cm_node->state = NES_CM_STATE_CLOSED;
dev_kfree_skb_any(skb);
break;
case NES_CM_STATE_ESTABLISHED:
@@ -1456,6 +1454,7 @@ static void handle_rst_pkt(struct nes_cm_node *cm_node, struct sk_buff *skb,
case NES_CM_STATE_CLOSED:
drop_packet(skb);
break;
+ case NES_CM_STATE_FIN_WAIT2:
case NES_CM_STATE_FIN_WAIT1:
case NES_CM_STATE_LAST_ACK:
cm_node->cm_id->rem_ref(cm_node->cm_id);
@@ -2781,6 +2780,12 @@ int nes_accept(struct iw_cm_id *cm_id, struct iw_cm_conn_param *conn_param)
return -EINVAL;
}
+ passive_state = atomic_add_return(1, &cm_node->passive_state);
+ if (passive_state == NES_SEND_RESET_EVENT) {
+ rem_ref_cm_node(cm_node->cm_core, cm_node);
+ return -ECONNRESET;
+ }
+
/* associate the node with the QP */
nesqp->cm_node = (void *)cm_node;
cm_node->nesqp = nesqp;
@@ -2983,9 +2988,6 @@ int nes_accept(struct iw_cm_id *cm_id, struct iw_cm_conn_param *conn_param)
printk(KERN_ERR "%s[%u] OFA CM event_handler returned, "
"ret=%d\n", __func__, __LINE__, ret);
- passive_state = atomic_add_return(1, &cm_node->passive_state);
- if (passive_state == NES_SEND_RESET_EVENT)
- create_event(cm_node, NES_CM_EVENT_RESET);
return 0;
}