@@ -25,10 +25,8 @@
#define AR_WOW_KEEP_ALIVE 0x827c
#define AR_WOW_KEEP_ALIVE_DELAY 0x8288
#define AR_WOW_PATTERN_MATCH 0x828c
-
#define AR_WOW_LENGTH1 0x8360
#define AR_WOW_LENGTH2 0X8364
-/* register to enable match for less than 256 bytes packets */
#define AR_WOW_PATTERN_MATCH_LT_256B 0x8368
#define AR_SW_WOW_CONTROL 0x20018
@@ -40,7 +38,6 @@
#define AR_CLR_MAC_INTERRUPT 0x20
#define AR_CLR_KA_INTERRUPT 0x40
-/* AR_WOW_PATTERN register values */
#define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 28) /* in usecs */
#define AR_WOW_MAC_INTR_EN 0x00040000
#define AR_WOW_MAGIC_EN 0x00010000
@@ -63,69 +60,34 @@
AR_WOW_BEACON_FAIL | \
AR_WOW_KEEP_ALIVE_FAIL))
-/* AR_WOW_COUNT register values */
#define AR_WOW_AIFS_CNT(x) (x & 0xff)
#define AR_WOW_SLOT_CNT(x) ((x & 0xff) << 8)
#define AR_WOW_KEEP_ALIVE_CNT(x) ((x & 0xff) << 16)
-/* AR_WOW_BCN_EN register */
#define AR_WOW_BEACON_FAIL_EN 0x00000001
-
-/* AR_WOW_BCN_TIMO rgister */
-#define AR_WOW_BEACON_TIMO 0x40000000 /* valid if BCN_EN is set */
-
-/* AR_WOW_KEEP_ALIVE_TIMO register */
-#define AR_WOW_KEEP_ALIVE_TIMO_VALUE
+#define AR_WOW_BEACON_TIMO 0x40000000
#define AR_WOW_KEEP_ALIVE_NEVER 0xffffffff
-
-/* AR_WOW_KEEP_ALIVE register */
#define AR_WOW_KEEP_ALIVE_AUTO_DIS 0x00000001
#define AR_WOW_KEEP_ALIVE_FAIL_DIS 0x00000002
-
-/* AR_WOW_KEEP_ALIVE_DELAY register */
#define AR_WOW_KEEP_ALIVE_DELAY_VALUE 0x000003e8 /* 1 msec */
-
-
-/*
- * keep it long for beacon workaround - ensure no false alarm
- */
#define AR_WOW_BMISSTHRESHOLD 0x20
-
-/* AR_WOW_PATTERN_MATCH register */
#define AR_WOW_PAT_END_OF_PKT(x) (x & 0xf)
#define AR_WOW_PAT_OFF_MATCH(x) ((x & 0xf) << 8)
-
-/*
- * default values for Wow Configuration for backoff, aifs, slot, keep-alive
- * to be programmed into various registers.
- */
-#define AR_WOW_PAT_BACKOFF 0x00000004 /* AR_WOW_PATTERN_REG */
-#define AR_WOW_CNT_AIFS_CNT 0x00000022 /* AR_WOW_COUNT_REG */
-#define AR_WOW_CNT_SLOT_CNT 0x00000009 /* AR_WOW_COUNT_REG */
-/*
- * Keepalive count applicable for AR9280 2.0 and above.
- */
-#define AR_WOW_CNT_KA_CNT 0x00000008 /* AR_WOW_COUNT register */
-
-/* WoW - Transmit buffer for keep alive frames */
-#define AR_WOW_TRANSMIT_BUFFER 0xe000 /* E000 - EFFC */
-
-#define AR_WOW_TXBUF(i) (AR_WOW_TRANSMIT_BUFFER + ((i) << 2))
-
-#define AR_WOW_KA_DESC_WORD2 0xe000
-
-#define AR_WOW_KA_DATA_WORD0 0xe030
-
-/* WoW Transmit Buffer for patterns */
-#define AR_WOW_TB_PATTERN(i) (0xe100 + (i << 8))
-#define AR_WOW_TB_MASK(i) (0xec00 + (i << 5))
-
-/* Currently Pattern 0-7 are supported - so bit 0-7 are set */
+#define AR_WOW_PAT_BACKOFF 0x00000004
+#define AR_WOW_CNT_AIFS_CNT 0x00000022
+#define AR_WOW_CNT_SLOT_CNT 0x00000009
+#define AR_WOW_CNT_KA_CNT 0x00000008
+
+#define AR_WOW_TRANSMIT_BUFFER 0xe000
+#define AR_WOW_TXBUF(i) (AR_WOW_TRANSMIT_BUFFER + ((i) << 2))
+#define AR_WOW_KA_DESC_WORD2 0xe000
+#define AR_WOW_TB_PATTERN(i) (0xe100 + (i << 8))
+#define AR_WOW_TB_MASK(i) (0xec00 + (i << 5))
#define AR_WOW_PATTERN_SUPPORTED 0xff
#define AR_WOW_LENGTH_MAX 0xff
-#define AR_WOW_LEN1_SHIFT(_i) ((0x3 - ((_i) & 0x3)) << 0x3)
-#define AR_WOW_LENGTH1_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN1_SHIFT(_i))
-#define AR_WOW_LEN2_SHIFT(_i) ((0x7 - ((_i) & 0x7)) << 0x3)
-#define AR_WOW_LENGTH2_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN2_SHIFT(_i))
+#define AR_WOW_LEN1_SHIFT(_i) ((0x3 - ((_i) & 0x3)) << 0x3)
+#define AR_WOW_LENGTH1_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN1_SHIFT(_i))
+#define AR_WOW_LEN2_SHIFT(_i) ((0x7 - ((_i) & 0x7)) << 0x3)
+#define AR_WOW_LENGTH2_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN2_SHIFT(_i))
#endif /* REG_WOW_H */