@@ -222,14 +222,9 @@ EXPORT_SYMBOL(ath9k_hw_wow_wakeup);
void ath9k_hw_wow_enable(struct ath_hw *ah, u32 pattern_enable)
{
u32 wow_event_mask;
+ u32 keep_alive, magic_pattern, host_pm_ctrl;
u32 set, clr;
- /*
- * wow_event_mask is a mask to the AR_WOW_PATTERN register to
- * indicate which WoW events we have enabled. The WoW events
- * are from the 'pattern_enable' in this function and
- * 'pattern_count' of ath9k_hw_wow_apply_pattern()
- */
wow_event_mask = ah->wow.wow_event_mask;
/*
@@ -249,152 +244,154 @@ void ath9k_hw_wow_enable(struct ath_hw *ah, u32 pattern_enable)
}
/*
- * set the power states appropriately and enable PME
+ * AR_PMCTRL_HOST_PME_EN - Override PME enable in configuration
+ * space and allow MAC to generate WoW anyway.
+ *
+ * AR_PMCTRL_PWR_PM_CTRL_ENA - ???
+ *
+ * AR_PMCTRL_AUX_PWR_DET - PCI core SYS_AUX_PWR_DET signal,
+ * needs to be set for WoW in PCI mode.
+ *
+ * AR_PMCTRL_WOW_PME_CLR - WoW Clear Signal going to the MAC.
+ *
+ * Set the power states appropriately and enable PME.
+ *
+ * Set and clear WOW_PME_CLEAR for the chip
+ * to generate next wow signal.
*/
- set = AR_PMCTRL_HOST_PME_EN | AR_PMCTRL_PWR_PM_CTRL_ENA |
- AR_PMCTRL_AUX_PWR_DET | AR_PMCTRL_WOW_PME_CLR;
+ REG_SET_BIT(ah, AR_PCIE_PM_CTRL, AR_PMCTRL_HOST_PME_EN |
+ AR_PMCTRL_PWR_PM_CTRL_ENA |
+ AR_PMCTRL_AUX_PWR_DET |
+ AR_PMCTRL_WOW_PME_CLR);
+ REG_CLR_BIT(ah, AR_PCIE_PM_CTRL, AR_PMCTRL_WOW_PME_CLR);
/*
- * set and clear WOW_PME_CLEAR registers for the chip
- * to generate next wow signal.
+ * Random Backoff.
+ *
+ * 31:28 in AR_WOW_PATTERN : Indicates the number of bits used in the
+ * contention window. For value N,
+ * the random backoff will be selected between
+ * 0 and (2 ^ N) - 1.
*/
- REG_SET_BIT(ah, AR_PCIE_PM_CTRL, set);
- clr = AR_PMCTRL_WOW_PME_CLR;
- REG_CLR_BIT(ah, AR_PCIE_PM_CTRL, clr);
+ REG_SET_BIT(ah, AR_WOW_PATTERN,
+ AR_WOW_BACK_OFF_SHIFT(AR_WOW_PAT_BACKOFF));
/*
- * Setup for:
- * - beacon misses
- * - magic pattern
- * - keep alive timeout
- * - pattern matching
+ * AIFS time, Slot time, Keep Alive count.
*/
-
+ REG_SET_BIT(ah, AR_WOW_COUNT, AR_WOW_AIFS_CNT(AR_WOW_CNT_AIFS_CNT) |
+ AR_WOW_SLOT_CNT(AR_WOW_CNT_SLOT_CNT) |
+ AR_WOW_KEEP_ALIVE_CNT(AR_WOW_CNT_KA_CNT));
/*
- * Program default values for pattern backoff, aifs/slot/KAL count,
- * beacon miss timeout, KAL timeout, etc.
+ * Beacon timeout.
*/
- set = AR_WOW_BACK_OFF_SHIFT(AR_WOW_PAT_BACKOFF);
- REG_SET_BIT(ah, AR_WOW_PATTERN, set);
-
- set = AR_WOW_AIFS_CNT(AR_WOW_CNT_AIFS_CNT) |
- AR_WOW_SLOT_CNT(AR_WOW_CNT_SLOT_CNT) |
- AR_WOW_KEEP_ALIVE_CNT(AR_WOW_CNT_KA_CNT);
- REG_SET_BIT(ah, AR_WOW_COUNT, set);
-
if (pattern_enable & AH_WOW_BEACON_MISS)
- set = AR_WOW_BEACON_TIMO;
- /* We are not using beacon miss, program a large value */
+ REG_WRITE(ah, AR_WOW_BCN_TIMO, AR_WOW_BEACON_TIMO);
else
- set = AR_WOW_BEACON_TIMO_MAX;
-
- REG_WRITE(ah, AR_WOW_BCN_TIMO, set);
+ REG_WRITE(ah, AR_WOW_BCN_TIMO, AR_WOW_BEACON_TIMO_MAX);
/*
- * Keep alive timo in ms except AR9280
+ * Keep alive timeout in ms.
*/
if (!pattern_enable)
- set = AR_WOW_KEEP_ALIVE_NEVER;
+ REG_WRITE(ah, AR_WOW_KEEP_ALIVE_TIMO, AR_WOW_KEEP_ALIVE_NEVER);
else
- set = KAL_TIMEOUT * 32;
-
- REG_WRITE(ah, AR_WOW_KEEP_ALIVE_TIMO, set);
+ REG_WRITE(ah, AR_WOW_KEEP_ALIVE_TIMO, KAL_TIMEOUT * 32);
/*
- * Keep alive delay in us. based on 'power on clock',
- * therefore in usec
+ * Keep alive delay in us.
*/
- set = KAL_DELAY * 1000;
- REG_WRITE(ah, AR_WOW_KEEP_ALIVE_DELAY, set);
+ REG_WRITE(ah, AR_WOW_KEEP_ALIVE_DELAY, KAL_DELAY * 1000);
/*
- * Create keep alive pattern to respond to beacons
+ * Create keep alive pattern to respond to beacons.
*/
ath9k_wow_create_keep_alive_pattern(ah);
/*
- * Configure MAC WoW Registers
+ * Configure keep alive register.
*/
- set = 0;
+ keep_alive = REG_READ(ah, AR_WOW_KEEP_ALIVE);
+
/* Send keep alive timeouts anyway */
- clr = AR_WOW_KEEP_ALIVE_AUTO_DIS;
+ keep_alive &= ~AR_WOW_KEEP_ALIVE_AUTO_DIS;
- if (pattern_enable & AH_WOW_LINK_CHANGE)
+ if (pattern_enable & AH_WOW_LINK_CHANGE) {
+ keep_alive &= ~AR_WOW_KEEP_ALIVE_FAIL_DIS;
wow_event_mask |= AR_WOW_KEEP_ALIVE_FAIL;
- else
- set = AR_WOW_KEEP_ALIVE_FAIL_DIS;
+ } else {
+ keep_alive |= AR_WOW_KEEP_ALIVE_FAIL_DIS;
+ }
- set = AR_WOW_KEEP_ALIVE_FAIL_DIS;
- REG_RMW(ah, AR_WOW_KEEP_ALIVE, set, clr);
+ REG_WRITE(ah, AR_WOW_KEEP_ALIVE, keep_alive);
/*
- * we are relying on a bmiss failure. ensure we have
- * enough threshold to prevent false positives
+ * We are relying on a bmiss failure, ensure we have
+ * enough threshold to prevent false positives.
*/
REG_RMW_FIELD(ah, AR_RSSI_THR, AR_RSSI_THR_BM_THR,
AR_WOW_BMISSTHRESHOLD);
- set = 0;
- clr = 0;
-
if (pattern_enable & AH_WOW_BEACON_MISS) {
- set = AR_WOW_BEACON_FAIL_EN;
wow_event_mask |= AR_WOW_BEACON_FAIL;
+ REG_SET_BIT(ah, AR_WOW_BCN_EN, AR_WOW_BEACON_FAIL_EN);
} else {
- clr = AR_WOW_BEACON_FAIL_EN;
+ REG_CLR_BIT(ah, AR_WOW_BCN_EN, AR_WOW_BEACON_FAIL_EN);
}
- REG_RMW(ah, AR_WOW_BCN_EN, set, clr);
-
- set = 0;
- clr = 0;
/*
- * Enable the magic packet registers
+ * Enable the magic packet registers.
*/
+ magic_pattern = REG_READ(ah, AR_WOW_PATTERN);
+ magic_pattern |= AR_WOW_MAC_INTR_EN;
+
if (pattern_enable & AH_WOW_MAGIC_PATTERN_EN) {
- set = AR_WOW_MAGIC_EN;
+ magic_pattern |= AR_WOW_MAGIC_EN;
wow_event_mask |= AR_WOW_MAGIC_PAT_FOUND;
} else {
- clr = AR_WOW_MAGIC_EN;
+ magic_pattern &= ~AR_WOW_MAGIC_EN;
}
- set |= AR_WOW_MAC_INTR_EN;
- REG_RMW(ah, AR_WOW_PATTERN, set, clr);
+ REG_WRITE(ah, AR_WOW_PATTERN, magic_pattern);
+
+ /*
+ * Enable pattern matching for packets which are less
+ * than 256 bytes.
+ */
REG_WRITE(ah, AR_WOW_PATTERN_MATCH_LT_256B,
AR_WOW_PATTERN_SUPPORTED);
/*
- * Set the power states appropriately and enable PME
+ * Set the power states appropriately and enable PME.
*/
- clr = 0;
- set = AR_PMCTRL_PWR_STATE_D1D3 | AR_PMCTRL_HOST_PME_EN |
- AR_PMCTRL_PWR_PM_CTRL_ENA;
+ host_pm_ctrl = REG_READ(ah, AR_PCIE_PM_CTRL);
+ host_pm_ctrl |= AR_PMCTRL_PWR_STATE_D1D3 |
+ AR_PMCTRL_HOST_PME_EN |
+ AR_PMCTRL_PWR_PM_CTRL_ENA;
+ host_pm_ctrl &= ~AR_PCIE_PM_CTRL_ENA;
- clr = AR_PCIE_PM_CTRL_ENA;
- REG_RMW(ah, AR_PCIE_PM_CTRL, set, clr);
+ if (AR_SREV_9462(ah)) {
+ /*
+ * This is needed to prevent the chip waking up
+ * the host within 3-4 seconds with certain
+ * platform/BIOS.
+ */
+ host_pm_ctrl &= ~AR_PMCTRL_PWR_STATE_D1D3;
+ host_pm_ctrl |= AR_PMCTRL_PWR_STATE_D1D3_REAL;
+ }
+
+ REG_WRITE(ah, AR_PCIE_PM_CTRL, host_pm_ctrl);
/*
- * this is needed to prevent the chip waking up
- * the host within 3-4 seconds with certain
- * platform/BIOS. The fix is to enable
- * D1 & D3 to match original definition and
- * also match the OTP value. Anyway this
- * is more related to SW WOW.
+ * Enable sequence number generation when asleep.
*/
- clr = AR_PMCTRL_PWR_STATE_D1D3;
- REG_CLR_BIT(ah, AR_PCIE_PM_CTRL, clr);
-
- set = AR_PMCTRL_PWR_STATE_D1D3_REAL;
- REG_SET_BIT(ah, AR_PCIE_PM_CTRL, set);
-
REG_CLR_BIT(ah, AR_STA_ID1, AR_STA_ID1_PRESERVE_SEQNUM);
- /* to bring down WOW power low margin */
- set = BIT(13);
- REG_SET_BIT(ah, AR_PCIE_PHY_REG3, set);
+ /* To bring down WOW power low margin */
+ REG_SET_BIT(ah, AR_PCIE_PHY_REG3, BIT(13));
+
/* HW WoW */
- clr = BIT(5);
- REG_CLR_BIT(ah, AR_PCU_MISC_MODE3, clr);
+ REG_CLR_BIT(ah, AR_PCU_MISC_MODE3, BIT(5));
ath9k_hw_set_powermode_wow_sleep(ah);
ah->wow.wow_event_mask = wow_event_mask;
@@ -199,7 +199,7 @@
#define KAL_NUM_DESC_WORDS 12
#define KAL_ANTENNA_MODE 1
#define KAL_TO_DS 1
-#define KAL_DELAY 4 /*delay of 4ms between 2 KAL frames */
+#define KAL_DELAY 4 /* delay of 4ms between 2 KAL frames */
#define KAL_TIMEOUT 900
#define MAX_PATTERN_SIZE 256
@@ -68,7 +68,7 @@
#define AR_CLR_MAC_INTERRUPT 0x20
#define AR_CLR_KA_INTERRUPT 0x40
-#define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 28) /* in usecs */
+#define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 27) /* in usecs */
#define AR_WOW_MAC_INTR_EN 0x00040000
#define AR_WOW_MAGIC_EN 0x00010000
#define AR_WOW_PATTERN_EN(x) (x & 0xff)
@@ -113,7 +113,8 @@
#define AR_WOW_KA_DESC_WORD2 0xe000
#define AR_WOW_TB_PATTERN(i) (0xe100 + (i << 8))
#define AR_WOW_TB_MASK(i) (0xec00 + (i << 5))
-#define AR_WOW_PATTERN_SUPPORTED 0xff
+#define AR_WOW_PATTERN_SUPPORTED_LEGACY 0xff
+#define AR_WOW_PATTERN_SUPPORTED 0xffff
#define AR_WOW_LENGTH_MAX 0xff
#define AR_WOW_LEN1_SHIFT(_i) ((0x3 - ((_i) & 0x3)) << 0x3)
#define AR_WOW_LENGTH1_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN1_SHIFT(_i))